Essence of theEquipment
byGroWLiTHeTR
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AI summary
Gives you five metaphysical equipment slots — Gun for ranged weapons of any kind including a wizard's staff, Melee for anything you can swing, Clothes for any worn item from armour to a backpack, Vehicle for anything you steer or own, and Tech for anything handheld from a smartphone to an omnitool — each optionally filled with one mundane item of your choosing. Anything in a slot can be summoned instantly to your side or dismissed to a designated storage, and absorbed items must be assimilated over a period scaling with their mass and the slot's accumulated total. Summoned equipment vanishes from wherever it was, even in pieces or behind almighty-grade locks, cannot be traced afterwards, and if an assimilated item had a consciousness, how that resolves — dormancy, amalgamation or something stranger — is up to you.
Generated précis — the sections below are the author's original text.
Description
By drinking this Essence, you feel five slots forming on you in a metaphysical way.
Effects
12The Gun (Slot 1): This slot is for your ranged weapon. It can be a pistol, flamethrower, throwable objects like a rock, grenade, bow and arrow, a blow dart, or even a wizard staff. As long as you are capable of lifting and using it (safety lock has to be unlocked, or you need to have magic capable of activating it) then you only need to touch the item and will the slot to absorb then the item will be absorbed. You can use this to disarm your enemies. The ammunition will replenish with each summon.
The Melee (Slot 2): This slot is for your melee weapon. It can be a crowbar, wrench, screwdriver, fork, other objects to bash people's face in like a rock, the sword, or a spear. As long as you can use the item to bash, stab, or slash at people then it is an acceptable target for the melee slot. You only need to touch the item and it will be absorbed into the slot where it can begin getting assimilated.
The Clothes (Slot 3): This slot is for your clothing in general. It can be a jacket, a blazer, a firefighter uniform, suit of armor, diver gear, bullet proof vest, astronaut suit, backpack, fur suit, or even ankle weights. As long as you can wear it and still move, then you can assimilate it. Once assimilated you can mix and match all the traits your assimilated clothes have, such as instantly changing the colors of your clothes, making them smell like roses if you assimilated a rose tiara before, combining their durability to tearing, or their mass to make even the flimsiest of night gown into the toughest bulletproof vest. This slot also has the added option to assimilating the generated excess heat so you can be chill in the summer and sufficiently heated in the winter.
The Vehicle (Slot 4): This slot is for your vehicle. It can be a car, a motorbike, a skate board, or even a planet ship. As long as you grasp the steering wheel or own it then your vehicle slot will absorb and then start assimilating it. Once a vehicle is assimilated you can summon it or mix and match the various things your assimilated vehicles had to form your ultimate vehicle. As it is more conceptual than logical you can put all the combined mass of your absorbed vehicles into one human hamster ball to experience what Juggernaut feels like when running. Or you can have your trusty horse suddenly spout a tank canon from its mouth. The gas and ammunition will replenish according to the amount of mass your vehicle slot has absorbed but in general assume the first car you assimilated will only need to be resupplied once a day if you ride it nonstop at full speed.
The Tech (Slot 5): This slot is for your tech. It can be your smartphone, your laptop, your tablet, your goggle watch, your VR headset, your sonic screwdriver, or your omnitool. As long as it is handheld and sufficiently advanced then it is fair game. This slot also has the added benefit of smoothing out all the technical issues of your tech, this includes needing to pay for any service(like food delivery or internet connection), compatibility issues, restricted access to anything, viruses, tracking, ads, or anything else of similar nature. As you use it the item will tailor itself to your desires, such as a site you regularly open gaining dark mode when it didn't have that before, or suggesting the correct result on your google searches, or automatically playing mood appropriate music through its connections.
Optionally, you can fill the slots with one mundane item of your choice. This can be something generic like 'most advanced RV in the world' or specific like 'a Nokia 3310 with black cover'.
The slots are for equipment that can be useful in your life. Any equipment from the slots can be summoned to your side instantly or, if available, dismissed to a designated place dedicated for them, like a garage for the vehicle or a wardrobe for the clothes. If broken or damaged the equipment will repair itself, the longest this will take is 24 hours but if the damage is smaller than the total mass of the equipment assimilated to the slot then it will be faster, meaning getting a flat tire on your bicycle won't take long to repair if your vehicle slot had assimilated an RV before.
When an item is absorbed (which is done instantly) it needs to be 'assimilated' and the time for this changes depending on the amount of mass the item has and the total mass your slot has assimilated, if you absorb the Death Star while only having a boat assimilated then it will take centuries to assimilate the former. You also have the option to assimilate directly without absorbing the equipment, such as in the case of renting a suit or driving a friend's bike and needing to return it later, you can do this as well however direct assimilation takes 10 times longer than normal.
Once the equipment is summoned they will disappear from their previous location, even if in pieces or behind Almighty-level powerful locks, nor can they be traced to their new location through magic or more esoteric abilities like dimensional lordship, the only exception to this are things that should stay existing like the food from the fridge of your RV if you ate them. It wouldn't make sense for your own ability to harm you in anyway.
If one of the items assimilated had a consciousness then it is up to you how that works out, maybe they go dormant when not in use, maybe they merge together into an amalgamation, or maybe your tech slot has a video game and now they become locked in it in a virtual reality situation, or something entirely different, up to you.
The slots also has a mental notice dial that you can turn to prevent others from paying attention to them, this is mainly to prevent parking fees, sticking out unintentionally by wearing too expensive clothes in a poor neighborhood, or anyone questioning you about your driver's ID. While you can abuse this to get into theaters for free by wearing construction crew outfit and carrying a ladder, it isn't absolute. If seen wearing a bomb vest then people will panic if they realize the bombs are real. These dials are there to protect you from legal problems or problems like a super powerful being looking for your equipment, as long as you don't get caught red handed or point your rocket launcher around at people then you are fine, and even then, as long as you don't fire your weapon, then the most you'll get is a fine for scaring people.
The moment you summon your equipment to you all the unwanted alteration will be removed. This includes search history if someone wishes to check it, any planted tracking devices, broken parts, or the spent ammunition.
- Categories
- itemsmagictechnologycombatsummoning
- Traits
- companionscraftingdurability
- Keywords
- vehiclesweaponsdamagedarknesssustenance