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Essence of theWarhammer God

byFearlessAspect_387

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AI summary

Lets you choose a single concept or emotion from the human condition — Hate, Change, Decay, Excess or another — to embody as your Domain, from which you draw a trickle of power that grows with worship, raising your strength as both warrior and mage. You can spend that energy to create Daemons of your own design, stronger in proportion to your investment and weakenable at will, or to bless and mutate mortals into alignment with your worldview, eventually granting them daemonhood. As a being of Chaos you are not destroyed when your physical shell is slain — merely banished back to Chaos, where you wait in a realm of your own creation that grows with your power.

Generated précis — the sections below are the author's original text.

Effects

5
  • Choose a single concept or emotion that is experienced as a part of the human condition, Hate, Change, Decay, or Excess being the obvious examples. You now embody this Domain and will gain a tiny trickle of energy whenever any being in the universe you dwell in experiences it. You gain a much larger jolt of energy from the direct worship of yourself as a individual.

  • The more of this energy you have within you the greater your personal power, both as a warrior and a mage, though naturally you can improve further with training.

  • You may choose to expend the energy you gain from Worship and your Domain to create Daemons of your own design, the greater your initial investment the stronger the Daemon, you may weaken any of your Daemons to empower yourself or their fellows at will.

  • You may also choose to expend your energy to bless or mutate Mortals which will corrupt them bringing them more in line with you and your world view, with effort you can even grant these Mortals Daemonhood.

  • As a being of Chaos, you are not destroyed when your physical shell is slain, you will merely be banished back to Chaos where you can pass the time in a realm of your own creation that grows in proportion to your power.

Categories
combatcreationutility
Traits
cultivation
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