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Essence of theRevenant

byLegion1771

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AI summary

Makes you an undying monster that exists only to kill: ageless, needing no food, drink or sleep, utterly tireless, strong enough to throw cars and tear steel like putty, fast enough that a sprint resembles teleportation, so durable and pain-free that only destroying your head or reducing you to paste can kill you — and even that is not final, since you resurrect from any death after a recovery period of at least three days, with lesser damage regenerating in seconds to minutes. Your senses are more animal than human, letting you track prey through adverse conditions and hear their frightened hearts, and though you have no formal training your lethal instincts let you find any creature's weaknesses and improvise deadly use of anything at hand. Your murderous nature gives your attacks an all-killing potency that pierces supernatural defences, leaves wounds that resist healing and permanently kills, while that same will fortifies your mind against intrusion and makes supernatural effects far harder to land on you; you are also superb at stalking unnoticed, and can deaden your heart at will to whatever degree you choose, suppressing empathy, guilt and compassion.

Generated précis — the sections below are the author's original text.

Description

By drinking this essence you will receive a number of boons.

Effects

14
  • You have become an undying monster that exists only to kill.

  • You no longer age, nor do you need to eat, drink or sleep. You are utterly indefatigable and can keep moving forever.

  • You are strong enough to toss cars, tear steel like putty and reduce the heads of men to pulp with a good stomp or squeeze.

  • You are faster than cars in a dead sprint and can move quick enough to resemble teleportation at a dead sprint. You can also swim effortlessly and at great speed.

  • Your durability is incredible, allowing you to survive absolutely monstrous amounts of damage and trauma, while your reaction to pain is non-existent. Your head needs to be destroyed or your body reduced to a chunky paste for you to actually die, which would likely require explosives or incredibly large amounts of high-caliber bullets to die.

  • What damage that doesn't kill you will rapidly regenerate, healing minor damage in seconds and vanishing brutal wounds in minutes.

  • But death is not the end for you. Your existence is imperishable and nothing can keep you down forever, allowing you to recover from any level of damage and resurrect after your death. You can choose how long it takes you to recover from a minimum of three days up to a year or longer.

  • Your senses are sharpened to a point more animal than man, allowing you to track your prey through adverse conditions and hear their terrified hearts in their hiding places.

  • While you have no true combat skill from this, you do have absolutely lethal instincts and brutal ferocity on your side. You can instinctively find weaknesses in your prey and know exactly how to use anything you come across to exploit those weaknesses to lethal effect. A martial artist might be more skilled in combat than you, but if you get your hands around his throat then his death is guaranteed.

  • Indeed, your violent and murderous nature grants your attacks a sort of all-killing potency. Your strikes seem to pierce through supernatural powers and defences, leave behind wounds that simply refuse to heal without great effort and those that you kill will stay dead.

  • The murderous will that suffuses your attacks also protects you, making your mind a fortress that cannot be accessed or altered while making it orders of magnitude more difficult to affect you with supernatural abilities ranging from telekinesis to stranger esoteric powers.

  • You are incredibly talented at stealth and stalking your prey without their notice, ghosting them from a distance or even from right behind them. You can slip through defences and observations easily, avoid notice effortlessly and even the effects of your actions seem to go without notice as if by magic when you want them to. Your target's screams can be oddly muffled, the sound of you smashing through a window won't travel and even your powerful footsteps can be silent when you wish.

  • At will you may deaden your heart, suppressing things like empathy, compassion, guilt and other emotions that would stay your hand. You may choose to what degree this takes effect and may deactivate it whenever you would wish it to do so.

  • You can choose to have a mask and weapon of your choice. These two items can look however you wish, from a hockey mask and machete to a white latex face and a butcher knife, and will be indestructible and always at hand when you reach for them.

Categories
combatutilitysupernaturalitemsmagic
Traits
durabilityskill masteryeternal youthimmortalityregenerationresurrectionstealth
Keywords
telekinesisteleportationdamagecombat skillhealingvehicles
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