Essence of theDeterrence Fleet
byItmauve
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AI summary
Makes you the Commonwealth's Deterrence Fleet, a system giving one person the capability of an entire war fleet, starting with advanced cybernetics: effectively limitless memory with indefinite suppression, mental protection, negligible senescence, enhanced organs, indefinite vacuum operation and an immune system that holds off the worst threats. Cognitive enhancement lets you process hundreds of times the sensory data with many parallel lines of thought and reaction times measured in tiny fractions of a second, while drive functions move you at good fractions of c without relativistic consequences and FTL at millions of times light speed. Defensive functions let you fly through a star unharmed and shrug off nuclear weapons while also protecting your mind, offensive functions include directed-energy emanations that melt kilometre-scale warships yet are precise enough to dissect one selectively, sensors see light-years in FTL and defeat most invisibility, and further modular functions can be swapped out during any calm moment to preserve your mental bandwidth.
Generated précis — the sections below are the author's original text.
Description
This Essence tastes like “quantum” - nothing, and you can’t taste anything else for a while afterwords. It’s clear, with white, fluffy strands of something in it.
Effects
14You have been made into the Commonwealth’s “Deterrence Fleet,” a system designed to give a single person the capability of an entire war fleet.
You receive advanced Commonwealth cybernetics.
These include mental enhancements, mainly memory enhancements that effectively allow you limitless memory, as well as the ability to suppress memories indefinitely. The cybernetics also provide protection against mental attacks and general mental disorders.
Enhancements to the body include implementation of negligible senescence, general organ enhancement, the ability to operate indefinitely in a vacuum, and an immune system capable of holding off the most virulent of plagues, even if enhanced via nanotechnology or other methods.
The fleet functionality comes from what are effectively self-powering energy-field cybernetics, called “functions.” The baseline parts include a suite intended to always be useful to the Fleet.
Cognitive enhancements allow your mind to process hundreds of times the sensory data, as well as react and think much faster, and with more lines of thought. You have a reaction time measured in nanoseconds, and you can process information, think, and plan before most people have even had signals from their eyes reach their visual cortices.
Drive functions allow for moving around realspace at decent fractions of c, without worrying about the effects of relativity. You can use other drive functions to travel through FTL at millions of times the speed of light.
Defensive functions not only allow you to withstand physical attacks, such that you could fly through a star without harm or ignore nuclear weaponry, but also include functions designed to protect the quantum field state in and around you. This protects from esoteric attacks.
Standard offensive functions include directed-energy emanations powerful enough to quickly melt kilometer-scale warships while being precise enough that you can chop up said warship while making sure none of the crew are harmed from your beams.
A basic suite of sensory functions are included, allowing you to see in FTL for light-years around, detect most forms of invisibility, and analyze the world around you.
More functions of the Fleet are given by other modular functions that can be easily swapped out when you have a moment of calm to do so. Doing so allows you to keep your mental bandwidth for the functions needed in a given situation.
These range from weapon functions designed to cause apocalyptic destruction through various methods, to fabrication functions that cause things like nanotech hacking clusters or anti-warship missiles to spontaneously manifest out of nothing, to mental annex functions that work as EWAR systems.
Field manipulation functions can hide you from sensors, manipulate the effective laws of physics, shut down an enemy’s own esoteric tricks, rip warships from FTL, and more besides.
You understand how to develop new functions, and given a day or so can construct a specialized function for a specific purpose.
- Categories
- combatutilitytechnologymagicmental
- Traits
- system interfacecompanionscraftingflightillusionsimmunitystealth
- Keywords
- emotional controlarmydamagememory manipulationlight