Essence of theSlave Retinue
byJosnacio
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AI summary
Lets you 'capture' beings in several ways — a confession of love, a sworn oath, submission, a spared enemy, or freely given consent — and even by touching a corpse, bones or ashes, which revives the person in their prime. Captured subjects receive individually toggleable mental effects: Enforced Loyalty, the only one active by default, which is fiat-backed and makes betrayal impossible; Attraction, giving romantic, sexual and affectionate feelings toward you, on by default where such feelings already exist; and Pavlov, making them feel good when they serve your interests and bad when they do not, intensified by obedience and praise — all concealable, in which case the subject rationalises their own choices. Physical effects let you reshape their body within their species' bounds including sensitivity, heal anything wrong with them even innate species weaknesses such as a Kryptonian's vulnerability to red suns and Kryptonite, raise them to their species' apex and make their potential unlimited, with further metaphysical effects likewise available and individually switchable.
Generated précis — the sections below are the author's original text.
Description
By drinking this Essence that tastes like lemonade, you gain the following perks:
Effects
27You gain the ability to 'capture' beings.
This can be made in several ways: Someone confessing their love, someone swearing loyalty, the target submitting, sparing an enemy, or someone giving their consent to having these effects put upon them.
You can also capture someone by touching their corpse. This will revive them in their prime. This works even in things like bones, or ashes.
Those captured will have several mental effects applied to them. Any or none can be activated or deactivated by default:
Enforced Loyalty: The subject will be unable to betray you, or act against your will. This is fiat-backed, and can't be bypassed. This is the only effect activated by default. This will also allow your Retinue to flawlessly work with each other.
Attraction: The subject will be attracted to you, having romantic and/or sexual feelings, as well as affection towards you. This will be activated by default in the case similar feelings are already present, making these effects unbreakable as long as they are activated.
Pavlov: They will feel good whenever they work in your benefit. If Enforced Loyalty is deactivated, they will feel bad whenever they work against it.
They will feel good to a higher degree if they follow orders, or if you praise them.
These effects can be hidden if you want. The target will rationalize their choices in this case.
Those captured will have several physical effects applied to them. Any or none can be activated or deactivated by default:
You freely change their body within the confines of their species at will. This includes even things like sensitivity, or similar.
You can heal them of just about any issue they have, even if these issues are something innate to their species. For example, you could remove the weakness of a Kryptonian to a Red Sun and Kryptonite.
Their potential becomes unlimited.
You can bring them to the apex of what is possible to their species. This doesn't scale with their unlimited potential, only bringing them to their previous limit.
Those captured will have several metaphysical effects applied to them. Any or none can be activated or deactivated by default:
They can attune to any world they find themselves in. This allows them to gain the physical potential of the locals, as well as gaining access to any power systems there.
Any power that depends on an outside source will be internalized and will be able to grow. They can still connect to the source if they feel like, but they will not need it.
They will lose non-physical weaknesses to their species. Angels will not need to fear their fall, Vampires will need not to ask for permission to enter a house, and Fae will not need to count grains.
Anyone captured will have the following boons:
10x Talent Multiplier: Everyone will be ten times more talented all-around than before.
10x Energy Multiplier: All supernatural energies are multiplied ten times.
100x Experience Multiplier: Everyone will gain experience a hundred times faster than before. This counts both to learning, and systems that use any kind of EXP.
Blank: Immunity to being perceived by any means that doesn't exist (or isn't known knowledge) in our Prime Earth.
Mind Defense: Immunity to mental manipulation of any kind, and immunity to anything that might take information from the mind.
Optionally, you might affect yourself with any effect here.
You gain between 5-15% (the stronger the target is compared to you, the less your power will increase) of the power of any member of your Retinue added to yours. This will not weaken them in any way.
You can release anyone from your Retinue at any time with just a thought. You can't be made to release someone against your will.
- Categories
- socialsupernaturalsurvivalutilityknowledge
- Traits
- immunityskill masterydurabilityresurrectionstealth
- Keywords
- leadershipangelmental protectionromance