Civilization: Beyond Earth - Essence of the Affinities
byArchAngel621
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AI summary
Gives you a sealed pocket-dimension replica of the planet complete with Progenitor ruins and artefacts, accessible only to you and those you permit, still hostile to ordinary humans but harmless to you and your followers, with total control over its lifeforms. You also get the STL colony ship that carried your faction from Earth, still stocked and summonable from anywhere with automatic replacement if lost, plus complete access to the tech tree and wonders across all affinities including DLC, instant assembly of anything you have researched and resourced, and the ability to switch between any affinity you have unlocked while keeping every unlocked ability. You lead any of the twelve in-game factions or one of your own design, with full governing skill, loyal followers, maxed virtues and Tier 2 units, and can optionally max the whole tech tree or be dropped into the setting at the moment of arrival.
Generated précis — the sections below are the author's original text.
Effects
16A complete replica of the planet in a sealed pocket dimension, accessible via portal or teleportation (this is accomplished by willing it,) to only you & those you allow. IT comes complete with Progenitor ruins, artifacts, & marvels. You can choose where to start your colony.
Only you & those you designate can access this dimension & you can revoke access at any point in time.
The planet will still have the hazardous conditions that make it toxic to ordinary humans, although you & your followers.
Aren't affected by this.
You have complete control of the planets lifeforms. They're unable to rebel, work or act out negatively against you.
A STL spaceship that brought your faction from Earth. It still stocked with the supplies that you need to colonize the new world. You can summon it or its cargo to your location from anywhere. If destroyed or lost they'll simply be recreated next time you try to summon it.
Complete access to the Tech Tree & wonders, (including DLC,) regardless of which of the affinities it belong to.
Once you've conducted the appropriate research & have the required amount of resources needed you can desired object instantly assembled in a location of your choosing.
Ability to change your affinity to any you've unlocked at will & back to your original form whenever you desire. You retain all the abilities of the affinities that you've unlocked regardless of what form you're in.
You can choose to be the leader of any of the 12 countries that appear in game or design one of your own. Regardless you receive the following.
All the skills needed for creating & managing a successful planetary government.
A contingent of followers loyal to your cause & willing to do anything to see it completed.
Completely maxed out on all virtues with all bonuses.
All your units start at Tier 2, with the resources reflecting it.
Can optionally choose to max out the tech tree, regardless of which of the affinities it belong to. Complete with resources & requirements to build it all.
Can optionally be dropped into the setting, at the beginning of the game after arriving at planet.
- Categories
- utilitycosmicmagiccompanionssocial
- Traits
- summoningcraftingdimensional travelpocket dimensionportalsspace manipulationtechnology
- Keywords
- leadershipteleportationresourceselemental powersgame mechanics