Essence of theSafe Room
byBear_Mint
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AI summary
Gives you a magic key opening onto an indestructible pocket-dimension safe room outside space and time, enterable through any flat surface. Its bed heals every injury and mental trauma, a computer connects to the multiversal internet, and a shrine grants daily good fortune and acts as a save point that returns you here on death. It also holds an infinite supply box, an automated crafting station that builds anything you have materials and schematics for, a stocked kitchen with a loyal robot butler, biome tanks for raising any species, and a bathroom that purifies even cursed items.
Generated précis — the sections below are the author's original text.
Description
By Receiving this Magic Key.
Effects
13You gain ownership of a small pocket dimension safe room that exists outside of space and time. By sticking the key into any relatively flat surface, a door is created that allows entry into this special space. But if you just want to teleport only yourself, then you can stab your palm with the key and you will be inside. Any enemies that were chasing you will quickly lose interest and forget your existence while inside this space. Time does not move outside while you are in this safe room and you do not age while inside. The key is also magically bound to you such that it will never be lost, destroyed, or stolen. Exiting the safe room will take you back to your original location. But if the original location is either unavailable or unsafe, you will be instead released to the closest and safest location outside. Optionally, you may instead choose to appear in another world (even those that were considered fictional). A small book near the door automatically records all the destinations that you have traveled to for quick and easy fast travel. No one around will question why you spontaneously appear.
Everything about the safe room is indestructible. Any damage done to anything within this room will be restored immediately.
Sleeping on the bed will instantly heal you back to full health; curing you of all afflictions. The bed itself is made of the finest materials to allow for maximum comfort that will heal you of any injuries or mental trauma. You can be missing all of your limbs, suffer from Nurgle’s Rot, and have your mind flayed, and soul cracked, but it will all be restored back to normal once you climb into the bed. Additionally, the bed has a psychic call that will draw you towards it if it senses that you are not at peak health.
If you cannot enter the bed by yourself; the robot from the kitchen will carry you in.
Near the bed is a desk with a computer on it. This computer is capable of running any electronic software and connecting to any hardware that you find and has access to the multiversal internet. On the multiversal internet, you can look search for any information you want or buy anything that you want if you have the cash. Anything that you order will be instantly teleported to your doorstep. You also have a free unlimited subscription to entertainment services that allows you to watch anything and play any game from any timeline in the Omniverse. Ever wanted to play a video game that was killed in development? Now you can. Want to watch another season of Firefly? Say no more.
In the corner of the room stands a small shrine. Praying to it will grant you a blessing of good fortune for the rest of the day and will act as a checkpoint that saves all your progress up to that point. Should you die, you will return back to the safe room having returned back to the point that you last saved. You are allowed to have multiple saves for save scumming.
At the center of the room is a massive supply box. The box is capable of holding an infinite number of items and will have a holographic display that allows you to quickly search for and sort items that you need.
The safe room also contains an automated crafting station that allows you to craft anything that you have the recipe for. It doesn’t matter if the item crafted is a weapon, a magic potion, or even a spaceship; as long as you have the materials and schematics, this machine can make it. The finished product is deposited as small capsules similar to the ones you find in Dragon Ball. Damaged items will be reverted back into capsules and appear in your pocket that can be brought back to the room for repairs. You are also able to freely craft empty capsules at no cost that can be used to store large and/or cumbersome objects that you find in the world.
As you explore the room more, you discover that the room contains a fully stocked kitchen with a robotic butler. This butler will loyally follow any order that you give it and perform the task as masterfully as possible. When not given any orders, the butler will be responsible for the cleaning and organization of the room. It also has a pre-programmed meal schedule to maintain your nutritional needs. The kitchen is stocked with an infinite supply of ingredients that can be used to make any dish that you would like. You may also allow the robot to experiment with making new dishes that are guaranteed to be delicious. Finally, if you find any exotic ingredients in other worlds, you can bring back samples for the robot and the refrigerator will start spawning an infinite supply of those too.
One side of the room contains multiple glass tanks that simulate all the biomes of the world inside. It is bigger on the inside with there being enough room to support an infinite number of species that you wish to raise inside. Any flora and fauna that you wish to raise inside the safe room can be transported inside by touching them with your key. You do not need to pay attention to their health as the safe room will automatically nurture them and harvest them for materials if you so desire. The room is fully capable of breeding an extinct species back to life with just a fossil or with just one member remaining.
The safe room also comes with a complimentary bathroom and washing machine that is capable of cleaning even the nastiest rot in the multiverse has to offer. A cursed set of armor that you got from a necromancer? Purified. A weird crystal growth that is spreading across your body? Cleaned off. A parasitic lifeform that has latched onto your body and is in the process of fusing with your soul? Not a problem, it’s gone.
A complimentary holodeck gym is installed that is programmed with lesson plans that train your mind and body. The gym is also programmed with scenarios that will have you enact maximum realism.
Finally, the room has a library that is filled with an unlimited supply of entertainment that is catered to your tastes. As you travel the multiverse, the library will automatically update itself to contain all the information of that world up to an equivalent of a college level information. It will not contain information like arcane secrets or top secret military documents unless you add them to the library. Finally, if reading is not your cup of tea, it library is capable of projecting the contents of the book as a movie for you to watch.
- Categories
- craftingutilitytechnologymagiccombat
- Traits
- dimensional travelteleportationdivine powerdurabilitynecromancy
- Keywords
- cursedivine magicdragonperfect healthpocket dimensionpsychic powersspace manipulationtime manipulationwritinghealingdamagefood and drinkgame mechanics