Essence of theAffinity Gene (Night's Dawn)
byArchAngel621
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AI summary
Gives you the Edenist Affinity Gene for quasi-telepathic communication with people, habitats and bitek constructs, extended to direct control of non-sentient computers and the ability to move your consciousness through your constructs. The gene shields you from possession, energy viruses and any attempt to subvert your body, and cannot itself be suppressed, copied or nullified. You also gain expert piloting, an immortal Voidhawk or Blackhawk, and an immortal Tranquility-class bitek habitat staffed with loyal constructs.
Generated précis — the sections below are the author's original text.
Effects
17Like all Edenist you have an Affinity Gene, that allows a quasi-telepathic link that was developed by the Edenists in the late used to communicate mentally with each other, with their habitats, Bitek constructs, & Voidhawks.
There are two modes of communication. One is a secure person-to-person mode for privacy, the other is communal, allowing all Edenists in a given location to pick up on the conversation.
It has been further developed to allow direct control of non-sentient computers.
You're able to movie your conciseness through your constructs at will either taking direct control, remaining a passive observer or distributing your mind through them as a network or backup drives.
Your Affinity Gene will protect you against possession, Xenoc Energy Viruses, Persona Sequestrator Nanonics or anything to subvert control of your body. if something tries to subvert you against your will, you Affinity Gene will activate isolating the possessor in a mental lockbox & giving you access to their abilities or just outright shut it out.
Your Affinity Gene cannot be suppressed, copied, altered, nullified or affected negatively against your will & will not malfunction or have control loss of.
You're able to toggle this to prevent broadcasting your thoughts if you desire.
You'll gain expert piloting skills & captaining skills equivalent to that of Calvert Brothers.
You'll also have a choice between a Voidhawk or Blackhawk Egg to incubates as a ship for you.
Unlike other Voidhawk/ Blackhawk yours is immortal & will continue to exist until destroyed. At which point it will leave behind a batch of eggs to regrow into more Voidhawks/ Blackhawks.
You also get a Bitek Habitat equivalent to Tranquility as a base in orbit around a gas giant of your choice. With its own teleportation safeguard in case of attack. It's fully staffed with Serjeants & other Bitek Constructs needed to keep everything running smoothly.
Unlike otherHabitats yours is immortal & will continue to exist until destroyed. At which point it will regenerate around a gas giant of your choice.
The habitat comes with facilities capable of growing any Bitek construct or habitat ranging from chimps, serjeants , voidhawks, or even another habitat.
This habitat come with Alkad Mzu, constructor of the Alchemist. She'll be confused at the situation but will adjust accordingly.
The Bitek Constructs that you create are completely loyal, unable to rebel, work or act out negatively against you.
You can give others Affinity Gene & include them into your consensus. Regardless you can choose to close yourself off to them at any point if you desire.
Can optionally be dropped into the Night's Dawn setting. Anywhere from 2090: the completion of the Eden Bitek habitat to, 2610: the opening of the Beyond.
- Categories
- utilitysupernaturalcombatdestructionitems
- Traits
- immortalityregenerationcraftingskill masterytechnologytelepathyteleportation
- Keywords
- leadershipgame mechanicsdarkness