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Essence ofClone Madness

byGroWLiTHeTR

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AI summary

Lets you create clones of yourself instantly and effortlessly, with your true self being the hive mind spanning all of them — every clone's mind, body and soul is you, under complete control. Damaged clones can be healed, though creating a new one and dismissing the old is faster, and because benefits are shared across the hive, holding enough clones stops your ageing or reverses it to your prime. Clones are effectively immortal and tireless so long as some rest, your soul-cloning grants rising resistance to magic of every kind as their number grows, your clothes copy across (magical items weakened, complex machinery unreliable), and training eventually lets you create clones at a distance, on a delay, or in other places entirely.

Generated précis — the sections below are the author's original text.

Description

By drinking this blurry Essence, you gain the power to create clones of yourself.

Effects

10
  • You can make clones of yourself, the clones form instantly and require no effort to form or maintain. Their bodies comes into existence in a blink, regardless of how fast the observer might be.

  • Your true form is actually the hive mind between your clones. The minds, the bodies, and the souls of each of your clones are your true self, and you have complete control over each clone down to their subconscious movements. As long as you have multiple clones, and one isn't feeling pain, you can ignore the agony of any clone. As long as one clone is breathing, the other clones do not need to breath. As long as one clone has worked out one muscle group, your body will 'update' to the best condition you had. If a clone gains something, then the hive gains something.

  • This can be used to heal your clones but is slower than simply creating a new clone and dismissing the damaged one, however the 'regeneration'(more like 'overwrite') also offers you the benefit of your clones being pretty much unkillable. The only way to kill them is to either destroy or scramble their brain, thus lower your connection/control to the specific clone, or kill the clone quick.

  • Also, due to the beneficial things gained by the clones being shared between the hive, once you have a certain amount of clones out you will stop aging past your prime, or age backwards to your prime. A single cell in a single clone might split just right to offer more benefits, thus the entirety of the hive will copy the better cell and become a cell younger, and repeat enough times you'll reach peak of humanity, not just your prime.

  • The only exception to your absolute control is when the clones enter into areas with differing time rates. When that happens the clones in different time rates will create a 'local hub', it is still you, but a bit distanced, when that happens the gains and memories between the clone groups will require for a clone to act as the meeting point, meditating or to sleeping to equalize the two groups. If the memory dump is too large more clones might be needed.

  • It is possible to dismiss clones, even when they've died.

  • To clarify, clones are more or less like immortal regenerating zombies with unending stamina as long as a few clones are set aside to rest and maintain their perfect condition. The only way to end them is to attack the brain or killing them instantly.

  • Due to the power also cloning your soul, the more clones you have out and about the more resistant you get towards magic of all kinds. Whether that be mind control or mind reading. Whether that be voodoo magic trying to slash every clone through sympathetic connection between your clones or just a curse in general, it will act as if it hit a steel barrier rather than flesh and penetrating easily. If the ability in question is powerful enough and you do not have enough clones out, then the power will work as the attacker intended, so it is safer to create an army of clones rather than staying as a single person.

  • Your clothes clones with you, but if they are magical their power will lower, and if they are complex machinery then there is a chance of their internal parts not getting copied right and thus breaking. Anything clockwork is okay, but anything with circuits has a chance of getting affected.

  • After training your power keeping a large population of clones active you'll learn certain tricks with your clones, like creating them at a distance, delaying their creations, and creating clones in other timelines. After enough time and clones training, you'll learn how to create clones in further and further alternate worlds, eventually reaching worlds eerily similar to what you'd considered fictional.

Categories
transformationsupernaturalcombatmagicutility
Traits
cloningeternal youthregenerationimmortalitymind controlnecromancysuperhuman physique
Keywords
cursesuperhuman strengthtechnologytelepathytime manipulationcreationdamagememory manipulationsoul manipulation
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