Essence of theAfterlife Elder God-King
byBluesnowman
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AI summary
Makes you an immortal god whose domain is the Afterlife, growing in power with age and with the number of souls you hold, with total awareness and control inside your realm. You can create angels, demons and devils to serve you, see every deed and sin of any soul, resurrect anyone anywhere even from complete erasure, and trade in contracts for souls, youth, abilities or magic. You also gain a religion of your own design that follows you between settings, the ability to use any power possessed by anyone in your afterlife, and growth that scales from a strong god at a hundred million souls to comic sky-father tier at a few trillion.
Generated précis — the sections below are the author's original text.
Description
Cold and wispy you can hardly tell if you drank something or not if it hadn’t slacked your thirst like nothing you had ever encountered before.
Effects
29First, you are a god that comes with some perks (note the small g). First, you are a god and thus immortal and as you age you will grow in power, the more souls in your afterlife the faster the growth. Second, you may choose how you look down to the smallest detail, and in the future you may become any race that Grace's your afterlife.
Your Domain is the Afterlife, so you are going to need to be able to control your new Domain, so, by default, you will know where everything and everyone is and what they are doing within it. If any one is trying to escape, or your minions are goofing off. You may also control all aspects of your Domain including passage of time, or splitting off sections and molding them as you will.
As the afterlife has lots that need to be taken care of, you gain the ability to perform the same task repeatedly for thousands of years. If nothing interferes with your work or exceeds your set parameters, you can complete the task automatically, while you focus on more important things. Tired of busywork? This makes even the most mundane task a breeze. You can also summon any of your minions as needed.
You can inspire the mortals in various ways to help them along. Should you choose to devote a portion of your power you can really accelerate their speed of progress.
You may create angels of various ranks and demons and devils to implement you will.
As you deal with souls you can see all the Good Deeds and Sins a person has committed in their life.
Bringing others back to life any time or place even if their souls were completely erased from existence.
You can buy and sell anything through contracts, classes, abilities, youth, souls, someones firstborn, the ability to use magic or even access to gamer systems. Whether this takes stuff away from the other or merely copies them to you is your decision.
You can use any ability, power, skill and access any knowledge or take the form of any race of those in your afterlife as if it was your own.
You now have a religion designed to your will that has priests(ess) that you choose can follow you into new jumps so you have consistency. It was of moderate size and will be accepted in new settings.
You can backdate this religion into any setting you visit.
You can convert the souls you gather to angels, archangels, demons and devils. With this you can instead create them whole cloth and perfectly loyal as well. You can have them grow in power both from doing their duties and over time as well. You may choose this on an individual basis or in groups.
You may pass along any perk, powers or abilities to these even those gained here.
As a god of the afterlife the more souls, and how powerful they are impacts directly on your power gain. A hundred million or so a more powerful god. A few billion or so an elder god. A few trillion or more you are talking comic elder sky father level with all that entails.
You also gain power more quickly the more worshipers you have.
You can learn any skill from those in your Afterlife and use any power that those have access to.
What doesn't kill you makes you stronger, as does what kills you. Should something kill you, you gain a strong resistance to it the first time and an immunity to it the second. Also as you're a god of the Afterlife you can self resurrect from the Afterlife as many times as you desire whenever you desire. And as long as you do before the end of the jump you can continue on your chain.
You gain an Iconic item.
This is an item you are known for it could be a scepter, a form changing weapon, a cape/cloak/outfit. Whatever it is you may design how it looks down to the smallest detail. It is both a perfect channel for any of your power amplifying the by a factor of a hundred. It’s also a perfect receptacle for your energy storing it without limit. Can manifest multiple forms at the same time, though this does not increase it’s overall power.
Your Afterlife is yours and you cannot be overthrown in it.
No matter how powerful the souls are they cannot harm you.
You get your own Afterlife starts at the size of Australia and can expand infinitely as you desire. And shape as you choose.
None can invade or overpower you in your afterlife.
You may choose how physics works within and what kind of resources it may have changing these at a whim.
Nothing can seal or trap you in such a way that you cannot at will return to your afterlife.
You may raise others up as gods under your aegis and members of your pantheon or not, granting them domains as you choose.
As Death is an omniversal constant so are you. You may travel anywhere in the Omniverse even places that did not exist before you traveled to them.
Your afterlife expands to all these places and not just these but any parallel and mirror realities that are near them and so forth.
Entering into new settings gains you the basic abilities of said setting whether that be magic, a gamer type system or chi, cultivation or what have you. You can increase these with time and effort with no upper limit.
- Categories
- supernaturalspiritualutilityinfernaltransformation
- Traits
- unlimited growthcompanionsmagiccultivationgodhoodimmortalityimmunityresurrection
- Keywords
- demongrowth potentialangelleadershipsummoningsystem interfacesoul manipulationcreationgame mechanics