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Essence of theAaron's Serpent

byBetweenTheLines

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AI summary

Makes you an Aaron's Serpent, a titanic Imperator born from the World Ash, and an innately Miraculous being whose miracles can only be directly opposed by other miracles. Outside of miracles your strength is merely outrageous rather than supernatural, but you are Immortal in the fullest sense, untouchable by anything rooted in ordinary reality. You choose two to four Estates that you not only rule but embody, and you wield four Divine Attributes including Vastness, which makes your size and nature beyond measure, and Wanderer, which grants you freedom of movement across the branches of the World Ash.

Generated précis — the sections below are the author's original text.

Description

By imbibing this essence (based on Nobilis), you gain the following benefits:

Effects

18
  • You manifest a nature and set of abilities reminiscent of the Aaron's Serpents, titanic Imperators born from the World Ash itself. Despite being cosmically large snakes from beyond what most think of as "reality", the Children of the Ash tend to have some of the most pleasant and understandable psyches to mortals. Sure, the unbridgeable gap in scale is always there, but maybe you can help as an intermediary if you want now?

  • You are an innately Miraculous being. When you are using a Divine Attribute to craft a miracle, you are affecting reality on a level that can only be directly opposed by other Miracles. Phrasing is important though, as mundane (i.e. Prosaic) actions can interact wherever it does not contradict the Miracle. If you craft a Miracle properly though, you are effectively unassailable by the denizens of Prosaic reality regardless of however much arbitrary levels of mundane force is used. They cannot even speed blitz you as Miracles are decided in an ambiguous narrative "discussion" outside of normal time, meaning no amount of super speed can overcome your ability to throw up a Miracle. Even time travel and paradox will not harm you as you are above such trifles of the mundane world. When a pair of Imperators accidentally turned the flat Earth round, all celestial bodies and the mundane laws to support this new behaviour were automatically "corrected" such that no proof of the old world would be reachable by even Prosaic time travel.

  • On the other hand, your strength outside of Miracles is ultimately mundane, merely being "outrageous" or "overwhelming". If you shrank yourself down to a paltry tens of thousands of miles you could handle the Moon like beach ball, but be utterly helpless to a Noble using an Aspect Miracle to manually twist you into a knot.

  • You are also one of most Immortal (with a capital I) types of being to exist. Essentially assume there is no threat whose operation is based in Prosaic reality that can put so much as a scratch on your "true" self. This includes anything from a simple gun, to a supernova, to a multiverse-twisting sorcerer, to a super science reality bomb, to even "mundane" reality warpers. Against enemy Miracles you are still tough, but not untouchable. Weaker Miracles are outright negated (whether they are literally "attacks" or merely deleterious), but stronger ones are merely reduced in power. Still, it is outrageously hard to put you down.

  • As an Imperator, you have 2-4 Estates. Choose them now. These are concepts you have true dominion over. No...it is better to say that you are those things and are what allows them to manifest in reality. They do not even exist as a facet of reality outside of you. This can be anything such as Fire, Justice, Swords That Have Shed Blood, Electromagnetism, and Magic. No Estate is innately more powerful than any other, it is how you use it. Furthermore, the literal manifestation and mechanics of those Estates in Prosaic Reality are just an emergent phenomenon to make life make sense for mortals. Water is not "really" a molecule formed by two hydrogen atoms bonding with an oxygen atom...well, it is for mortals, but you can just have Water work however you want if you pick it as an Estate. Estates also have metaphorical power, such as how the Estate of Blankets could make it snow by implementing it as making a "blanket of snow".

  • You are given access to four Divine Attributes that are your primary way of enacting Miracles. They are:

    • Vastness.

      • You are big, really big. Your body is so large that mere notions like "volume", "mass", and "the speed of light" do not adequately describe you. Your true nature too is so vast, so concretely "you", that if thrown into the not-lands beyond Creation entire new worlds would form around you. It is actually impossible to see you unless your are shrunk down. This Divine Attribute not only gives you ambiguous size, but also allows you to deal with and leverage your scale. Create powerful war or "kaiju" forms for yourself that defy reasonability. Expand to literal astronomical sizes (i.e. unshrinking yourself a bit) with a thought. Take on ambiguous size and accomplish feats such as holding the moon between your hands then walking through a door without explicitly changing size. Have a nice stroll downtown as a colossal serpent and play with your smartphone while experiencing none of the normal difficulties or collateral damage you would expect. Extraordinary physical and spiritual power are yours with this Divine Attribute.

    • Wanderer.

      • You are born from the very tree whose branches hold up entire "worlds", though collections of multiverses/timelines might be a better word for it.

      • You could lose entire "fictional" settings in the World Ash and forget about them. As such, freedom of movement is your birth right.

      • You are attuned with a certain type of fantastic distant land or event. While this Divine Attribute makes you much better at travel in general, you are outright masterful with your specialty.

      • You can call yourself away into distant lands. You care not for normal routes or requirements for entry, you may enter through any appropriately symbolic way. Take others with you on a fantastical transformative journey, or return with impossible treasures from impossible places. Interactions with you become so intense you can conceptually implant things in people, retroactively declaring it was always inside them. Is it a "seed of evil", "actually being the long lost heir to a magical kingdom", or "the Innate Dao of the Ultimate Kung Fu Master"? Time with you is never boring at least. Once you have attuned yourself to an otherworld, it becomes yours and you can shape it to your liking.

    • Allegorical.

      • As Aaron's Serpents move through the world, the land is never quite the same. They are wondrous creatures.

      • Whose passage transforms others and wakes the world to life. Choose some allegorical role, something in which you will be considered the pinnacle shining example of. So long as you live up to your role you are effectively unstoppable. Reality will reorganize to make tasks easier. Even mundane actions will be able to contest with Miracles. Transform others into initiates of your cause. Craft impossible wonders based on the role you embody. More obscure powers stemming from this are actualizing a metaphor (e.g. make happiness buoyant), make certain actions outright impossible taboos around you, or simply make the impossible feasible.

    • Sealed.

      • You are afflicted with Reality Syndrome. The way you experience the world is fundamentally unlike everyone else and you are able to treat your truth as "The Truth". You refused to believe something did not work a certain way that your delusions not only got the better of you, but also everyone else. You wield bizarre impossible powers that are meant to help share your unique experience with others, drawing in the rest of reality into your perspective. Maybe your System is super time travel that bypasses the normal Miraculous immunity to temporal tampering, or the ability to steal other Miraculous powers, or even just an outright omnipotent Wish-Granting Machine. Whatever you choose it should be impossibly broken (i.e. literally breaking the rules), though with enough finicky caveats that it will take some time before it will really help you. As a bonus, people are oddly understanding of your quirky perspective. Certainly, no one is immediately hostile to you from the onset as long as you are not in return, even if they really should be. Even if it is to their detriment, as long as you explain your actions in your context in a benign way they will just wave you off.

Categories
divinemagiccosmicsupernaturalreality-warping
Traits
divine powermiraclestime manipulationcraftingcultivationdimensional traveldurability
Keywords
divine magicangelcurseimmortalityimmunityleadershipomnipotencereality warpingsize manipulationsuperhuman speedsystem interfacetechnologycreation
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