Essence of theMighty Rapeman: The Iron-Rake of Justice
byBetweenTheLines
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AI summary
Based on the Rapeman and Stopman manga, this casts you as a vigilante with a self-maintaining peak human physique, expert fighting skills, and the ability to stop time apparently without limit. You gain a preternatural sense for serious crimes being planned or committed and can always arrive in time, with the key to each case always being someone you find attractive. Its central conceit is rape as a rehabilitation tool that reforms rather than traumatises its targets, along with recurring nemeses, a stock of one-liners, and optional comic-book sound effects.
Generated précis — the sections below are the author's original text.
Description
By imbibing this essence (based on series like Rapeman and Stopman The Iron-Fist of Justice), you gain the following:
Effects
7A peak human physique that does not need to be maintained and expert fighting skills that never get rusty. You could safely go roof hopping, fight off days of no sleep, bounce back from injuries to an improbably degree, and beat an olympic medalist in their chosen field without specializing yourself. If you could imagine Batman or Captain America being shown doing it, you can too. As a bonus, you have selective fertility and immunity to STDs.
The ability to stop time, with only vaguely defined limits. It is certainly long enough for a man of at least decent stamina to get their rocks off and leave undetected though. There does not seem to be any known limit on how often this can be used.
You have an preternatural sense of when a serious crime is happening or being planned. You can always make it in time to thwart it if you want. The lynchpin to unraveling the whole situation will always be someone you find personally attractive, no matter how bizarre it is that it keeps happening.
You now have a rehabilitation tool much better than any mundane punishment. Rape. Instead of a traumatic ordeal that can leave mental scars for years to come, it causes your targets to quickly begin enjoying themselves after some initial struggling. Not only that, but after you show them the business they will have a complete change of heart. A career jewel thief will instantly realize the error of her ways after you tell her she is "better than that", deciding to go back to school and get a proper job. A rapist will (ironically) decide they will never force themselves on anyone again after you show them who the superior rapist is. No one will ever seek revenge on you. In fact, they will see you as a shining symbol of justice doing the job no one else can.
If you want, you may have one more more "nemeses" which need more than a few mind breaking rapes to fully change their ways. They will always be some of the most beautiful and desirable people you will ever meet (the criminality aside), with the degree to which they superlatively are so depending on how much a challenge they are to beat. A trivial win still means they are some of the hottest pieces of ass you will ever meet, but risk equals reward here.
You have many funny one-liners to use on the job. Something like "diamonds are fleeting, but a good rape is forever", "when I cut you off at the pass, you're gonna take it in the ass", and "bitch you ain't slick, you're gonna suck this dick". No matter how stupid these seem, it will always seem intimidating and clever to your enemies.
You have sound effects that you can turn on when there is action. For instance, with your first heroic thrust into a villainous hole, a loud KAPOW might be heard, complete with a colourful comic-style onomatopoeia hovering around you.
- Categories
- combatphysicalutilitysupernatural
- Traits
- flightimmunityskill masterystealthsuperhuman physiquetime manipulation
- Keywords
- superhuman strengthcombat skill