Essence of theUnlimited
byCliffc999
- Views
- 0 views
- Favorites
- 0 favorites
AI summary
Lets you take as many or as few options as you like from any other CYOA without tracking points, and without needing to actually play through it. Repeat purchases are only allowed where that CYOA permits, drawbacks you take still apply in full, and you may access other CYOAs even if you otherwise could not. You may also alter, add or remove details from any option you take, and your abilities from any source can never be copied, stolen, mitigated or nullified without your informed consent.
Generated précis — the sections below are the author's original text.
Description
By consuming this Essence, the accumulated frustration with limits and math and exact point accounting of an innumerable number of CYOA users, you gain freedom from such limits.
Effects
7By consuming this essence you may choose as many or as few options as you want from any other CYOA document, without having to keep track of the # of points you spend or options you use. You do not have to actually run yourself through the CYOA in question unless you want to.
You may not purchase anything repeatedly unless the CYOA in question allows you to. It is requested that you not stack a nigh-infinite amount of identical purchases on top of each other, but that is not a firm limit.
If you take Drawbacks from that CYOA, for whatever reason, then they still have their full effect on you.
Even if you would normally not have access to any other CYOAs, you may still choose any number of CYOAs to be done in addition to this one.
You may alter, add, or remove whatever details you choose to or from any CYOA option that you take.
Your abilities, whether granted from CYOAs or any other source, may never be copied, stolen, mitigated, or nullified without your express and informed consent.
You may get free stuff from the Archdeity of Eternity or similarily 'beyond-ROB' entities only if they are feeling generous. Which they sometimes are, so don't abandon hope.
- Categories
- utility
- Keywords
- game mechanics