Essence Viewer
BrowseFavoritesPopularCommunity tags
Ko-fi
  • Browse
  • Favorites
  • Popular
Back to browse

Essence of theIdle Training Simulator

byAbsolution

Views
0 views
Favorites
0 favorites

AI summary

Gives you a private blue-screen system that trains a skill automatically using a simulated copy of you in a virtual dimension inside your head, which never tires or grows bored and supplies whatever the training requires. Results transfer to you as soon as you end the session. Three Attributes govern it — Genius (how talented the simulated self is, doubling per rank), Iterations (how many simulations run at once) and Dilation (how much faster time runs inside) — upgraded with Points earned monthly and whenever you subconsciously feel you have achieved something worthwhile.

Generated précis — the sections below are the author's original text.

Description

By drinking this Essence that tastes of currant juice, you gain the following abilities:

Effects

9
  • You possess a system. It manifests as a blue screen that can only be seen by you. This system allows you to automatically train a skill using a simulated self of you in a virtual dimension inside your head.

  • Your simulated self isn't connected with you. Your simulated self also doesn't get tired or bored. You receive the results of the training as soon as you end it.

  • Your virtual dimension provides anything you would need for training. If you wanted to get battle experience, it would provide all kinds of opponents. If you wanted to get good at massages, it would create a target for you to train with. You can end and start your Iterations at any time at no cost.

  • Your system has three Attributes: Genius, Iterations, and Dilation. Everyone starts at "1".

  • Genius is how talented your simulated self is. It follows the power of two. For 1, it is an exact copy of you. For 2, it's twice as talented as you. For 3, it's four times as talented as you. For 4, eight, etc…

  • Iteration is how many simulations you are able to create at the same time. The number of iterations you are able to create is equal to the Attribute. If you have more than one iteration, you are able to train more than one skill.

  • Dilation is how many times faster time passes in the simulation. This is equal to your Attribute, with 1 being equal to the outside world, 2 being two times faster, 3 three, etc.

  • You upgrade your Attributes with Points. You get 1 Point at the start of each month.

  • You also get Points whenever you subconsciously think you achieved something worthwhile (You can't trick the system by actively thinking this at every single little thing.) The amount of points you get this way depends on how difficult what you achieved is.

Categories
utilityknowledgecreationmental
Traits
system interfaceskill masteryenhanced intelligence
Keywords
intelligencegame mechanics
Views
0 views
Favorites
0 favorites