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Essence ofWeaver Option & 40K Fanfiction (Fanfiction Plus)

byBluesnowman

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AI summary

Lets you choose a shardless parahuman power from Worm or its fanfiction, bring other parahumans along, and enter any 40K canon or fanfic timeline at whatever point you choose. You become a Perpetual Sensei with arch-mastery of every non-Chaos psychic discipline, unmatched in the Immaterium save by Magnus, the Emperor and the Ruinous Powers, with psychic power that breaks the Alpha-Omega scale outright and mastery enough to time-travel through the Warp. You are the Emperor's natural child, completely incorruptible and Anathema to Chaos, the equal of any Primarch, knowledgeable in how the Primarchs, Custodes and Thunder Warriors were made, blessed with perfect protected memory and undimming emotions, a blade-and-Warp duellist who could test Lelith Hesperax, and equipped with personalised power armour hand-crafted by the Emperor and tough enough to mimic a Baneblade.

Generated précis — the sections below are the author's original text.

Effects

69
  • Choose a parahuman power from Worm or Worm Fanfic though yours doesn’t have a shard.

  • You may bring other parahumans not seen in fic with you. (Lisa, Amy, Miss Militia, Armsmaster, Uber, ect ect).

  • You may choose when to enter the timeline. And may travel to any other 40K canon or fanfic timeline at will. Everything in this Essence can if desired apply to those other universes/timelines as well.

  • You have become a Perpetual Sensei with an arch-mastery of all non-Chaos Psychic Disciplines.

  • None, save Magnus, can equal you in raw power over the Immaterium, and only the Emperor and the Ruinous Powers surpass you.

  • Your mastery of the Warp is such that you can use it to travel within the timeline you are in as in time travel.

  • If the Emperor of Man is a psychic god, you are a demigod. Your raw psychic power cannot be quantified into the Alpha-Omega Psyker rating scale; it simply breaks any attempt at quantification. At this level of psychic power, there is very little you cannot do; you could shatter Titans, cloak moons away from all prying eyes with the Warp, scry on or project a psychic incarnation of yourself on planets at the other end of the galaxy through the Great Ocean, even power the Astronomican all on your own without suffering the same fate as poor Malcador.

  • You are completely incorruptible.

  • The Natural child of the Emperor and boosted you are the equal of any Primarch in any of their fields as well as being above any suspicion of being aligned with the Ruinous Powers.

  • You worked with the Emperor to create the Primarchs, the Custodes and the Thunder Warriors so you have the knowledge of how to make them.

  • Perfect memory, with infinite storage, perfect indexing, protection from harmful memories and the ability to move memories into hidden storage, replacing them with a mental note that you have done so and can restore them at will.

  • You never tire of the joys of life and your emotions will never be dulled by the mere passage of time. Adapting to cultural change over the centuries will never be grating.

  • Your skill with blades and the Warp could give Aenaria Eldanesh, AKA Lelith Hesperax, the Queen of Blades a work out.

  • Like the Emperor you are Anathema to Chaos.

  • A suit of Power Armor, hand crafted by the Emperor himself.

  • Personalized Power Armor - tough enough to mimic a Baneblade and containing every trick the Emperor has ever discovered. Highlights include advanced machine spirit augmentation, support systems capable of indefinite operation and repair, including surviving the abuse a Primarch can put them through. Additionally, the Power Armor has improved sensory functions so that it is capable of actually Augmenting even a Primarch. No helmet-less heros here. This includes automatic defences against anything from temporal effects, reality warping and even exposure to eldritch and memetic threats. Contains Gellar Fields as well.

  • Auramite - Your armor is fashioned from the same auric-adamantium alloy as the Emperor’s Himself. This makes its construction material even more durable and resistant to damage than Adamantium or Ceramite.

  • Nemesis Force Weapon Excalibur, the Sword of Promised Victory - To call it beautiful would dirty it. For it was not a sword of steel, wood, and leather, but crystallized prayer known as Glory whose only purpose was to attain victory and protect humanity.

  • Chronophagic Alloys - Giving the weapon an edge sharper than almost anything else along with crackling energy along it’s edge that give it the ability to cut through matter with ease beyond that of even a mastercrafted power sword. The true secret of this material however is in its life extension properties. Whenever a wielder of this weaponry cuts a life short the natural lifespan stolen from the victim is added to the wielder’s own.

  • The Dionysian Spear - also known as the Spear of Russ or Gungnir, was forged by the Emperor Himself during the Age of Strife. Now your weapon was forged in the same manner. It burns and shines with golden light with every strike against the corrupt and unclean that gives it the same devastating anti-Chaos qualities. It has the ability to enlighten people it hits, and even partially cleanse a corrupted Traitor Primarch, and though bringing one completely back from Chaos may require beating them to within an inch of their life, even a single strike will rend their soul apart and see them wracked with crippling doubts about their loyalties. Its destructive ability is almost without par; when wielded by you, it is one of the only weapons capable of permanently killing even a Ruinous Power.

  • A singular multi-tool crafted by THE EMPRAH in a fit of pique, after needing the other screwdriver for the thousandth time. Forged via the Darkest Techno-Sorcery and not-Divine Might, this tool is capable of replicating ANY tool or process as required by its user in miniaturized form. From nano swarms to the production of exotic forms of matter, it's only flaw is that it is bound by its users' knowledge and capacity. Although this does allow it to expand its abilities over time, even if it is nearly useless in the hands of a beginner.

  • You are the ultimate Perpetual and have records and the skill and knowledge of a being born before the Dark Age of Technology who fought side by side with the Emperor until his interment on the Golden Throne. The Imperium will have records of all your deeds.

  • This will not affect or overwrite your sense of self or personality.

  • It will be as if you yourself did all that based on your memories and personality.

  • You are basically venerated and/or idolized at the level of a Primarch or Living Saint.

  • You may optionally choose to have lived that life, just awakening after you take this essence.

  • You have a Warrant of Trade signed and given directly to you by the God-Emperor.

  • This Warrant was written and designed to make you immune even to the powers and authority of the Inquisitors and Lords of Terra. The only one who could command you would be the God-Emperor himself.

  • He designed you the twin of his own ship, the Imperator Somnium, for the purpose of should the Empire fall, it could be reborn from the ashes of destruction. (typical length – 4’023 to 11’000 km long, typical width – 671 to 1’835 km, typical height - 805 to 2'200 km).

  • At a minimum 150 km long, 25 km abeam (width) and 30 km tall.

  • It is a marvel of the Dark Age of Technology, needing only you and your Bonded Sanctioned Artificial Intelligence (which is a post singularity) to run the entire ship.

  • It was agreed that said A.I was allowed to exist during the Treaty of Olympus. As it was one of the very few to stay loyal to man.

  • Being bonded to you means it shares your completely incorruptible nature.

  • You may choose an A.I. from fiction for it to be based on and you can Waifu it.

  • Should the worst happen and the ship is destroyed, it can be rebuilt in a few years as your A.I. shares your nature as a Perpetual Sensei. The Omnicopaeia is her core heart as well the size of a human heart, though she can create lesser STC’s and even perfect copies as desired. Simply leave her above a star and the ship will be rebuilt through stellar lifting.

  • Her skill as Archmagi is beyond any other and she can reconfigure her form for any number of mechadendrites.

  • Armed with dozens of Nova Cannons (The Nova Cannon is one of the most exceptionally powerful starship weapons employed by the military forces of the Imperium of Man. They fire massive, gravitically-impelled warheads that can unleash fleet-consuming plasma explosions, gravitational disruptions or even Warp rifts. Nova cannon ammunition can frequently obliterate smaller vessels up to an effective distance of 10'000 km from the point of detonation. These projectiles vary, ranging from sophisticated plasma warheads which burn with the ferocity of a small star for a fraction of a second, to implosive devices which exert destructive gravitational forces upon all those caught within several thousand kilometers of the detonation. When the projectile has traveled the predetermined distance, the warhead implodes with a force equivalent to several plasma bombs. This creates a blast zone the size of a small planet, powerful enough to destroy a light cruiser in a single hit or cripple even a battleship.), Annihilator Cannons (a type of Vortex weapon - they work by inducing a tear in reality, creating a tiny rift that creates a vortex that leads directly into the Warp itself. Matter drawn into the Warp is quickly ripped apart and destroyed by the nature of the Warp itself. These weapons are EXTREMELY dangerous to use, as the vortex they create is quite unpredictable: It may grow or shrink without warning, move about the battlefield, subdivide, or simply vanish. Still, the ability to annihilate anything caught within the area of effect is seen as worth the risk to some.) and Bombardment Cannons (A Bombardment Cannon is a type of ballistic starship weapon found almost exclusively is use on the warships of the Adeptus Astartes, including Battle Barges and Strike Cruisers. A Bombardment Cannon is comprised of a turret-mounted electromagnetic linear accelerator that fires Magma Bomb plasma-based warheads at a higher velocity than standard Torpedoes. The Bombardment Cannon, as the name implies, is primarily intended for use in orbital bombardments of planetary surfaces in support of initial Astartes drop assaults. In this way, an Astartes vessel can bombard the targeted region of the planet with Magma Bombs to soften the enemy resistance for the Drop Pods or Thunderhawk gunships containing Space Marines that will immediately follow. A Bombardment Cannon can also be used as a ship-to-ship weapon in void battles to great effect, where the great destructive force of the Magma Bomb warheads can render even the strongest armor plating irrelevant and destroy an enemy voidship in short order with only a few salvos.) and 2 Graviton Singularity Cannons (The Graviton Singularity Cannon is a large-scale Gravity Weapon. It creates a quantum singularity in the fabric of space-time that tears its target and the surrounding area apart with extreme gravimetric forces. The weapon is extremely effective against any target that is trapped in the singularity, however it is especially effective against vehicles, the more massive the better.).

  • Also capable of building and using all Vortex and Exterminatus Class Weapons.

  • A Pharos Device (The Pharos is a pre-Imperial piece of Necron technology that is able to harness empathy to allow the user to find, communicate, or even teleport to a location they either consciously or subconsciously desired, without the use of the Warp. Instead of routing through the Warp, it connected two points directly within the Materium via quantum entanglement.) Operated by your A.I.

  • A Hyper-deceleration Field (A technological marvel, this priceless archeotech device slows the velocity of incoming fire to a fraction of its former rate, rendering those within its protective field all but impervious to ranged attack.) to deploy as needed.

  • Plenty of Holodecks and even the least equipped of the onboard quarters would make Lords of Terra envious.

  • A portable Astronomican. (The Astronomican is a psychic beacon located on Terra which the Navigators use to pilot the spaceships of the Imperium through the otherwise unnavigable chaos of Warp-space. As the beam generated is psychic it exists within the psychic universe of the Warp.)

  • The Omnicopaeia - The legendary Ultimate STC. This contains STC templates for… everything. Every piece of technology mankind has developed over 30'000+ years of civilization. It is integrated into your ship. Each template has the following characteristics: a holographic image, the entire technical specifications, the minimal and maximal performance, thousands of schematics, the materials required to build high and lower-grade versions of the equipment, the explanations how to build the factory, the source-code, and the secrets to forge the alloys. Any Tinker or scientist/engineer worth the name could build the equipment from the template with their eyes closed. Originally, a Standard Template Constructor is a combined fabricator/database that was issued to all human colonies during the Golden Age of Man. The database contains the schematics to everything a colony will need to survive, from simple tools like shovels to complex machinery like mass water purification systems and even self-propelled defence vehicles. If something is too big for the STC to produce itself, it can still produce the parts and a printout of the instructions to assemble it. The STC possesses the ability not just to store information but also to produce new designs to meet changing circumstances.

  • Your ship can build everything in the STC.

  • It is exempt from the Treaty of Olympus and while they may bargain for printouts, none will try and take the STC.

  • It can also convert anything into 40K non-Chaos safe and incorruptible blueprints so you may safely use or sell them.

  • The complete knowledge on how he made the Primarchs, the Custodes, the Thunder Warriors and the Space Marines. And Plenty of Gene-Seed vats in your ship.

  • While it can travel the Warp, it also has engines that can travel both FTL on the level of the Altrans from Stargate (able to travel from one galaxy to another in a day), as well as creating a method of traveling the Omniverse.

  • It can be staffed by any number of loyal Imperials, from the Tech-Priests to Sisters of Battle or any general type people, you can configure these personalities as you wish and as long as they remain loyal to you, they will never be corrupted.

  • By dint of studying your Sensei nature, the ship and everything contained within are immune to Chaos while inside.

  • Your ship never needs to refuel or resupply; it also has several Artificial Vacuum power sources being powered by artificial lifeless expanding universes.

  • Your ship is not just a ship of war, it is also capable of vast construction and terraforming in little time.

  • A barren lifeless rock to a Pleasure Planet or Hellworld in days, a Gloriana class battleship (Length: 27 km) per day and a Dyson ring or swarm around a star in a month.

  • It can also harvest worlds rendering them down to base materials in a week and storing all that material in a digital format and can easily be converted back to physical matter for use.

  • Yes he knew this was possible because of the Essence. He hopes that you will use what has been gifted to you to help bring back the Imperial Truth. Or at the very least help the Imperium.

  • A large renewing supply of Noctilith (Blackstone – mineral similar to obsidian, able to under certain conditions to outright nullify the psychic energies of the Immaterium (the Warp) or to absorb them and unleash them with spectacular force.) and Aethergold (Aethergold is a special crystal created when Blackstone, also known as Noctilith, is infused with the power of the Emperor or a Living Saint. This crystal is capable of warding off daemons, calming the Warp, and detecting the taint of Chaos. It also possesses tremendous terraforming and anti-Chaos properties.) 100 tons of each every month.

  • Sovereign Architect - Whilst a Manifest Architect is capable of creating the perfect fortress according to mundane knowledge, a Sovereign Architect can do this whilst pushing the concept of a perfect fortress beyond normal limits. Cities laid out by a Sovereign will remain marvels of efficient and awe inspiring design long after the Sovereign has left for new projects. Monuments planned by them will resonate with people ten-thousand years removed from the events that inspired those honors and memorials. Given enough time and resources, a Sovereign could probably match the enigmatic Necrons in feats of architecture even with inferior human technology. Anything is structurally possible so long as the Architect’s mind and situation permits it.

  • Manifest Virility - When one is Virility Manifest, one does not merely have children. One has children destined for greatness, children destined to found empires of their own, children destined to carry on a part of your own greatness. The child of such an individual is likely to sire (or birth… or both) many children of their own, and the followers of such an individual are all but guaranteed to flourish and be both virile and fecund in the extreme. Your children and their children inherit all your health and defensive abilities to a degree (roughly 60%), and their generations are guaranteed to always increase baring total inaction or hostile action.

  • Not only are your future actions impossible to detect for those blessed with Divination or any other form of precog, but your past actions appear utterly insane, incomprehensible, or impossible to anyone with retrocognition. In the present, clairsentience will return incorrect data. But that’s not the limit. If you personally possess any of those three abilities, and an artistic flare shall we say, you can repaint your past, present, and future to show whatever the hell you like them to show. Giant middle finger, constant tea-time, an unending series of failures. Intelligent foes might pick up on this trickery after the predictions don’t prove reliable once or twice, but that first time is sure to be a doozy.

  • Knowledge on how to create a Webway Dimension, one that can even travel the Omniverse.

  • Merely possessing forbidden knowledge will not harm you, nor will seeking it bring you censure. Using it, another matter altogether.

  • Nothing you build will surrender to the passage of time; bury it for ten thousand years and it will work just as well as on the day it was forged. Imperial technology was built to last, as yours will be too.

  • You were able to study the secretive gene-crafting and biological manipulations of the Laer, a mysterious Xenos who had such mastery over genetics and flesh-crafting they could biologically engineer each member of their species to be optimized for one role in life from birth. Curiously, this knowledge meshes extremely well with the gene-seed implantation of the Astartes, and you could easily take this knowledge to craft new organs, broaden your potential initiate pool, or reduce rejection rates.

  • You have the ability to miniaturize technology to such an extreme that it would seem that no living human could hand-craft at that scale, let alone a 3m tall one. Intricate clockwork on a scale that can scarcely be seen by your own eyes is possible for you. You can somehow use tools on a scale that measure mere microns in diameter; thinner than a single strand of human hair with nothing more than your bare eyes and natural dexterity.

  • You could easily create fantastic devices that will have the Mechanicus scratching their heads for millennia over replicating.

  • Gene-Tech Vault - This vault is the birthplace of the Primarchs in ages past. Its door may only be opened by the psychic signature of the Emperor (or yourself, and potentially anyone who can accurately mimic the Emperor’s psychic signature though of course it gives no indication that is what is required). Though the original incubation chambers are cracked and broken, it contains records of the genetics of every Primarch. From this knowledge you could, in time and with study, recreate the creation of the Primarchs, the Custodes and the Astartes from the genetic legacy kept within. You could even use this knowledge to create some kind of gene-seed production line to mass-produce Astartes, or potentially perhaps even begin vat-growing legionaries en-masse.

  • Sangprimus Portum - An ancient artifact said to predate the Imperium itself, it contains the genetic material harvested from of all the Primarchs used to create the original Space Marine Legions, naturally including yourself. This DNA is purer and more potent than any found in any existing Space Marines and can easily accept far more modifications and improvements. Perhaps you could use this to create a whole new breed of Astartes, better than the old in every way.

  • Full Necron database like the Omnicopaeia - Necron technology is beyond all contenders, comparable to the greatest sorcery of the organics. To change the molecular composition of objects with specific soundwaves, spread madness through the enemy ranks with swirling mists, and manipulate time itself are but a few examples. True heights reach into unbelievable levels, things that violate all laws of nature and logic. It would take a truly brilliant mind to master all this technology, to understand and improve it. A mind such as yours, for example. You have the skills and raw intelligence needed to unravel the greatest, most advanced technologies of the Necrons. Not only can you perfectly build and repair Necron technology, you can also adapt it to all sorts of purposes, come up with new tech on a similar level, and even improve the technology. This talent carries over to all forms of technology.

  • These schematics contain two things of note: the first is the Necrodermis shells of the Necrons and their constructs, from the lowliest Warriors and Scarabs to the greatest Tomb Sentinels. Secondly, they teach the method of biotransference itself, transitioning an organic mind into a body of metal. These are further expanded as they also transfer the soul and the full ability to feel emotions and physical sensations(That can be turned off). You can also upgrade existing Necrons in this manner.

Categories
combatitemsutilitytechnologymagic
Traits
craftingpsychic powerstime manipulationskill masterydurabilityenhanced intelligenceimmunity
Keywords
leadershipintelligenceportalscompanionsdemondivine magicperfect memoryprecognitionreality warpingsize manipulationstealthsuperhuman agility
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