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Essence ofSelish Magics (Aon dor, forging, etc)

byDaddycool101

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AI summary

Gives you the homeland-bound magics of Sel without their usual location requirements, powered by an invisible internal core that gathers purified Dor. These include AonDor, the Elantrian rune magic drawn in the air or imprinted onto objects; ChayShan, a Jindoeese meditative martial art that builds power through accelerating circular movement; and Dakhor, which twists your bones into Fjordell letters for enhanced strength, speed, near-indestructible bones, disguise and teleportation. You also gain Hrovell potion-brewing and Forging, which rewrites an object's or person's history and appearance through soulstamps that alter how a thing sees itself.

Generated précis — the sections below are the author's original text.

Description

By drinking this essence you momentarily have some fond memories about your homeland and receive copies of some magics based on homelands.

Effects

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  • Usually these magics require you to be from a specific location or stay near them for it to function, but since you are using an essence, these issues are waived.

  • These magics require dor to function, which is magical energy filtered through people's perception of their nation, but you'll provided with a microscopic and invisible core inside your body that gathers purified dor (basically magical energy untainted by perception or location, that can be used to fuel any kind of magics dependent on energy from a specific location to function, like necrotic mana from graveyards or fire mana from volcanoes,etc;) like from your surroundings and stores it to be used later.

  • 1. Aon dor: The trademark magic of Elantrians, it's a type of symbolic magic where you draw aons (a runic alphabet native to elantris) to create wide variety of effects. You can imprint these aons on objects to turn them into magical items that work based on the aon used on them (increased sharpness, illumination, etc;). You can modify the effects of an aon by adding other aons to it, kinda like a programming language. You can also create curses that can turn people into animals or other equally troublesome effects by using complex aonic equations. The curses can be triggered or broken using some specific triggers.

  • Originally it was thought that you have to be an elantrian for this magic to function, but it has been found recently that you just need a connection with elantrians to use this magic.

  • Optionally you can get the essence of elantris as a freebie and get all the benefits given by that essence.

  • 2. ChayShan: A type of meditative martial art used by people from Jindo, this involves moving your body in specific circular patterns and slowly increasing the speed at which you move, as you keep increasing the speed, you slowly access the dor which appears as dim lights trailing your limbs and grants you tremendous strength, enough to punch through steel doors. ChayShan also gives you intuitive spatial awareness, letting you keep track of your surroundings, even with your eyes closed.

  • You need to keep moving your hands and legs constantly to access the power granted by ChayShan.

  • 3. Dakhor: A type of magic that twists your bones into ancient letters of fjordell people and grants you various benefits, like enhanced strength, speed, nearly indestructible bones, changing appearance to look like a member of a specific race, teleportation (normally requires ritually sacrificing a human, but YOU can use an animal instead of a human), resistance to/negating a specific type of magic (usually it needs sacrificing fifty people but YOU can use 50 animals or even 200 or 400 insects instead).

  • The Dakhor bone twists glow when you are using enhanced strength or speed and you can pass off as normal, just by wearing a robe.

  • Enhanced strength, speed puts you at a range where you can kill people with a punch and move faster than olympic athletes.

  • 4. Hrovell potions: Not much is known about this magic, but it mostly involves brewing potions, elixirs, poisons, etc; Some examples include potion that temporarily change your appearance, antidotes to unstoppable poisons (unstoppable to normal people, people with super powers might be resistant to it). You can train to create new brews that can give a wide variety of effects (basically rpg potions).

  • 5. Forging: A type of magic where you change the history and appearance of an object/person using a stamp.

  • You create a stamp called soulstamp, which is filled with symbols used to transform an object (basically a magical computer program used to change the object in question).

  • When you stamp an object you are interacting with the cognitive aspect of it, that is how the object views itself and how it's viewed by people and trying to change the cognitive aspect by giving it an alternative story, so, for example you are turning a cheap katana from a hobby store into one made by muramasa, but the amount of time the katana stays changed depends on how plausible the story is, so if you turn the cheap sword into a relatively better one, it stays that way forever, but trying to change it into a muramasa sword makes it turn back in five or six minutes, depending on how much both the histories match.

  • Another type of forging is resealing, which repairs physical damage to human/animal bodies and makes it look like they were never injured.

  • The advanced version of forging is soul forging, where you create soul stamps called essence marks to change the history of a person and give them new skills, new memories, physiology and personality temporarily. As a person's soul is not static like an object's, even the most well crafted essence mark can change a person for utmost a day and they revert back to their original self. People might not remember their actions under the influence of an essence mark after the effect has worn off. If someone keeps applying the essence mark for a few years, they can stop using it and the effect won't wear off.

  • You need a vast amount of knowledge about the object and it's composition, the background and history of a person, before you create a soulstamp for them, because the more plausible the lie, the more time it would stick to the object/person. This is the reason why most forgers know about wide variety of subjects related to crafting, reading people, etc;

  • Due to needing to know large amount of information, forgers usually stick to making small changes like making an object look well cared for, instead of abandoned and creating essence marks for themselves instead of for others.

  • Soul stamps need organic inks to stamp people and a type of material called soul stone that is as soft as a chalk naturally, but becomes as hard as a quartz permanently when heated.

  • Forgers carve the stone and heat it to make the engraving they've carved permanent. You receive around 15 kilograms each of soul stones and organic inks every week.

  • 6. Blood sealing : A type of magic where you use blood of your target to keep them inside a room or hunt them using skeletons.

  • You create a stamp on a room using the target's blood and create a wars that alerts you whenever the target leaves the room. You can tie the skeletons under your control to the ward, so that the skeleton attacks the target of they leave the room.

  • Alternatively, you can unleash your skeletons to search for your target by stamping the skeleton with your target's blood, the stamp loses its effect in 24 hours and if you can't catch your target by then, you have to use other methods, like hiring some mercenaries.

  • Since you are taking these many magics from sel, you can also take seons and skaze, which are spiritual entities that look like balls of light, they can fly, have enhanced senses, are immortal and can communicate with any other seon or skaze that's on the planet, so you have a personal phone that can contact anyone on the same planet that has another seon.

  • If you want to talk with someone, just tell the seon and it contacts that person's seon, if they want to talk to you, your seon momentarily turns into a likeness of that person's face and talks in their voice.

  • Seons take the form of floating orbs of light, each with a glowing Aon at their core for which they are named. Seons glow or pulse when talking or laughing. They can adjust their level of brightness.

  • Skaze glow with a dark, almost "negative" light and are surrounded by a ring of symbols, rather than having one at their center. They also exhibit personality traits like sarcasm, whereas seons or more friendly and loving towards their masters.

  • You can take as many seons or skaze as you want and each one can form a contract with one person, that lets them follow around that person and help them in their tasks.

  • Seon and skaze are immune to physical harm and can only be killed using magic or other esoteric stuff.

Categories
magicsupernaturalutilitycombatcreation
Traits
necromancycraftingdurabilityflightillusionsimmortalityimmunity
Keywords
curseenhanced sensesleadershipshapeshiftingstealthtechnologyteleportationsoul manipulationanimal controllightdamage
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