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Essence of theResource Vault

byEsper

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AI summary

Gives you a vault existing outside existence itself, containing every invention, item, weapon and object in the omniverse, from Infinity Gauntlets and Lantern Rings to Noble Phantasms and SCPs, and it can never be destroyed or altered. You can open it through any storage space or container, subject only to items fitting through the entrance, and it will summon its exit to you if you wander too far inside. The vault is omniscient, omnipresent and meticulously organised, always offering the best item for a situation with informational pamphlets attached, holds infinite copies of everything, gradually develops a personality in response to yours, and can supply items that exist only in imagination.

Generated précis — the sections below are the author's original text.

Effects

19
  • Esper Edition.

  • By consuming this essence, that looks and sounds like grinding rock, you have obtained a vault filled with infinite treasures and wonders.

  • You have access to a vault that contains every single invention, item, weapon, making, concept, and object in the Omniverse: Sacred Gears, the Infinity Gauntlet, Lantern Rings, Holy Relics, the Death Star, Noble Phantasms, SCPs, the Silver Key, the Heart of the Universe, magic potions and scrolls, experiential memories, all of them and more is in your vault.

  • This vault exists beyond and outside of existence, concepts, and dimensions.

  • This vault can never be destroyed, altered, or affected by anything.

  • You can access the vault through any place, space, or object of any size where things are stored and anything you take out must be able to fit through the entrance, no pulling giant mallets out of your back pocket. If you have another inventory system you are limited by what things you can lift yourself, this doesn’t stop you from driving a spaceship out of a space station hanger then storing it in your inventory afterwards you just can’t pull it out through your inventory from the vault.

  • If the entrance of your vault is connected to something that can be closed, like a door, you can shut that door and it will stay connected to the world which will cause the door and its frame to remain intact and up right if an explosion destroys its surroundings, note that people can wander inside when the entry is in this state unless you’re able to lock it in someway. You can request the vault to disconnect from that world and reconnect somewhere else in that universe if necessary.

  • When browsing your vault, if you should get lost or walk so far that you don’t want to journey back you can call for the exit and it will appear before you. All requested items will otherwise appear near the entrance in a designated space.

  • The vault will always give you the best items for any given situation that will never cause you or anyone else harm unless you deliberately request it or misuse the item in question i.e. juggling a pair of swords, eating tide pods, walking while balancing on a ladder, etc.

  • Due to the vault’s nature, it is omniscient and omnipresent and very organised. There is nothing that can escape its notice.

  • While inside you can communicate with the vault with whatever methods you desire such as telepathy or text messages. The vault’s nature will gradually grow in response to your personality the more you interact with it and though it will never hate or kill you it doesn’t have to like you or act as your best friend either.

  • You have infinite amounts of the same items in the vault and all items come with some handy informational pamphlets about its powers, weaknesses, and any effects they could have on you as well as basic instructions on how to use them if they’re more complicated than ‘put the pointy end in the other guy’. Any ‘self-destruct’ or ‘dangerous to the user’ problems will be especially noted with big red warning letters.

  • You can get any kind of item with any effect you desire, even things that only exist in the imagination such as an always sharp blade of scented citrus that never needs maintenance and can repair itself.

  • Any dangerous items will be properly contained so as to not affect you or anyone else in the vault including curses that siren call to victims to wield the item, memetic hazards, or powers that have dangerous exposure effects upon mortals like a Holy blade’s light burning someone standing near it.

  • Similarly any creatures or beings will simply have cardboard cutout displays so you can safely see them until you request them to be present thereby avoiding any ethical problems that would arise from them being contained in stasis somewhere.

  • Non-sapient A.I.s will be available like normal items as they are simply inactive.

  • As these items are connected to the vault, they are receiving infinite energy from it, allowing you to use any items that require energy to their fullest potential and power.

  • Any contaminants entering the vault, i.e. radiation, Chaos Warp energy, zombie viruses, dangerously contagious diseases, etc. that aren’t being used to power a weapon, armor, or other but cling or maliciously target you or anyone else entering will be instantly scrubbed and obliterated without harm. Any cursed items will also be removed and the connection harmlessly severed, so anyone tries to bind you with magic shackles just open the vault and walk in. Similarly if you’re under the effects of an itemless curse or seal a pain free method of removing it will be provided for your use if you want, even for those especially pesky and difficult to remove ones like soul binds, mind control tattoos, brainwashing sex seals, etc. and in such cases where your mind, soul, and emotions are completely taken captive or corrupted to the point where you wouldn’t want or even think of having such a thing removed it will be removed immediately whether you’d desire it or not.

  • No one can ever remove, destroy, hijack, manipulate, or copy your access to your vault nor stop you from opening it with power nullification. It is yours and only yours.

Categories
combatmagicitemssupernaturalmental
Traits
mind controldivine powerillusionsnecromancypsychic powerssystem interfacetechnology
Keywords
cursedivine magicenergy manipulationtelepathyweaponsdestructionplant controlsoul manipulation
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