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Essence of thePlayer Character

byDaddycool101

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AI summary

Sends you into a video game world of your choice whenever you sleep, inserted as the player character, with avatars you create per game that you can also assume in real life and switch between at will. The world is a simulation of a real timeline whose inhabitants react accordingly, and you can dial NPC responses between fully realistic and pre-programmed, exempting marked characters, while proceeding through the story or ignoring it entirely. You exit on death or after eight outside hours, can rejoin at a checkpoint or save, can run time at up to 24:1, can bring anything you collect back with you, may hand out party tokens letting others enter and leave, and keep any power you earn even without the supporting metaphysics — including access to fictional games like Yggdrasil or Infinite Dendrogram.

Generated précis — the sections below are the author's original text.

Description

By drinking this Essence, whenever you go to sleep, you'd be transported to a video game world of your choice, and get inserted as the player character.

Effects

23
  • You can create an avatar for yourself in every game and by concentrating for 5 seconds, you'll be able to assume that form in real life too, you can store multiple avatars that you can switch between at will.

  • You can proceed through the game's storyline or do your own thing by going on side quests (so, what everyone basically does in Skyrim).

  • The game world is a mix of computer program and real life (Technically speaking, it's a simulation of a timeline corresponding to the world on which the game is based and the people in the world react based on the simulation's interpretation of their character to account for your presence and use of out of context powers).

  • At anytime in game, you can control the reactions of the NPCs to be as realistic as possible or let them carry out pre-programmed actions, so you wouldn't be bothered by them.

  • You can also mark characters, so that they wouldn't be affected by the changes to the NPC reaction settings.

  • You'd be ejected out of the game whenever you die or 8 hours pass outside the dream. When you die in game, you have an option to join back at the latest checkpoint or save file. You can have multiple savepoints for as many games as you want.

  • You can change the flow of time in the game from normal to 1:24 ratio, with 24 hours inside the game being only one hour outside. Any thing you collect in game can be brought back to the real world and would work as it usually would, also game balance isn't applicable in real world, so the item works as it should in lore or based on your understanding instead of being arbitrarily nerfed. You also get an inventory screen to summon or store your items. You can bring NPCs, real world friends and other living things into and out of the game by keeping physical contact with them when coming out of the game or sleeping in the same bed or room.

  • Optionally, you get party tokens that you can give to those people or creatures that enables them to move into and out of the game.

  • You can select any game you want to enter at anytime, you'll re-enter the game world at the exact time you've left.

  • Any power you earn in game works even in the absence of necessary meta physics. Any drawbacks you gain in game will be removed out of it, unless you don't think of them as such and want to keep them.

  • Any powers that require specific body part, like wings or a special physiology work by transforming your body instantaneously for the duration of power usage and revert back to normal or stay like that based on your preference. So, you can be an eight foot tall angel or be an angel version of your normal self (except probably an idealized version of yourself, if you want it to be).

  • You'll be able to insert yourself into games in fictional settings like Yggdrasil from Overlord or 'Infinite Dendrogram' from the novel of the same name.

  • You also get a database of all videogames ever released and a detailed wiki of the story and walkthroughs.

  • After a playthrough of the game you can play it again and again, all the weapons and stat improvements you've gained will be with you in the subsequent playthroughs.

  • Any powers, weapons and items you've obtained in a game will be carried over to other games, so you can use the Thuum you've learned in Skyrim to shout people off castles in dark souls.

  • In a game with pre-established characters like street fighter, you can insert yourself into Chun-li or be her student who has copied her fighting style perfectly.

  • In a gacha game like FGO, you can be the player character Gudako or her twin/friend/lover or even be one of the summoned heroes like Astolfo (you'll have access to all his powers and noble phantasms, even appearance if you want).

  • In a kingdom building/strategy game you can bring your army or buildings from the kingdom out of the game by tagging them with the metaphysical tokens you received with the Essence, the tokens are self replenishing and you'll never run out of them. You can optionally select the abilities of a class/type of soldier as a template that can be overlayed on yourself with appropriate appearance and equipment (optional). You can have multiple templates active at the same time and you can choose one of the appearances from a template or mix different physical features between the templates to get one unique avatar for yourself. The physical appearance granted by a template acts just like an avatar and you can assume your default appearance at will, with no loss of powers.

  • For MMOs, you can save multiple avatars with different classes and equipment and different save files, so you can have powers of all the classes at the same time.

  • In visual novels and other similar text based games, you replace the main character or whoever you want to and you can choose to have the option to see choices whenever you are interacting with someone else.

  • You also get access to a wiki filled with different mods available for each game and a VI to suggest mods that might be useful to you, based on previous mod usage history and it also narrows down useful mods based on your criteria.

  • Whenever you enter the game world, a barrier is erected around yourself that prevents interruptions to your sleep, by making people remember something else that they feel is urgent or important whenever they try to reach you, unless it's an emergency and they need you immediately.

  • The barrier also makes those who try to harm you, forget your existence for the duration you sleep, or you can configure it so the barrier provides you with an impregnable defence during sleep.

Categories
combatmagicitemstransformationutility
Traits
cloningsummoningcraftingflightillusionssystem interfacetechnologytime manipulation
Keywords
angelleadershiparmorbarrier creationarmycombat skillweapons
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