Essence ofDarksiders
byBrotherbladezods
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AI summary
Gives you a one-time body remake with the option to become any Darksiders race — demon, angel, nephilim, maker or a combination — and combat skill equal to all four Horsemen combined, with riding to match, marksmanship surpassing Strife, and one weapon you handle better than any of them. You gain a far stronger version of the Council's boost to the Horsemen, an indestructible signature weapon on par with Chaoseater or Death's scythes, a pair of never-empty pistols that grow with your power, and optionally functional wings, maker-grade craftsmanship, the knowledge to build anything in the setting from fracture cannons to constructs, and a phantom horse of your own. Vulgrim the demon merchant will also answer your summons anywhere you draw his sigil, selling upgrades to your weapons and equipment.
Generated précis — the sections below are the author's original text.
Effects
42A one time full body remake.
You may become any race from Darksiders including demon, angel, nephilim, maker, etc or any combination.
You are as skilled and talented in combat as the four horsemen combined.
You are a skilled and talented horse rider equaling the horsemen.
You are as skilled and talented a marksman as Strife or even surpass him.
You are skilled with one weapon in particular surpassing even the four horsemen combined.
You gain the same boost all the horsemen got from the council but yours is much more powerful, making you a equal to all four combined and that is without any training or experience fighting.
Optionally, even if you aren't a maker you maybe as skilled and talented or more than them in any form of craft from blacksmithing to golem making and anything else.
Optionally, you maybe as talented and skilled a blacksmith as ulthane and the makers who made the horsemen's weapons.
Optionally, you may gain the knowledge to create anything from Darksiders from the demons fracture cannon to the makers constructs and everything else.
Optionally, even if you are not a nephilim you may gain a phantom horse, either taking one from one of the horsemen or having one made to fit you taking a form you would find pleasing.
You gain a indestructible weapon fitted for your hand and perfectly balanced for you on par with Death's scythes, War's Chaoseater, strife's mercy and redemption and fury's Scorn. This weapon may take any form you like from a hammer to a axe or a glaive or anything else this weapon grows in power as you do. Your weapon can like the possessed weapons of darksiders 2 absorb weapons to make it stronger unlike those weapons however your weapon takes everything from the weapon it absorbs from its material to any unique abilities or energies it's imbued with and anything else that weapon has that yours does not. You will find this weapon changing in size to always fit in your hand and if you take a form without any hands you can telekinetically control it and do so even if you have hands.
You gain a pair of pistols either semi automatic or fully automatic, that never run out of ammo nor requires maintenance these pistols taking a form of your choice these guns will grow as you grow in power.
Optionally, if you are a nephilim or even if you aren't you may choose to have fully functional wings taking a form of your choice.
Optionally, you may gain access to every construct or golem the makers have for example the guardian, a warrior, a hulk and they will be incorruptible and indestructible.
You have gained the attention of Vulgrim no matter where you are so long as you draw a unique pattern that summons him. Vulgrim is a demon merchant that will sell you upgrades to your weapons and yourself, healing potions, weapons, and more. He will gain new fitting wares if you summon him in other universes.
Optionally, even if you aren't a nephilim you may have access to a form equal to War's chaos form, Death's reaper form, Fury's havoc form and Strife's anarchy form.
Optionally, you may gain War's Chaoseater.
Optionally, you may gain Death's Scythe.
Optionally, you may gain Fury's Scorn.
Optionally, you may gain Strife's Mercy and Redemption.
Optionally, you may gain any weapons from any in the Darksiders series from the Armageddon blade to the many weapons death found on his travels to the angels holy light cannon's or even prides sword and anything else.
Optionally, you may choose to gain all of the armor pieces and sets that Death found on his travels.
Optionally, you may gain any of the following various hollow magic fury gained access to.
The flame hallow giving you immunity to lava, a double jump, you may choose if this makes your hair fiery like fury when she uses it. Unlike fury your version is boosted to give you fire manipulation and generation alongside everything fury was capable of doing with it.
The storm hallow giving you command of wind and electricity allowing you to summon electrified tornados, hover in the air, catch a updraft to fly to higher places and anything else fury was capable of with it. Like the flame hallow you gain a boosted version giving access to wind and electricity manipulation and generation. You may choose if this makes your hair glow yellow and becomes electrified.
The force hallow gives access to force and gravity, what this means is you can manipulate your density to sit to the bottom of a lake and give your hits some extra oomph or form a ball of stony crystal like shards for defense and anything else fury was capable of with it. Like the other hallows you gain a boosted version giving access to force and gravity manipulation. You may choose if this makes your hair glow purple.
The stasis hallow gives access to the power of time and space, what this means is you can somehow walk on water or trap enemies in frost like stasis fields, slow enemies with each hit you land on them and anything else fury was capable of. Like the other hallows you gain a boosted version giving manipulation of space and time at first only allowing what fury was capable of but with time and practice you will be capable of teleporting, aging someone to dust, freezing someone in place for eternity the only limit being your imagination. You may choose if this makes your hair glow blue and electrifies it.
You do not have to switch between hallows like fury, you can use the full extent of each even without transforming as fury does.
Optionally, you may choose if each hallow changes your weapons form to fit each hallow like fury's scorn changed with each hallow.
Optionally, you may choose to instead just gain the versions fury gained.
Optionally, you may gain your own unique abyssal tailored perfectly for you and take a look of your own design, or have it be designed for you it will look appealing to you or you could take any of the horsemen's abyssal armor.
Optionally, you may gain the mask of shadows allowing you to see into a parallel dimension called the shadow realm, that grants access to items that would usually be inaccessible.
Optionally, you may gain Voidwalker, a artifact that creates two portals you can move between.
Optionally, you may gain a improved dragon form surpassing the destroyer rendering you incapable of being killed, as the original destroyer was only capable of being killed by the Armageddon blade.
Optionally, you may choose to become a avatar for corruption like Absalom this will not have any effect on your personality or any part of you only giving you a significant boost in every aspect.
Optionally, you may gain any character from Darksiders as a comrade/companion they will be incapable of harming you in anyway whether that is directly or indirectly.
Optionally, you may choose to gain your own copy of Eden that is inaccessible and untraceable, with only you able to enter and leave it and anyone you give permission which you may take back at any point.
Everything you gain in this Essence is yours and yours alone no one can take it from you, suppress anything, copy, seal or affect you negatively in anyway you don't allow.
If you are sealed away you can leave at anytime no matter the strength of said seal, either without alerting the one who sealed you or breaking the seal.
You gain the ability to come and go to the Darksiders verse taking anyone or anything with you.
Optionally, you may reincarnate into the Darksiders verse and choose who would be your parents, even if the two wouldn't get together normally either they had in one of the infinite alternate universes or the Essence will make a universe fitted perfectly for you should you so choose.
- Categories
- combatitemsmagicutilitysupernatural
- Traits
- skill masteryflightsummoningcraftingdurabilitycloningcompanionsdimensional travel
- Keywords
- demonangeldivine magicdragongrowth potentialimmunityleadershipportalsresurrectionsuperhuman strengthteleportation