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Essence ofCheat Mutation

byBetweenTheLines

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AI summary

Gives you a System that accumulates Distress Points from being near emotional highs of any kind, positive or negative. Spending them mutates items, powers and beings into far more fantastical versions, never worse than the original and usually into outright protagonist-grade cheats. Examples include a +1 Luck buff becoming Probability Inversion, a basic Observation skill becoming an Eye of Truth, a fireball becoming an orbital meteor strike, and a one-off 10 EXP jewel becoming one granting 10% of your EXP bar daily.

Generated précis — the sections below are the author's original text.

Description

By imbibing this Essence (based on God’s Path: I Can Create A Lot Of Cheats Through Mutation), you gain the following benefits:

Effects

9
  • You now have a System that builds up "Distress Points" by being around areas of emotional highs. Despite the name, this does not necessarily need to negative, just that people are feeling some emotional response (e.g. happiness, nervousness, envy). Your own feels also count, though the more people the better.

  • By spending these points you can mutate things into new more fantastical forms. All items, powers, and beings will have varying levels of compatibility with mutation. It will never result in something worse and will likely create a "cheat" that a protagonist's entire journey could be based around, but high compatibility will result in better returns for the invested points. Something can only be mutated once.

    • An extremely modest +1 Luck passive buff might be mutated into Probability Inversion. In the latter, positive results with a chance lower than 50% will instead have their success/failure chances inverted. The drop rate for a rare item might turn from 1% to 99%. This can also ward off likely negative effects by phrasing avoid them as a rare positive ones. It will never increase the likelihood of negative outcomes. This cheat can be turned off at will, or just left as passive.

    • A simple Observation type skill standard to everyone could turn into the Eye of Truth. The latter would be able to not only see the surface information of teammates and nearby objects, but also see anyone's entire status page and even hidden deep information. Those secrets might include development potential the person does not even know themselves, and extremely valuable hidden crafting recipes an object can be used for. It also vastly improves visual acuity and tracking of fast movements.

    • A simple fireball spell might turn into an orbital meteorite strike that would give a Level 1 superhuman the firepower of a powerful seasoned veteran, the sort just under the tier of supers who replaced nuclear weapons as the lynchpin to MAD. The mutated spell will still have the minuscule mana cost of the original, and have the ability to scale even further as the wielder advances.

    • A backpack with a minion to pick up drops one by one would become one that automatically teleports all the drops of enemies you kill directly into your inventory, while also upgrading the minion to become invisible.

    • A skill to temporarily copy a random one of an enemy's attribute stats (e.g. strength, agility, luck) and add it to your own for only a minute on contact would become the ability to stack someone's attribute stats onto your own permanently on proximity. The latter skill could also be done with an indefinite number of people. This cannot be repeated for a previous target until they have increased their stats, and even then you only gain the difference since the last copy. This can allow a new superhuman who neglected their physical health to quickly surpass veterans in pure stats.

    • A jewel that gives a mere 10 EXP once would become one that bestows 10% of the owner's current EXP bar every single day. This means the latter would allow someone to level up once every ten days without any effort, in a world where high level players might only get a few EXP from hours of hard combat and the highest veterans with 20 years of grinding are only Level 93.

  • Optionally, you may freely travel back and forth to the world of God’s Path: I Can Create A Lot Of Cheats Through Mutation. You may also optionally self-insert as the main character Ling Yi himself.

Categories
utilitymagicreality-warpingcombatcreation
Traits
stealthcompanionssystem interfacecraftingillusionsteleportation
Keywords
superhuman agilitygame mechanicsprobability manipulationluck manipulation
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