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Essence of theThe Ones Chained under Brilliant Skies

byArsMagna1337

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AI summary

Sculpts your body into the perfect Air-Trek rider — extraordinarily durable, capable of parkour that makes experts look like novices, and gifted with an area sense that reads any environment with perfect accuracy — along with the ability to build and mass-produce Air-Treks and their parts given materials and facilities. Gravity becomes a harness rather than a constraint, letting you leap between storeys of a building, though it grants no immunity to the pain of a bad landing. You can temporarily shackle yourself to any of the Roads while your own Space Road bleeds into and alters them, perform Tricks that manipulate wind into utility or near-reality-breaking effects with instinctive ease, understand the split between Combat and Non-Combat Tricks, and excel at any leg-based sport.

Generated précis — the sections below are the author's original text.

Description

Wearing this pair of strange roller blades, you felt like the very skies become your very road to travel to.

Effects

31
  • You have gained a single-use Appearance Ticket. Using it will retroactively alter your form permanently. This is your default form, the one you return to if you have any transformation abilities.

  • There is a fad, a sensation hitting the masses throughout the World. Air-Treks, otherwise known as Air Gear. They are borderline-magical self-propelled inline skates or roller blades. Their users are the Storm Riders, people who Runs their own Roads to express Freedom to the World. And it appears, you are one of them.

  • Your body is sculpted to the most optimum path to become perfect for Air-Treks. You are incredibly durable to the point that you can perform several parkour feats that will make people look like novices to you. Even the most skilled Storm Riders would find that challenging you is like Sisyphus rolling a boulder thrice his size. You are also able to place your body under an enormous pressure to harden your muscles.

  • Not only that you are extremely talented at Air-Trekking, you actually have some sort of area sense, allowing you to quickly and easily analyze the environment you are in with perfect accuracy. Even the slightest variable is “seen” through this new senses you have. Not even blinding you or removing every single senses you have can stop you from Air-Trekking.

  • You are able to create Air-Treks with ease and even the means to mass-produce Air-Treks Parts… if you have the materials and the facilities.

  • Should a Storm Rider emphasize a certain aspect of their Run, this determines their own Type. Over time, a Rider’s Run develops into a characteristic style and repertoire of Tricks, which is termed their Road. You don’t have any Roads, after all, Space doesn’t have one, yet gravity persists. You are no longer just an ordinary person grounded by gravity, you have achieved what all Storm Riders are trying to achieve. You have reached the Sky and beyond it, achieved Space. This is your True Road, the Space Road. This is a Road that can’t be traveled, for there is no other way to do so other than to become outright anomalous to the World itself. Not even the Sky itself can drag you down for you are truly beyond it.

  • You’ve realized that gravity itself doesn’t hold you down, and it is in fact a harness that can use to achieve even more impossible Tricks. You can jump from a single “story” of a building to the next. Not only that but this aspect expands and grows, slowly making you immune to fall damage.

  • This aspect, however, doesn’t give you immunity to the pain of falling to the ground.

  • You may temporarily shackle yourself to any of the Roads, but expect your own Space Road to bleed off and alter it somewhat. Like giving you the ability to turn around using the Fang Road by kicking the area in front of you.

  • You are able to use Tricks with your Air-Treks extremely easy as if you are meant to have them all. By using Tricks, you manipulate the wind to provide utility or outright borderline-reality breaking magic-esque attacks. An example would be manipulating the flowing wind to form a giant ethereal shark… With COLORS. WHAT THE FUCK!?

  • You also understood the differentiation between Combat Tricks and Non-Combat Tricks.

  • You are also greatly talented at any sports involving the legs.

  • This has the side effect of making your legs even more durable and stronger than normal.

  • You can create Tricks of your own, but little to no one can replicate them due to your Essential Nature.

  • You have a Signature Trick themed around Space. Not only that, but what that Trick is could only be described as Roadless Space, something that shouldn’t exist.

  • The pair of strange roller blades you donned is actually something known as Air-Treks, often shortened as A-Ts. Yours, however, are special. Most Air-Treks are built for their Roads or Stylized Air-Trekking Techniques, yours was made to last forever. They are have the capability of self-cleaning, extremely durable, and resists wear and tear. Over time, it will somewhat evolve to grow more durable and resistant to anything that could destroy it. Even if it is destroyed, it will immediately regenerate and grew more resistant to what destroyed it.

  • Your Air-Treks would appear as an ordinary pair of Air-Treks, but over time… It will look like a Regalia by its own right.

  • These Air-Treks are thought activated and can retract its wheels. Not only that but it can change its wheel configuration. From ordinary skating wheels to ball rollers to hybrid of the two to having no wheels at all so you can walk rather than skating- oh sorry, Air-Trekking all the time.

  • Your Air-Treks produce energy the more you are in motion. The more energy you have, the more you can use its stored energy to do downright bizarre or impossible Tricks.

  • Your Air-Treks will increase its stored energy limit gradually over time or immediately whenever you reach maximum capacity of the energy storage.

  • Whenever your Air-Treks reach maximum capacity, they will vent it in the shape of wings emanating from their sides.

  • Do note that energies of two clashing Regalias can stop the gravity of a World.

  • If destroyed completely or lost, these Air-Treks will appear back to you, somehow…

  • By understanding how your Air-Treks work, you are able to create Air-Treks that could might as well be Regalias of their own albeit far more durable than one could ever thought. However, these Air-Treks won’t be as durable or as powerful as your own Special Air-Treks.

  • You may awaken someone’s desire to become a Storm Rider if you desire so. However, this is a hit-or-miss aspect. Although giving them an Air-Trek would allow you to awaken their desire to be a Storm Rider faster.

  • Optionally, you have your own Trophaeum (or Tropaion) Tower, a geothermal research center inside a mountain… inside pocket dimension you have or will now have. It has a Gravity-Free Module that turns off gravity in a section of the facility. It even has a geothermal generator. It currently has information about super children being born inside that module to be able to become super Storm Raiders.

  • Optionally, you can take any characters from Air Gear as your companion. However, they will be altered somewhat to ensure their Tricks are outright borderline-magic.

  • You have a Setting Ticket to go to the Setting of Air Gear. Doing so will upend the balance of the world and everyone would probably freak out by a person with actual “powers” appearing out of nowhere.

  • This Essence, and all its aspects, can’t be erased, forcibly changed, removed, or stolen.

  • Fanwank responsibly.

  • No seriously, fanwank responsibly. There’s like a character who is a cripple in Air Gear that can beat a group of skilled Storm Raiders. Do what you want with that information.

Categories
magicsurvivalcombatphysicalutility
Traits
durabilityimmunityskill masterycompanionscraftingflightpocket dimension
Keywords
regenerationshapeshiftingspace manipulationsuperhuman strengthelemental powersweather controldestructioncreationresistanceweaponscombat skilldamage
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