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Essence ofWalter C. Dornez

byGroWLiTHeTR

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AI summary

Raises your body to the peak of human potential across speed, reflexes and strength, enough to overpower any Olympian in their own event, and grants supernatural talent with threads, ropes and wires — mending a ruined uniform with a touch, or binding people inescapably. You are also a genuinely superb butler capable of cleaning and feeding an army single-handed while still finding time to fight, and a combat tinkerer with a genius for personalised armaments and countering supernatural threats. Nobody suspects the butler, so people consistently overlook you when it suits you, and you may send your CV anywhere at all — other realities, timelines and worlds — to secure a meeting.

Generated précis — the sections below are the author's original text.

Description

By drinking this Essence, you gain the talents and abilities of Hellsing's legendary butler Walter C. Dornez, also known as the Angel of Death.

Effects

7
  • Butler From Hell(sing): Your body improves to the peak of humanity's potential in all parameters, your speed, reflexes, and strength can overpower any Olympian athlete in their field. Not only that you also gain minor regeneration that lets you return to top form after a night's sleep, and the ability to age backwards or forwards, though even if you look like an old man or a young boy your combat capabilities will stay at their peak.

  • The Spider: You have supernatural talent in manipulating threads, ropes, and wires. From a destroyed uniform stitching itself back to perfect form with a touch, to binding people in inescapable bandages and ropes, to molecule thin wires waving through flesh and bone to cleave through your enemies. You will not get rope burn, nor will your targets if that isn't your intention. You will never get trapped in webs, they will slide off of you like air. And your wires will not cut you, they somehow slide through you harmlessly. The geometry of your webs' movement will never confuse you, they just makes sense to you in a way nothing else does, letting you move in four dimensions by pulling your body with them, stand upside down by holding onto the roof, and calculate the direction of bullets to move your wires in their path to avoid getting shot. If you encounter any skill or magic that utilizes similar things you will have a supernatural advantage at learning them, either by shifting your inner energies into the needed magic, or somehow gaining access to the magic otherwise.

  • One Hell Of A Butler: Walter, at his core, was a damn good butler. He could clean up a mansion filled with an army by himself, feed that army by himself, and still have time to kick ass in the name of his mistress. Now you also share that capability, his talent at butlery, and the abilities and skills he displayed as Sir Integra Fairbrook Wingate Hellsing's butler are now yours. From how to pour tea to cooking like a Michelin Star Chef, to taking out the trash, both literally and figuratively. Also as you serve your chosen master you'll find you talents, skills, and capabilities all rising in accordance with your chosen master's needs. If your master needs you to also look after their accounts, then you'll soon become the best goddamn accountant on top of everything else you already are, because you are one Hell(sing) of a butler.

  • Combat Tinkerer: You are good at more than just butlery and kicking supernatural asses, you are also a genius in the area of personalized armaments, combat support, and countering supernatural capabilities. Whether that be designing the perfect grip in a pistol for a chosen person, reforging a tank cannon into rapid fire rifles for home defense purposes, or putting far more force than should be possible into each shot of an elephant killer gun. You are a tinkerer, inspiration strikes you from time to time, and especially when you try to think of a way to improve the combat capabilities of your allies. You also know quite well how to bobby trap your creations, blackbox them, and have a tendency to never get hurt by them, even if you accidentally pull the pin of a grenade you designed you'll wall out of the center of the blast zone without a scratch.

  • The Butler Done It: No one suspects the butler until the last moment, and similarly people have a tendency to overlook you when it would be beneficial to you. Plotting your coworker's downfall? Can't be you. Trying to pass through guards undetected? Now's the perfect time for a toilet break. Someone's threatening your chosen master? Were you always that tall and dangerous looking? It isn't just luck and fate that helps you avoid detection, it is your gait, your capability for misdirection and deception. You are the perfect assassin anyone can ask for.

  • The CV: You have the option to send your CV to anywhere, even to other realities, different timelines, and worlds. After the people at the location evaluate your CV before calling you for a meeting you'll be able to teleport to the designated location with the barest requirements needed to live there. With the local papers and memories of a local background that is equivalent to your original experience, temporary gills if it is underwater, magic is if it a magical world, and different species if needed. Crossing a certain threshold away from the meeting location will teleport you back to where you were, but getting hired will allow you to break the threshold, becoming part of that world.

  • "A butler's duty… is to make the impossible look effortless."

Categories
combatsupernaturalmagicutilitycrafting
Traits
skill masteryteleportationcompanionsdimensional travelenhanced intelligenceeternal youthregeneration
Keywords
demonangelintelligencestealthsuperhuman agilitytime manipulationcombat skillarmyart and musicbase of operationsfirefood and drinkprobability manipulation
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