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Essence of thePsion (Trinity Universe - Psion Era)

byArchAngel621

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AI summary

Lets you manipulate Psion Particles, the fifth unifying force governing information and consciousness itself. This spans biokinesis for adapting, restructuring and reshaping your own body, clairsentience for reading auras, psychometry, psychonavigation and telesthesia, and electrokinesis for controlling electrical impulses, light and machines. It also covers psychokinesis for molecular manipulation, including cryokinesis, pyrokinesis and telekinesis.

Generated précis — the sections below are the author's original text.

Description

By consuming this essence, you gain the ability to manipulate Psion Particles, the Fifth Unifying Force in the Grand Unification Theory.

Effects

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  • You gain the ability to manipulate Psion Particles, the Fifth Force, that governs information & consciousness itself. It's the final element in a true Grand Unification Theory, (along with Gravity, Electromagnetism, Strong & Weak Nuclear Forces) to generate various effects. You have access to all the Noetic Aptitudes & modes (including Basic Techniques & Alternate powers) from all 8 Psi Orders with a point in each mode.

    • Biokinesis: This aptitude gives the psion complete control of his body. He channels psionic energy to adapt, enhance and even restructure his own physiology. Noeticists divide biokinesis into the adaptation, psychomorphing and transmogrify modes.

      • Adaptation: The psion uses this mode to protect himself against hostile environments (from being underwater for extended periods of time to being able to maneuver without danger in nonstandard gravity).

      • Psychomorphing: The psion can manipulate his internal physiology, growing redundant organs and even subsuming biotech into himself.

      • Transmogrify: This mode enables the psion to change the shape of his own body. Effects range from creating weapons from the psion’s own skin and bones to assuming someone else’s appearance.

    • Clairsentience: A psion with this aptitude can extend his senses far beyond the human norm, can read the “auras” of people and objects to learn their histories, and can even catch glimpses of the future. Clairsentience effects are categorized under the psychometry, psychonavigation and telesthesia modes.

      • Psychometry: These powers involve attuning to a subject’s aura, as the clairsentients call it, to learn of recent events and encounters.

      • Psychonavigation: This mode enables the psion to find a subject by keying into its subquantum resonance.

      • Telesthesia: The psion can project his senses through physical barriers and across vast distances by attuning himself to noetic energy wave-forms.

    • Electrokinesis: The psion channels electrical energy and even manipulates the electromagnetic spectrum with this aptitude (which is also referred to as EK). Electromanipulation, photokinesis and technokinesis are the three recognized EK modes.

      • Electromanipulation: With the powers of this mode, the psion controls electrical impulses in organic beings.

      • Photokinesis: This mode’s effects are used to perceive and direct the flow of energy across the electromagnetic spectrum, whether to create holograms or generate lasers.

      • Technokinesis: The psion taps into and controls energy flow through mechanical technology, from computers to spacecraft.

    • Psychokinesis: These powers involve molecular manipulation. A psychokinetic can create cold or heat or can move something by manipulating molecules. The three psychokinesis modes are cryokinesis, pyrokinesis and telekinesis.

      • Cryokinesis: The psion uses cryo effects to slow down an object’s molecular motion, simply cooling it or perhaps even freezing it solid.

      • Pyrokinesis: These effects excite molecules to generate heat and to cause combustion.

      • Telekinesis: The psion lifts objects and even himself by moving an entire molecular construct with focused psi energy.

    • Quantakinesis: The manipulation of the four forces of the universe (gravity, electromagnetism, and strong and weak nuclear forces) through what some have dared to call the newly discovered fifth force: Noetics. The Noetic spectrum acts as the sub-quantum glue that holds all other forces together. With precise and focused use of their Noetic aptitudes, these Psions are able to duplicate many of the effects generated by the other orders.

      • Energetics: Through a manipulation of the four forces (five counting Psi) of the Universe the Psion is able to generate almost any form of energy. At higher levels of Energetics the Psion is able to direct and shape his emissions.

      • Enhancement: In effect Enhancement is the Quantakinetic’s hacked version of Adaptation. Though not as effective as the Biokinetic modality, Enhancement can give the Quantakinetic the needed edge in the field that can often mean the difference between life and death.

      • Transmutation: With Transmutation the Psion uses his “Noetic glove” to gain a sense of the molecular structures of targets. Ultimately the Psion gains the ability to restructure targets on the molecular level.

    • Telepathy: The powers of this aptitude are used to ommunicate regardless of language differences, or to take control of someone’s very thoughts. Noetic science lists this aptitude’s effects under the empathy, mindshare and psychbending modes.

      • Empathy: The psion can perceive and even control another person’s emotions.

      • Mindshare: The effects of this mode allow for direct mind-to-mind contact that transcends all other forms of communication.

      • Psychbending: The psion can assume control of another person’s thoughts and memories through a concerted force of will.

    • Teleportation: The psion can influence the subquantum stratum to alter space or change the locations of objects or individuals.. Translocation, transmassion and warping are the three recognized teleportation modes.

      • Translocation: The psion can move himself from place to place without traversing the intervening distance in the conventional sense.

      • Transmassion: This mode’s powers deal with moving other things instantly, whether objects or living beings.

      • Warping: This mode focuses upon changing the nature of location itself, bending spacetime and even creating portals between spatialm locations.

    • Vitakinesis: This aptitude covers the use of noetic energy to heal — or to harm —the body and mind. The majority of development in vitakinesis involves its healing applications, as categorized under the iatrosis and mentatis modes. High-ranking Æsculapians maintain rigid control of all training in algesis, the application of vitakinesis to cause harm.

      • Algesis: This mode is geared toward causing injury. It is considered a necessary evil in the battle against aberrants, but few vitakinetics practice its effects.

      • Iatrosis: The psion applies his will to mend physical injuries, from minor cuts and scrapes to massive trauma and loss of limbs.

      • Mentatis: The use of psi energy to remedy psychological derangements, healing the mind rather than the body.

  • You'll have access to all Mega Attributes but only up to the third dot & to none of the enhancements.

  • Once you've mastered all Psi Aptitudes, you'll receive the added boost, of having unlimited range, duration, target area, zero manifestation time, the ability to split your ability up among separate targets, activate you powers on remote objects & functionally unlimited Psi Energy to call upon. You're effectively a Psion God.

  • You have knowledge on all Sciences & Bio-Tech Innovations to have appeared in the RPG, crafting them on the other hand is up to you. Once built however, you're able to rebuild it or mass produce it with no difficulty.

  • Your Psi Particle powers & Quantum Energy powers won't negatively interact with one another.

  • You have full knowledge how these powers work & the best ways to use them and you won't be overwhelmed by the sheer number of powers you have.

  • Your powers cannot be suppressed, copied, altered, nullified or affected negatively against your will & will not malfunction or have control loss of.

  • You gain a Prometheus Chamber a human bioware device, used to trigger latents into Psions. Yours has been jailbroken so that it can be retuned to bestow Noetic Aptitude from any of the 8 Psi Orders to any individual you desire. When not in use it's kept in a sealed pocket dimension that only you have access to. You can summon it to any location you desire.

    • A prospect is placed in the chamber, a gel-filled tank which places the subject in a fugue state. For several hours, the tank injects various nano-organisms into the latent's body, altering the subject's DNA & activating their psionic potential.

    • Your Chamber isn't bound by the single-Aptitude constraint on the other Prometheus Chambers placed by the Doyen to make the orders less of a potential threat.

    • You're chamber also has the added feature of allowing you to modify you physical characteristics & features such as looks.

    • Only you & people you designate can operate the chamber & you can revoke access at any point in time.

    • If destroyed, damaged, or lost it'll automatically be recreated when you next summon it.

    • It's blackboxed so nobody but you can reverse engineer it, without your express permission. Chambers created using this method are not jailbroken & still operate under the Doyen restrictions.

    • People whom you empower are unable to use their powers to harm you in any way, shape or form, unless you allow it.

    • You can reverse this process at any point & recall these powers back to you.

Categories
psychicmentalutilitymagiccreation
Traits
psychic powerstelekinesiscraftingspace manipulationsummoningtechnologyteleportationcloning
Keywords
enhanced sensesemotional controlpocket dimensionportalstelepathyadaptationhealingicegame mechanicsaurafire
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