Essence of theInvincible Domain
byBetweenTheLines
- Views
- 0 views
- Favorites
- 0 favorites
AI summary
Lets you place an Invincible Domain centred where you stand, fixed in place but expandable, starting at a two metre radius. Points earned from defeating enemies, taking disciples and having followers break through can widen it or raise its level. At Level 1 you are invincible inside it with absolute awareness and control, Level 2 grants power over living things including drastic upgrades to others, and Level 3 terraforms the whole area into an Immortal Domain, while throughout you can disguise the wondrous as mundane and export impossible artefacts to the world outside.
Generated précis — the sections below are the author's original text.
Description
By imbibing this essence (based on Invincible at the Start and Disciple, Don't Cause Trouble, Master Won't Leave the Mountain!), you gain the following:
Effects
8You may place your Invincible Domain down centred on wherever you are. After being placed, it cannot be moved, but can have its radius expanded with upgrades. It starts with a radius of 2 metres. In canon it quickly grew to cover an entire dojo after two quick fights.
You can earn points by completing tasks such as defeating enemies, taking on disciples, and having your followers break through in cultivation. These points can be spent either increasing the radius of your domain or directly upgrading its level. For reference:
Level 1: You are invincible while inside your domain, as well as have absolute control and awareness over anything that enters it. Be invulnerable to damage, absolutely destroy someone down to their soul with a glance, suppress someone's powers, or move things around with unstoppable telekinesis and teleportation. This does not cover the essentials for longer term survival such as food, so you need to leave (or send people) to get supplies. This is macroscopic in precision and cannot create, only able to rearrange whatever is in your domain. For utility, at most you can repair things and move then around. You only have direct control of your domain, but effects can leave it. For instance, shoot a beam that splits the clouds and blows into heaven the moment you gain your domain.
Level 2: You gain the power over living things. Healing is trivial, already crudely possible in Level 1. More importantly, you can upgrade living things to absurd degrees. Increase someone's spiritual root for cultivation (inborn and only even remotely touchable with the highest elixirs) to that of a peerless perfect genius. Instantly refine weeds into top-class mystical herbs and will it into a refined pill or emergent spirit. Force the seed of an extinct immortal peach to instantly grow, when everyone else failed. Just plain make someone break through to higher levels of cultivation if you feel like cheating harder.
Level 3: You gain "The True Solution of the Immortal Path". Instead of merely being an invisible area you can remotely manipulate, your entire domain is terraformed (updating with radius increases) into an "Immortal Domain". The previous levels made you invincible in your domain and gave mastery over life. Basically dominion over the physical, or at least things of the mortal realm. Now, your domain is elevated into a heavenly ethereal place. With Daoist Enlightenment seeped into the very land, cultivating into an daoist immortal, gaining inspiration for new transcendent techniques, and beyond are an inevitability just by staying there. For this Essence, this expands to cover any other supernatural abilities you have too. That is not even mentioning all the wonders that spontaneously generate without your direct input. You literally have a slice of heaven (or some similar "higher plane") in your backyard. When you do want to directly create artifacts, you find yourself reaching new heights. More than just the pills and medicines of Level 2, or the mere repair functions of Level 1, Level 3 allows you to craft a myriad of wonders of largely arbitrary function only limited by your imagination. For instance, you could instantly will a talisman into existence that can create an illusion of an entire sect dying that can fool an entire group of heavenly immortals, just because you were worried that sect might get attacked in the future.
Furthermore, you can also hide the wonder of things in your world.
You can pretend to be a powerless mortal even if you have powers stacked to the heavens, or disguise an immortal-level weapon as a simple domestic tool.
You can basically become an artifact printer, sending out impossible products out into the world beyond your domain.
- Categories
- supernaturalutilitycombatcreationdivine
- Traits
- immortalitycultivationillusionscompanionscraftingdurabilityenhanced intelligenceskill mastery
- Keywords
- angelintelligencestealthtelekinesisteleportationsoul manipulationgame mechanics