Essence ofGantz
byGroWLiTHeTR
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AI summary
Drops you into your own Gantz room — an empty flat containing the black sphere — whose teleportation restores anyone who passes through it to full health and cleanliness. The ball regularly generates alien-hunting missions, pulling 'players' out of near-death situations such as crashes and suicides to serve as your fellow hunters, and points earned on those missions buy personal modifications derived from the aliens you have hunted, skills known by previous players, and better hunting equipment. Your gear starts basic with a biker suit and a simple weapon and improves from there, and you gain the survivor's instinct and intuition to dodge attacks by reading subtle muscle twitches and sense trouble before it lands.
Generated précis — the sections below are the author's original text.
Description
A pitch black vial holding what seems to be a fizzy drink, it tastes like adrenaline and survival.
Effects
7Gantz Room: The moment you drink the Essence, you find yourself in a small empty apartment flat with a big black sphere in the middle of what would be the living room. This flat is yours, there are no legal deeds to your name or anything, but you can use it as you please, even receive mail from people here. It has all the amenities of a normal room such as electricity and water, but besides that it is empty and far away from the city center. As long as you are in the apartment building you are safe, local authorities will forget your existence the moment you step inside, magic or psychic abilities that look through everyone's minds will stop working, and even people you let in that try to harm you will find themselves frozen in place a moment before delivering the blow. Your new home is your safe heaven. People you do not want to be there will feel an intense desire to leave. Optionally, this room can be in any fictional world you wish.
Gantz Teleportation: The ball has the ability to teleport people and objects, this teleportation reverts people back to full health each time they experience it, cleaning them of any dirt, taking care of any debilitating injuries such as torn muscle, missing limbs, or even death.
Gantz Missions: There are aliens in the city and this black ball does not like that. Regularly it will create missions, pulling people it calls ‘players’ from near death situations like car crashes or suicides and put them in a location near that week’s alien target. The mission? It is to exterminate the invader. The more aliens one kills the more points they will earn at the end of the mission, however unlike you the players receives no points if they die during the missions, or get resurrected at the end of the mission. The aliens will be rather generic, such as zombies or those based on local folk tales. The difficulty level will be random, sometimes there might be secret aliens or conditions, sometimes not, but Gantz will try to balance things by pulling enough players to match the mission's difficulty level. If a player leaves the mission area they will hear a beeping noise, if they keep on going then their head will explode.
Gantz’s Players: Before each mission Gantz will pull people from near death situations such as car crashes, explosions, suicides, and more. The people pulled will tend to match certain archetype, such as nerd or thug or badass, it is random so you can’t know who will be pulled next but over time a glance will be enough to identify what kind of character the newest player has. Also them surviving and disappearing from their seemingly unavoidable deaths, such as a man in prison being pulled, will cause much less trouble than it should.
Gantz Shop: The points earned through the missions can be used to buy personal modifications based on the aliens hunted so far, buy skills according to what the previous players knew, improve the hunting equipment, exchanged for money or goods, resurrect past players, buy themselves out of player status(thus no more getting pulled into missions), and more. You have additional options on the shop that lets you improve other things such as the flat or the apartment, change how Gantz operates(making it have a preference for pulling players of a certain age group or gender), and in general change anything and everything you wish, even, if you have the points for it, give dimensional travel to Gantz’s ability to teleport.
Gantz Equipment: Due to the violence expected during the missions, you and the players will receive basic equipment to make your hunts easier. At first the equipment will be basic like a biker suit and a baseball bat, but you have the ability to improve the basic gear through spending points, or spend your points on personal equipment. Personal equipment brought in from outside will replenish its ammo or fuel at the end of the mission.
Survivor Hero: Instinct and intuition, the two key traits of a survivor, and now you have those in spades. You can dodge attacks by instinct from noticing subtle muscle twitches of the attacker, intuit a plan on the run from a giant terrifying monster determined to kill you, and much more importantly, laugh in the face of danger because of the adrenaline high. You are also incredibly lucky, never dying to bad luck or unseen strikes, you always have a fighting chance, regardless of the opponents in front of you.
- Categories
- utilitycombatsupernaturalmagicitems
- Traits
- teleportationresurrectionsuperhuman physiquecraftingdimensional travelgender changenecromancy
- Keywords
- superhuman strengthangelpsychic powerswealthgame mechanicsauthoritydamageluck manipulationvehicles