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Essence ofAchievements

byAbsolution

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AI summary

Unlocks an Achievement with a thematically appropriate boon whenever you accomplish a notable feat or milestone — slaying a dragon earns [Dragonslayer] and a conceptual advantage against dragons. Feats come in tiers, so repeating them upgrades the Achievement and its effects, and because the Essence does not account for your other Essences, powers that hand you mastery outright still 'earn' you the achievement for it. All Achievements are fiat-backed against manipulation and can be toggled off, and you begin with [Frog Who Leapt From The Well], which lets you travel to any setting at any point in its timeline.

Generated précis — the sections below are the author's original text.

Description

Tastes like Satisfaction and Victory, and by God are they fulfilling and sweet~.

Effects

6
  • Upon accomplishment of certain feats and/or reaching a milestone of significance you unlock an Achievement for it and gain a thematically appropriate boon/perk from it.

  • For example: by slaying a dragon you would gain the [Dragonslayer] achievement, which grants you a conceptual "super advantage" against dragons in general: greater efficacy for all your attacks/abilities against dragons and innate resistances against the attacks/abilities of dragons. The same holds true for milestones of skills and knowledge, gaining certain levels of power or non-violent feats such as winning a fight against a significant opponent, sleeping with a significant entity, joining whatever organization, earning trust, gaining a reputation, accomplishing what's considered 'impossible', gaining titles, ranks and accolades, etc.

  • Feats also come in tiers, as in, the repeating something enough times will upgrade which Achievement you were aiming for. Example: Dragonslayer: repeatedly killing dragons can upgrade this Achievement and its effects to ever higher levels, ever higher effectiveness of your attacks/abilities when used against dragons and higher resistance to a dragon's attacks/abilities, reaching to immunity after enough upgrades. Eventually the lightest of attacks will slay the grandest of dragons & their own actions will harmlessly slide off of you.

  • Achievements are all fiat-backed and can't be manipulated by any means or entity but can be toggled on/off if desired.

  • This Essence doesn't take into account that other Essences exist and that you took more than just this one, so if you took an Essence that grants you mastery of a skill you 'earn' the achievement of mastering that skill and the boons that follow, same for reaching the peak human milestone, changing races and gaining (x) amount of magical power, spells, etc. Basically: if another Essence would give you something and that 'something' was on the list of 'feats' then you automatically are given the Achievement and effects of those feats.

  • Lastly, when you're reborn/inserted into your new life you gain the [Frog Who Leapt From The Well] Achievement automatically, giving you the ability to travel to any setting and to any point in that setting's timeline ever three years. This ability will be on cooldown after being reborn/inserted so good luck surviving whatever setting you end up in at first~.

Categories
supernaturaltransformationcombatreality-warpingutility
Traits
magicimmunityskill masterysuperhuman physiquetime manipulation
Keywords
dragonsuperhuman strengthdamagegame mechanics
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