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Essence ofReal Engine Mechanics

byEsper

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AI summary

Lets you project a metaphysical field that overrides local physics with real-world physical law, starting at a 10-metre radius and growing to 160 kilometres, freely adjustable and also fireable as spheres at distant targets. Anything that could not function under real physics shuts down inside it — magic, magitech, superpowers, psychic abilities — sparing only the bare minimum needed for a world to exist, and you can exempt allies. Safety features warn you when activating it would collapse a fortress or kill powered people, some technologies and powers survive at reduced efficiency, you are not made invulnerable (a magically thrown rock still needs dodging), and you can toggle whether your own abilities are affected.

Generated précis — the sections below are the author's original text.

Description

This Essence looks like a carbonated drink and tastes like Authority. You are granted these boons:

Effects

10
  • You may now invoke a metaphysical field around you that overrides the surrounding physics with real world physical Laws.

  • This field is 10 meters in radius to start with but can grow to cover 160 km. You can control how large or small this field is, even making it smaller than 10 meters.

  • You can also fire spheres of this to hit ranged targets with the same effects.

  • When activated, anything that could not function under real world physics shuts down, except for the bare minimum necessary for a world to exist such as the ground, air, and whatever keeps reality from falling apart so that you don’t end up vanishing the earth, catastrophically exploding, or unraveling things because the world engine runs on love or something instead of quantum particles and atoms.

  • This is like a no magic field except it affects everything that could not exist under our universe's physics and potential metaphysics. Magic technology, super powers, supernatural powers, psychic powers…they all break down when introduced to your field and reality ensues.

  • If you wish to, you can choose not to affect allies that are caught in your field.

  • To keep you from killing yourself with this, you will always know when activating it would cause a power core to explode, a magic fortress to collapse, or powered people to die. In dream or abstract realms it won’t cause those dimensions to cease to exist, simply impose Real Engine physics as if creating a sea of sanity in Wonderland.

  • You are not immune to everything because of this field, if someone throws a big rock at you with magic you need to get out of its way.

  • Similarly not everything you hit with this will be 100% affected. Some technologies and powers may still work, they might be diminished in power or efficiency but a ballistic rifle isn't going to be any less capable of shooting you if it follows real life principles. Divinity might override your field if they're strong enough or not be affected at all, it depends on how you fanwank how this essence works when it encounters gods and spirits and other metaphysics.

  • You may toggle whether your own abilities are affected by your field or not, if you want to just slug some smug wizard in the face as an unpowered person. As a safety feature, should you possess a form that requires exotic physics to live you’ll still have the bare minimum for that. Your other powers might shut down but you won’t end yourself if you're a slime monster or a living cartoon.

Categories
magicsupernaturalsocial
Traits
companionsgodhoodimmunitypsychic powerstechnology
Keywords
elemental powers
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