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Essence ofDifficulty

byAbsolution

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AI summary

Lets you set the difficulty of accomplishing anything and everything to Effortless, Easy, Normal, Hard or Impossible, and decide whether the change applies only to you or to others, the world, the universe or the whole setting. Effortless is literal — token effort yields better-than-average results — so learning a skill on that setting has you outperforming veteran masters almost immediately. Set "harming me" to Impossible and the terrifying enemy charging you simply cannot succeed, though you will still have to explain to any witnesses why not.

Generated précis — the sections below are the author's original text.

Description

By drinking this Essence, you can decide the Difficulty settings of accomplishing anything and everything.

Effects

7
  • Like it said on the bottle's label, how difficult do you want something to be? You can decide whether something is Effortless, Easy, Normal, Hard or Impossible to accomplish or achieve.

  • Additionally, you can decide whether newly altered difficulties only affects you or others, the world, universe, multiverse, setting, etc.

  • Effortless was being literal, meaning that the amount of needed effort and time invested into something for a positive outcome would be only token at best but still gaining good, better than average, results. Actually investing serious effort will see the positive end results balloon up immensely and negative side effects being mitigated greatly. Alternatively, Impossible was also literal, making something become completely impossible to be achieved, that no amount of effort, time, power or authority over reality can achieve.

  • I do mean "anything and everything". Alter the difficulty you feel in learning new skills and knowledge to Effortless and it'll take no time at all to start outperforming experienced masters in their fields, change the difficulty you feel in talking to and seducing others to Effortless and you'll be spending quality time with as many romantic partners as you can spend time with.

  • That enemy who looks like they mean business is charging at you with some sort of scary looking weapon, who's name is twelve descriptors long? Make "Beating me in a fight" or "Harming Me" Impossible and suddenly it doesn't matter how powerful their edgily named weapon is because hurting you became quite literally impossible.

  • Be careful, because having to explain to others why that super powerful entity couldn't harm you to observers is still something you'll have to do if they notice and ask.

  • To close out, this Essence is stupidly potent because with creativity on what becomes Effortless/Impossible you can meta-game reality into bowing to your whims.

Categories
socialcombatitems
Traits
charismacompanionsdimensional travel
Keywords
romanceweapons
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