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Essence ofGame-Logic/Mechanics

byAbsolution

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AI summary

Lets you benefit from video-game logic in real life without granting you a gamer system: infinite reserve ammunition, health, stamina and mana that refill after a few minutes' rest, resource extractors that never deplete their node, and perfectly timed counterattacks that can one-shot even durable enemies. You can instantly fabricate anything you have the 'crafting recipe' and materials for, and defeated enemies drop valuables they could not plausibly have carried. You pick and choose which mechanics from which games apply to your life, but cheats, glitches, cheeses and hacks are off the table.

Generated précis — the sections below are the author's original text.

Description

By drinking this Essence, you benefit from the impossible logic and reason of video games. Gamer's Body/Mind not included...

Effects

9
  • This doesn't mean you gain a gamer system or the like, only that you benefit from the mechanics of video games, using them in real life to your advantage.

  • In some games, you will have infinite reserves of ammunition but a limited ammo supply in the mag, still needing to reload but always having ammo in your back pocket. (Destiny 2/Titanfall).

  • In some games, it only takes a couple of minutes of waiting to fully recover all of your Health, Stamina and Mana, you can do this too. (Take your pick).

  • In some games, placing a resource extractor down at a collection point won't diminish that resource and will instead give you a steady and never ending supply of that material but limited in flow rate for whatever reason. (Satisfactory).

  • Devastating, perfectly timed counterattacks that can somehow one-hit kill even the most durable of enemies. (Take your pick).

  • You can instantly fabricate anything you know how to make as long as you have 'crafting recipe' and materials to make it. 'Crafting recipes' is just what materials are used to make it instead of a full on blueprint. The quality of the end product will be decent but not anything special or worth note unless you possess greater than normal skill in that area. For example, having no or average skill in smithing will give out average, decent quality smithed works, but higher than average or master level skills will instantly produce higher than average or masterworks respectively. This may still require tools or specific work stations if the game you're borrowing the logic of requires them, like a smithy or crafting table to make something. (Skyrim/Minecraft).

  • In some games, defeating an enemy will cause them to mysteriously drop something of value, from currency to objects that they couldn't be naturally capable of using. (Take your pick).

  • As simply as I can put it, you can pick and choose the game mechanics and features from any game you like and apply them to your life, and only your life. For example, borrow the logics of Minecraft where dying respawns you back at your home/base without any of your equipment but safe and alive, or maybe a different game's respawn mechanism where you keep all of your stuff but lose progress on the journey forward. You can mix and match as you please, but remember that these changes to the mechanisms of reality only affect YOU, no one else. Think of any part of a game's design that you liked, well, now you can do it.

  • No, you can't use cheats, cheeses, glitches or hacks, even if they were intentionally built into the game by the developers.

Categories
utilitycraftingknowledgeitemsphysical
Traits
skill masterydurabilitymagicsystem interfacewealth
Keywords
resourcesbase of operationsfood and drink
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