Essence of theMetroid +
byDinistro
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AI summary
Fuses a Metroid badge into you, letting you remake your body freely, curing all physical and mental ailments, and granting both Chozo and Metroid DNA without the cold weakness, with all your limits broken and unshakable calm and focus in any situation. Your Zero Suit can take the shape of any clothing or none, while the Power Suit is intertwined with you physically, mentally and spiritually, starting basic with armour against small arms, a single 99-point Energy Tank as a shield, and an arm cannon of whatever appearance you like firing energy bolts. You can assimilate almost any technological upgrade you encounter regardless of origin or corruptive nature, and develop abilities naturally through the suit's evolution — gaining the Ice Beam by spending time in the Antarctic, an X-ray visor by absorbing an MRI machine, or Varia by enduring extreme heat.
Generated précis — the sections below are the author's original text.
Description
This Essence is in the shape of a circle like badge with the first letter of your name on both front and back, as it somehow spins in a circle horizontally.
Effects
57Upon simply touching this Essence, it fuses into you becoming one perfectly, this allows you to remake your body however you like physically. All physical and mental aliments you have are all completely cured. Even thoes pesky spiritual ones.
Like Samus, you gain both the Chozo DNA, and the Metroid DNA, but without the cold weakness.
Any limits you have are now broken, making you capable of achieving anything while using this Essence.
You remain calm and focused in any situation, this lets you have a look, or an aura of sorts. Such as a natural seriousness, or even intimidation. This doesn't change you as a person, it's just how you naturally are/look after acquiring this Essence.
The Power Suit becomes both your armor, weapon, clothes, medium, and much more. Unlike the original Zero Suit, your Zero Suit can shape into any clothing you like, or even nothing at all. While in Zero Suit form, you retain any environmental protections. Not including the vacuum of space.
The Power Suit form starts at its most basic possible. It had enough armor to resist against small arms. The suit itself has become intertwined with you physically, mentally, and spiritually. Not only are you able to summon it wherever you are, but it also grants you physical abilities that are above the human peak, letting you run and jump in ways that would put an Olympic athlete to shame. Your muscles are denser and more efficient than a regular human, making you much stronger and more durable, and your senses, particularly your eyesight, are greatly enhanced. It also helps clear your mind, making it easier to focus on any task at hand. It can be summoned at will and does not require intense focus to maintain.
The Zero and Power Suit all fit comfortably around you, and as mentioned before, both the Zero and Power Suit can change its looks to however you would like, as long as it looks vaguely like a suit of power armor in the Power Suits case. Having it look like massive plate armor to fit a fantasy setting would be pushing it. Comes with perfect environmental controls( not including extreme heat and cold) to keep you comfortable inside. As well as providing oxygen to you indefinitely underwater or in space. It also prevents you from taking any damage, while falling from any heights and landing unscathed (don't do it from orbit. Without Varia at the minimum, you'll burn up quite literally.) While inside, it even handles your need to use the bathroom and keeps you clean (don't ask how, it's not invasive though).
You gain a single Energy tank (E-tank) with 99 energy. It's a type of shield which can deflect the most basic of attacks, you'll still feel very minimal pain depending on the attack. a thug with a pistol won't even be noticed, higher calibers and explosives will drain about 10 to 20 percent a tank. This isn't including any upgrades you'll get down the line. This shield can be recharged by draining the energy of fallen enemies or from any nearby source of power. It will also slowly recharge itself over time. You are able to store an infinite amount of E-tanks when you come across them.
Along the Power Suit comes your trusty arm cannon. It can take the form of whatever you like, as long as it looks like it'll pack a punch. At its most basic, it is capable of firing energy bolts, which can be charged for more destructive blasts, and a missile launcher that can fire different types of missiles. Any and all beams and such can be toggled from Low power, to full power, able to stun with wave beam, or rip them to shreds. (Doesn't work for missiles). You can also store and acquire an infinite amount of any munitions you come across.(the caveat being you must have the prior upgrade).
You are capable of assimilating nearly any technological upgrade you come across, regardless of its origins, even if it's corruptive by nature; So long as it isn't 10x larger than the suit itself and it has the energy to use it in the first place. Any unique technology's you come across can act as a new feature for your suit or arm cannon.
You can also develop abilities naturally through the suit's evolution. Gain ice beam by staying in the Antarctic for a while, x-ray visor by absorbing an MRI machine, gain Varia by being in extreme temperatures for a certain time, gravity suit by floating in space, etc. the suit will always be adapting, always evolving.
The Metroid DNA will allow you to absorb powers from others, and add it as a function to your suit. You can choose whether they loose this power for good or severely hampered for the time being. You have full control of your absorption ability. Yes, even that can evolve.
Your Power Suit also comes with a very miniature item to energy generator. This means that any items that have been destroyed, can be converted into energy capsules that range with strength. Your health will be the priority, so energy capsules will always spawn first, or have a higher probability of spawning, If you're not at full health. Seconds to that, missile ammo for both regular/supers and power bomb ammo will spawn upon the destruction of items. Even odd ammo like the light and dark beam. It'll normally appear above the item you destroyed. This also counts for any living entities that have been destroyed as well.
Due to this generators nature, it softens physics a bit so to say. In other words, it'll be quite possible to find extra upgrades like E-tanks, missiles, supers, etc. there hidden in secret areas which can usually be found by hearing a very faint hum, or if your close enough to it. It'll appear on your mini map.
The regular items will spawn based on what upgrades you have. You won't gain power bomb ammo without the power bomb upgrade.
Upgrades will somehow be behind destructible objects which you can break depending on what you need an example such as missiles or power bombs to access it). Once destroyed and upgraded obtained, it'll eventually fix itself back to normal. Nobody will find this weird or be concerned of what's happened in this case.
The helmet of your power suit comes with a configurable HUD. This allows you to a variety of things. At its current form, it has your status of any E-tanks missiles, ammo types you have, any amount of beams you gain, a scan visor to start with room to add more, a mini map, and self cleaning viewing window. Useful for cleaning up alien guts from your visor.
The mini map will display the current area your in and can even expand to show the environment itself, or at least the areas you have explored. It can look however you like.
It's capable of detecting any entity's nearby. Friendlies are green, enemies are red, neutral are white, and acquirable upgrades, artifacts, etc. are a golden orange.
The acquirable items won't show normally on your map, unless you're close to it, or it sends out a strong signal.
The Power Suit is capable of storing an infinite amount of any day at that it comes across. This includes any features your suit gains, especially data from the scan visor.
The scan visor can scan nearly anything and through ways unknown, will show you the results of the info you scan, whether it be an enemy, item, energy source, etc. At higher levels, you can even scan more esoteric types of energy and other such things.
Interestingly, you need to scan the target in order to get the information you need. It doesn't exist in your suits data base somehow.
This is where the suit diverges. Unlike the original. Your suit will keep evolving, improving everything, from your physical body, any upgrades you acquire, and anything else esoteric or in between. Given time, even gods or eldritch horrors will be no match for your power.
You can guide this growth, slowing it down as needed, or letting it go at its natural pace. You will never develop any negative side affects from your evolutions or end up in any evolutional dead ends.
You won't end up looking like a monster because of the evolutions, unless you want to look like one?
You can stack multiple evolutions, even if they normally aren't acquirable or contradict one another. It'll will all fuse seamlessly, perfectly, while taking and amplify the best of what the DNA/evolution has to offer.
This allows you to gain new features in the suit that doesn't even exist in the Metroid verse. The only limiting factor is however, gaining the respective ability to use a power, such as needing the Phazon Suit in order to fire off Phazon beam, or the PED suit for similar. Other upgrades may or may not have similar requirements.
One final ability you gain is the ability to overcharge your suit and use it for one final attack. You fire off a massive beam, one that far eclipses the hyper beam, capable of annihilating nearly anything (think planetary destruction) The caveat is that upon using this feature. all your upgrades the suit gains will be severely diminished. It'll recover back to full power within a day. Afterwards, you're able to fire off another f**k off beam. The more powerful you become, the less energy it takes to fire your death lasers.
Given time, you will develop your own version of the Metroid suit with all its capabilities, making you far more powerful then any other suit due to its destructive potential and its extreme durability. This also makes your murder death beam cost nearly nothing to fire. You can toggle the Metroid suit on and off when you acquire it.
Warning! Do not acquire the glitched murder beam for any reason. Its power could irreversibly corrupt your save file, loosing all progress or worse.
It is however useful for killing deities or god like entities. Good luck obtaining it and be aware of the consequences of using it.
You also have an AI companion connected to your suit that is loyal to only you. Whether breaking into somewhere you shouldn't by hacking, controlling your ship, to just wanting to talk, your loyal ai friend is there, it's capable of many things. Your ai can never be used or turned against you in any way shape or form.
It is capable of growing, adapting, learning, etc. alongside you in power, the more powerful you become.
You gain a gunship of your own design. It has infinite fuel, power, and ammunition. This gunship is to your design and can look however you'd like it to look. It's powerful enough to damage any destroyer class ships or equivalent, and equally as durable to handle some serious firepower thrown at it. It's oddly spacious on the inside. Comes with a comfortable living area, with many comfortable amenities. It even has inter-dimensional cable and WiFi with internet.
On top of that, it also gains a cargo bay that is somehow bigger than the ship should be able to carry. You'll always find more space to fit in the cargo bay, and it's always where you'd wanna find it somehow. Yes, it has hidden storage areas for smuggling purposes, or containing various unique bits and bobs you come across.
Your ship also comes with an Omni Hyperdrive. What that means is your able to access any part of the Omniverse in its entirety, even secret dimensions if you know where to find them.
You'll appear in your chosen universe at whatever time you choose and within a safe location, giving you time to recover your power. You can of course ignore the safe part.
Nobody is capable of accessing the ship but you and those you allow in the ship. You can easily kick them back out.
Your ship also grows alongside you, as well as sharing similar characteristics as your power suit.
Your ship will naturally fix itself and If somehow destroyed. It'll reappear within a week, fully repaired.
Probably the best part of all. You gain your very own baby Metroid. It's a small, cute, lovable floating ball of energy draining that is now bound to you in every level imaginable. It sees you as its parent.
You're capable of easily communicating with your Metroid, able to understand all of its wants and desires. Given time and the more you communicate, it'll eventually gain the ability to speak. You'll always understand how your Metroid feels and anything that'll happen to it.
What makes the baby Metroid unique is its capable of changing forms, acquiring and using new energy sources, developing human like intelligence, new evolutions that have never been seen before from a Metroid once evolved, gain unique abilities from absorbing more esoteric energies, it's almost like a Metroid Prime.
Unlike other Metroids, this one doesn't need to constantly drain lifeforce or other such energy's constantly. However It will help further boost its evolution if continually fed. Its intellect will develop quickly at first, not taking too long to gain the mind of a curious child, all the way to an adult.
Your Metroid will evolve in new unique ways if given enough energy, they will evolve into there normal forms, but are able to switch into any other forms they've gained.
Your Metroid being the prime of its species, has developed some unique mutations. For one. It doesn't have a severe weakness to cold or cold based attacks. There also far more durable then they look. Basically as it is, I'd take 100 super missiles or equivalent to even kill it, and it only grows stronger, from there, especially when it comes to unique energy sources you feed it.
Any energy it absorbs will not corrupts it in any way, shape, or form. It will take all the positives, and none of the negatives.
Your Metroid will naturally regenerate from any damage it sustains; faster if it absorbs energy sources. If they somehow perish. There power will go to you, to give you the equivalent of hyper mode/beam, to wipe out anything that stands in your warpath, equal if not greater than even the Metroid suit, until the job is done, or until your Metroid revives before you within 24 hrs. Your suit will suffer the same hyper drawback as mentioned before.
Using this to kill your Metroid purposefully to acquire this power or abusing the poor thing horribly, will see to it that the Metroid will never return to you… and Ridley will spawn with an armada of space pirates, killing all you know and love while crippling you and making you watch. You will be powerless to stop it.
Nobody will find it weird how you have a Metroid floating about as a pet and many will see it as a cute pet. You also gain access to take them anywhere.
Your Metroid is also somehow able to clip through walls like its Video game counterparts.
The gender of the Metroid is up to you.
It goes without saying that the Essence is connected to you in such a way that no entity will be able to manipulate without your consent. From reality rewriters, ROBs, gods, you name it. Your suit is unable to be manipulated negatively against you, nor can it be copied, and other such things. It practically gives a big fat middle finger to anyone trying to alter this Essence in any way, unless you willingly allow it. Won't work if you're being forced, possessed, chemically brain altered, etc.
Yes this also means you are capable of developing magical capabilities or otherwise if you choose to do so using the absorbing/evolution feature.
The suit will act as a medium for esoteric energy's like magic for example. Though try to keep it in spirit with the power suit since it is sci-fi based, but who am I to stop you.
Your power suit will always go along with you anywhere. No matter how many times you've reincarnated, or ascended. The power suit will appear on you instantly, especially when you're out of the suit in dire situations; like getting mugged, random fire fight, being unaware of someone teleporting behind you and blasting your brains out, accidentally appearing in the middle of a war zone, a piano falling comedically on top of you, or any other such situations. The suit is self-aware.
- Categories
- combatmagicitemssurvivaltechnology
- Traits
- durabilityenhanced intelligenceresurrectionstealthsummoningcompanions
- Keywords
- intelligenceleadershipemotional controlenergy manipulationgender changegodhoodregenerationsuperhuman strengthsystem interfaceteleportationenergy projectionadaptationdestruction