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Essence ofStories Cancellation

byGafgarion

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AI summary

Gives you a pocket-dimension library holding every story that ended badly, staffed by loyal golems, where reading a book to its Bad End unlocks a portal into that story before the disaster, and finished stories can be assembled into a multiverse of your own with hub worlds. It also heals every condition and deformity, rejuvenates you to any age with a free body remodel, grants endless willpower — determined enough to kill yourself four thousand times over — undulled empathy, extreme resistance to pain and suffering without numbness, and immunity to disease, curses and harmful manipulation. You become a Hunter with aura and freely designed skills, starting at D rank with six slots, able to learn any power system from the stories you enter at a potency scaling with your rank, which grows without limit.

Generated précis — the sections below are the author's original text.

Description

This Essence looks clean and smells like fresh paper. It confers the following attributes to those who drink it:

Effects

19
  • You can freely travel to and away from a pocket dimension that contains the library of all knowledge, a place full of books containing all stories who have a "Bad End", ranging from unsatisfying, abrupt or just lukewarm conclusions. Include every story that you know, even fanfictions from every setting.

  • The library is populated by golems, weird butler and maid golems that help with any domestic tasks and are eternally and unbreakably loyal to you.

  • By picking up a book, you can read the full story from beginning to Bad End to learn details, once you finish reading you unlock the ability to open a portal to the story at a time before the "Cancellation". After you enter you will be locked in that world until you complete the mission of bringing about a better ending. If You succeed you can permanently create a portal between your world and the story or the story and the library.

  • By adding finished stories together you can create your own multiverse. You can create one or several "hub worlds" connecting several worlds, different genres or parallel worlds of the same story, you are free to create any connections with worlds once you complete them.

  • You get a complete heal of any harmful conditions and/or deformities, rejuvenation to a age of your choosing and can remodel your body in any way you wish one time after you drink this Essence.

  • Your willpower is endless, determined enough to go through with killing yourself more than 4000 times. Your capacity for empathy will never lose its sharpness, if you wish it so you will be able to perfectly understand other's pain and suffering.

  • Your resistance to pain and suffering are also increased to the highest levels without making you numb or insensitive. You also become immune to any disease, curses and harmful manipulations on your body, soul or mind. None of your powers can be stolen, copied or suppressed.

  • You become a Hunter, a person with abilities above the common person, capable of aura and developing skills. You also receive an Alias that you would like or just "Master of the Library". You start at D rank with endless potential for improvement.

  • You can learn all power systems from stories you enter (Magic, Nen, Ki, Senjutsu, Youki etc), with the potential based on your hunter rank, C being an average user of the power system and A being the most powerful. S rank and above being the outliers and monsters of talent.

  • Aura is the power of your lifeforce, which can be manipulated to realize effects based on imagination. Skills are special abilities generated based on your feats or desire: Teleportation, Lie Detection, Biokinesis fueled by money, Necromancy, Crafting Support etc.

  • At D rank you have 6 skill slots, which you can freely design based on your personality and experiences, except that they can't be initially on the level of EX rank skills. Your skills can be further evolved depending on your experiences (by facing difficulties or just being enlightened after special circumstances with the use of your abilities).

  • As your existence keeps getting refined (as you level up), your rank, number of skill slots, strength of your soul and all your attributes will keep increasing with no limit.

  • You can awaken the potential of being a hunter for anyone you are touching. Their initial rank depends on their current level of prowess, with the potential to reach your level if they are weaker than you. You can revoke this awakening any time you wish.

  • Optionally, you start with a unique EX skill that combines and strengthen the effects of "Returner's Clockwork Watch" and "I Want to Become Just Like You": "The Returner's Desire".

  • Regression: Return 24 hours prior to death or activation. Memories and abilities are preserved even after returning. Activates automatically upon death or upon manual activation. You can choose to regress any time less than 24 hours.

  • Trauma Penalty: Between regressions, you can choose to experience the trauma of any enemy who ever killed you, this trauma can be strengthened or weakened beforehand and afterwards, your ego will be fully restored and strengthened, no matter how mind breaking the experience is.

  • Copy: Copy one of the skills of any being who ever killed you and make it your own. Basically you add the skills of your killers to a repository and access it to write one into your slots every time you regress. You can replace and recover skills previously copied without limitation.

  • Optionally, you receive the power to summon a character window only you can see, this window shows: Preferred Genres, Disliked Genres, Preferred Characters, Disliked Characters, Preferred Plots, Disliked Plots and separated window with a display for their level of favorability for you, name and current thoughts.

  • Optionally, you receive the power to summon a window showing the map of your current region, identifying landmarks and the location of allied, neutral and enemy units (color coded).

Categories
knowledgeutilitycraftingsocialsupernatural
Traits
dimensional travelportalsskill masterysummoningsystem interfaceimmunitymagic
Keywords
curseemotional controlgrowth potentialleadershipnecromancypocket dimensionspace manipulationsuperhuman strengthteleportationwealthwritingauthority
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