Essence of theSpirit Guardian
byEsper
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AI summary
Resets your body to its healthiest possible state and makes you the source of a spiritual force that purifies corruption, promotes life across a wide region, holds back Decay and keeps Darkness from souring people's thoughts. You glow with soft blue light trailing harmless embers, and can shape your spirit light into solid constructs and weapons, empower your movements and attacks, enhance your senses, heal, protect and destroy, harming only what you intend. You need no Spirit Tree to sustain you, your energy restores over hours and grows with Energy Cells you find, and acts of kindness from you can free people trapped in Darkness, which can otherwise become physically dangerous.
Generated précis — the sections below are the author's original text.
Description
Tastes like crystalized hope which fills you with light and grants you several boons.
Effects
27Your body is reset to the healthiest it is possible for it to be and never downgrades giving you a more natural physique and beauty.
You become the source of a powerful, spiritual force that purifies corruption, promotes life in a large region of land and for all that live there, prevents Decay from inflicting its blights in nature, and keeps Darkness from embittering the thoughts of others.
You become immune to such corruption though not the corruption involving bribes or vices. That you’ll have to rely on the strength of your own character to deny, but external corruption and decay that tries to seep into your being, whether it be an infection or a force with a driving mind behind it, cannot touch you without being burned away.
You now glow with an inner, soft, blue light and a small trail of floating, light embers follows in your wake which harms nothing. You are not blinded by this light nor does it interfere with your vision and you can also toggle it off if you want.
Though small at first, you are able to manipulate your spirit light to create solid constructs like weapons and spheres, empower your movements and attacks, enhance your senses, protect, heal, and destroy with your power only hurting those or breaking things you intend to. You can eventually learn to create permanent light spheres with specific effects such as ones that drive away Darkness or elements like illusions, even ones that would let you walk up walls while holding them.
You have no trouble chaining your abilities to attack and jump, find new and creative ways to use all your resources to their full potential, or otherwise navigate your environment with gracefulness, you never get dizzy from all the acrobatics you're able to do. You’re very light on your feet, capable of bouncing off of bubbles as large as your body without being swept off balance by the wind. You can even control the direction of your falls and be unharmed from fall damage when landing on your feet. As such, beings that rely on their hearing have a difficult time noticing when you pass by, nor do you have a very noticeable scent, and despite the light you emit it doesn’t make it difficult to hide even from those who can see better in the dark than you. (Ori was able to hide from a pair of owls when they were specifically looking for them. If that’s not an endorsement I’ll eat my hat.)
As you are the source of Spirit Light you do not need a Spirit Tree of your own to sustain you but any energy expended will be restored slowly over a matter of hours. However, your energy pool can be increased when you find Energy Cells. Energy Cells will become naturally occurring in the world for you to grow your own stores.
The spirit light you wield is a light to others trapped in Darkness. The Darkness is as much a state of mind and way of thinking as it is a spiritual entrapment clouding the thoughts. An act of kindness from you can bring clarity and break the person free of their spiritual prison but only if they willingly receive your kindness and don’t reject it.
Darkness can also grow oppressive enough to have a physical presence which can hurt and even kill you. Luckily Spirit Guardians have a technique to drive it back though it uses a lot of energy and doesn’t last forever.
The Decay, by contrast, is a more physical presence that causes ugly, sickly looking purple growths to appear and in a high enough concentration over an area can turn flesh to stone. This state is much harder to reverse even at full power but by creating Light Vessels it can be undone.
When your power grows to that of a fully mature Spirit Tree you can purify whole swathes of land and maintain it so that it doesn’t whither and suffer desertification, create Spirit Guardians and Spirit Hearts and support them, resurrect and heal those who have been maimed, and even rebalance the elements so that the ecosystem can thrive.
Your Spirit Light is highly compatible with other spiritual and light based powers, harmonizing all of them no matter their source.
You can freely take the forms of a Spirit Guardian, a Spirit Heart, or Spirit Tree and switch between them as well as the form you had before drinking this Essence. You can also split the difference between your Spirit Heart and other forms with a mental link between you and it, which will allow you to wander around like Sein and Ori or investigate something while in Spirit Tree form.
A Spirit Heart is what I’m calling whatever Sein and Seir were as it’s better than saying floating spirit guide.
The Light energy within you can never be fully destroyed no matter how hard your enemies try. You are immortal and if your core is shattered or you’re killed you can reform your core or resurrect into one of your other forms. You do not suffer any of the drawbacks of immortality, not even forgetfulness or trouble recalling things, nor do you grow jaded and tired of life, because you are a source of life now.
You have the unique skill to create Spirit Links in places where there are no malicious entities or danger in your immediate vicinity. Spirit Links are special light generating portals that allow you to reform quickly upon death but they only last so long before disappearing and you can only make one at a time. As you grow in skill you’ll be able to heal yourself when you create them. Spirit Links are highly compatible with other portal based powers which can remove the single Spirit Link limit.
You are more sensitive to spiritual things and aware when they are happening around you allowing you to see things the normal human eye cannot. This sense guides you into finding what you need, whether an item or information, letting you know if there is something nearby that is relevant to your journey that others would miss.
You always know when something is wrong with the land even if it is a creeping subtle thing, where its sources of support are; like water feeding a forest, wind circulating the air to bring the rain, and magma warming the soil; and if these things are out of balance.
To rebalance the elements can require going deep into places that are temperately hostile to those with flesh and blood. You're immune to the extremes of temperatures though you’ll still notice 'hotness' and 'freezing' they won't affect you but you can still be burned by coals and fire or frozen in ice. Items you hold receive similar protection from temperatures and acquire a ruggedness against wear and tear or damage in general.
Problems with the land or elements are usually spiritual manifestations (though they can sometimes have a connection to a physical source such as in the case of poison or wide scale destruction) in worlds outside of Nibel and Niwen, but you can force such an environment to manifest physically so you can purify their source more easily. These afflicted places will take on an appearance inspired by the games with puzzles, obstacles, enemies, and maybe even a boss. The Darkness and Decay can also become more malignant, enough to affect the living beings of that world, so be careful. Once purified the area is restored in a short time but may not be completely cleared if an entire region is afflicted the way the Spirit Willow’s death affected Niwen, clearing the largest blight will heal the land fully.
The land has its own memory it keeps that you can tap into as a form of post cognition, especially strong even recent events or those related to understanding those events will be clear as crystal in your mind which can include how the land became broken or the history of those that lived there. Smaller histories may only appear as phantoms to you.
You know how to refine Spirit Shards to gain supplemental abilities and can find these shards in the corrupted regions of the world. There are ten slots within your being you can place them in to gain from their effects.
You can store all items you can hold into an energy state within your being and call them back out of the aether as easily as breathing. This storage has infinite capacity and you can tell one item from another while hardly having to think about it, all items are in stasis when stored. You cannot use the energy in this storage without sacrificing the items nor with this Essence alone.
You’ll find a very nice mystical feather in your storage already, your choice of color. It can resize to fit the one holding it, is useful to create gusts of air, and can allow a person with a passenger or baggage to glide or ride updrafts of air no matter how heavy they are and still carry them as far as the feather could get you with one. The feather will return to you if lost or stolen and if it's destroyed you'll end up conveniently finding a new one.
You are able to see wind effects and attacks more easily to help you spot updrafts and make better use of your feather.
Finally, you gain knowledge of how to build technology that harnesses Spirit Light and become very efficient and capable of locating materials you need to create it. You’ll also receive a crate of Gorleck Ore, that refills every 2 weeks, to craft Spirit Wells which can heal and teleport spiritual beings from one well to another. Plans will be included to create a well that can connect to existing teleportation networks in other universes.
You may choose to be placed in the world of Ori and the Blind Forest/Will of the Wisps if you desire.
- Categories
- magicsupernaturalspiritualutilitycombat
- Traits
- craftingimmortalityimmunityportalsresurrectionteleportationdimensional travelillusions
- Keywords
- cursesuperhuman agilitysuperhuman strengthtechnologytelepathysoul manipulationlightelemental powerscreationdarknessdamagehealing