Essence ofChip Damage
byBetweenTheLines
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AI summary
Lets you imbue your attacks so that instead of ordinary damage they remove one percent of the target's maximum health, bypassing every resistance. What counts as health is flexibly interpreted, so a slime might lose a hundredth of its mass and a hive mind a hundredth of its members. The blow must land cleanly rather than being dodged or parried, which makes it inefficient against weak or equal foes but lets you always threaten opponents far above your weight class.
Generated précis — the sections below are the author's original text.
Description
By imbibing this essence you gain the following benefits:
Effects
3Instead of doing damage normally, you can imbue your attacks with the ability to deal 1% of the target's maximum health that bypasses all resistances.
What "current health" means can be ambiguous and you have some leeway to interpret what that means for specific targets. A slime without any distinct organs might lose 1% of its total mass, a hive mind might lose a random one-hundredth of its members (calculated at when you activate this power), and a normal person might get a bruise. While most worlds do not work under strict game mechanics, the basic idea is that successfully using this on them 100 times will put them down regardless of anything other than particularly fast healing (or equivalent).
These must be clean hits, so this does not apply if the target successfully dodges or parries your attack. This will likely be horrifically inefficient for weaker or peer opponents, but does allow you to punch above your normal weight class so you at least always have a way to damage your enemy.
- Categories
- combat
- Keywords
- damage