Essence ofStorage-Fusion
byAbsolution
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AI summary
Gives you an infinite Inventory dimension where everything is frozen in stasis and always known to you, presented by default as a holographic screen only you can see. Anything inside can be Fused, blending the properties and even the abstract concepts of the ingredients into a far more potent result — combine 'regeneration' with a power cell and get a self-recharging one — or stacked, fusing duplicates to amplify a chosen concept. You can bind a creation so only its intended holder can use it, and optionally gain a second sight that reveals the concepts and properties of whatever you look at.
Generated précis — the sections below are the author's original text.
Effects
9Firstly, gain an Inventory dimension of infinite size, where all things placed within are completed suspended in time and frozen in stasis. You will always possess an awareness of what exists in your Inventory. You can place objects in your Inventory from a range of up to one meter (3.3ft) away from your physical reach. Any individual item placed in the Inventory can't be larger than 10x10x10 meters (10m=32.9ft) in volume. You can "Delete" anything from your Inventory, erasing it from existence. Soul possessing entities and souls themselves can't be placed within your Inventory.
Without prompting your Inventory will take the form of a holographic screen that only you can perceive, but you can choose to change it if you like. It can take the form of cards like the inspiration for this Essence did, coins, a hardback book, notebook a digital device, etc. the default holographic screen is imperceptible to any but you, while the physical manifestations of the Inventory can be perceived, but not used, by anyone. You can change the Inventory's interface form whenever you wish. If the interface is physical and lost then by willing it too it will return to your possession.
Anything placed within can be Fused together, creating an end result that possesses the concepts and traits from the original object and materials that you wanted and with much higher potency.
For example, you can take the properties from various objects and materials commonly found on any mundane world and use them to make a new super/meta-material with all the physics/science breaking attributes you wanted. Taking the most durable, strongest, toughest, densest, un-reactive, non-conductive, corrosion resistant and lightest of materials and objects to make a material that has all the desired properties of each "ingredient".
And not just the actual properties of an ingredient either, the concepts behind them too! Combine something you associate with or conceptualise the idea of "Regeneration" or "Recovery" with, say, a power cell, and now you have a self recharging power supply that's drawing energy from nothing, combine it with another of whatever gave you the "Regen" concept but target the power cell's structural integrity and now your regenerating power supply will repair itself when damaged or degraded with matter created from nothing. Just to really give thermodynamics the middle finger.
Instead of combining concepts together you can stack them, taking multiple of the same ingredients and fusing them while targeting the concepts you desire to enhance, back to the power cell analogy, combine 2 basic batteries while targeting the "power/energy storage" aspect of their existence and end up with one battery that has more energy storage capacity than the combined total of either batteries alone and without changing their design or materials. Or stack 10 of the same guns together and get one gun that has the same design, materials, weight, etc, but has more than 10x the firepower of the original model. Combined with Regen you could even get a regenerating supply of bullets to fire, again, drawn from nothing. For once, switching to your knife ISN'T faster that reloading, especially when you don't need to reload. Perhaps you could combine a global map with something belonging to your enemies and make a map that tracks them globally, in real time and accurate down to the inch. Same with materials or anything else you might want to locate.
Anything created by Fusion can grow to be larger than the 10x10x10 meter limit and remain in the Inventory but after leaving it cannot be placed back inside if it exceeds the stated dimensions.
Finally, the ability to bind a creation of your making to yourself or someone else. This means that only the person who the creation is bound to can use it. Bind a weapon you made to another person and no one else will be able to use or tamper with it, not even you, so be careful with what you hand out and to who. Bound creations can be summoned back to their owner's hand, regardless of the conditions that might try to prevent it. Unbound creations can be used by anyone. Additionally, you can bind things that you didn't make: good for rendering a weapon wielder by an enemy unusable.
Optionally, you can gain a secondary form of vision that allows you to divine the concepts and properties of what you can see, making it much easier to know what ingredients you meed to make a desired outcome.
Notes
Inspired by "The Conceptual Deck" by MetaBettaOmegaLetta and "See No Evil" by Ideas-Guy.
- Categories
- supernaturalutilitycombatsurvivalcreation
- Traits
- regenerationsystem interfacedurabilitysummoning
- Keywords
- enhanced sensesweaponspossessionsoul manipulation