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Essence of theLast Orgin

byLunahaile

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AI summary

Gives you the skills, knowledge and simulated experience of a seasoned officer of Last Origin's Apocalypse War and makes you Commander of ORCA, the last living human, free of Iron Parasite infection — or alternatively any Bioroid you choose, trading most of their mental modifications for continued access to Origin Dust and advanced technology. You know how to use Origin Dust and cloning vats to produce Bioroids, who can mimic magic with that Dust or interface with advanced weaponry, are treated as products and accept it without complaint but fall in love if treated as people, and can be built to any specialised design such as the Elven Ranger; you can also build and customise AGS, the purely mechanical robots of 2100s technology, including elite frames like the dragon-like Glacias. You receive a facility large enough for a full battalion plus support staff, ten cloning vats each taking a week to a month per Bioroid with customisation possible throughout, barracks and private rooms for your Bioroids, and a private suite containing a personal cloning vat preloaded with your genetic data and tied to your soul by Essence fiat, so death returns you there.

Generated précis — the sections below are the author's original text.

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  • You gain the skills, knowledge, and simulated experience of a practiced officer of the Apocalypse War of Last Origin.

  • You become the Commander of ORCA, the final Human alive after the Apocalypse War and Hypnos Syndrome. You lack the Iron Parasite infection, and are male by default.

  • Alternately, you may also become any Bioroid you desire, losing many of the mental modifications made to bioroids but retaining access to Origin Dust or advanced technologies. Bioroids are exclusively female, though a single exception exists in the form of the Commander post-Conversion. This exception can apply to you, but cannot be undone.

  • You know how to utilize Origin Dust to create Bioroids using cloning vats. Bioroids are capable of using Origin Dust to mimic magic, or are capable of interfacing with advanced technology such as laser rifles. Physically, Bioroids tend to be rather “Gifted” women, their bodies grown via cloned human tissue. Bioroids can possess their canonical personalities or be entirely original, your choice.

  • Bioroids, despite being functionally human clones, are treated as a product. They will accept this treatment without complaint or rebellion, but treating them as humans will cause them to fall in love with you naturally and increase their effectiveness in both combat and day-to-day. Other universes may or may not treat this as odd.

  • Bioroids are genetically engineered humans, and many are specially designed, such as the Elven Ranger. You gain the biological understanding to make said Elves, alongside the vast array of other supernaturally-themed Bioroids. Bioroids are grown sterile unless specifically requested by a customer, you know how to revert or enact this sterilization at will to allow them to produce offspring. Being engineered humans, they are fully compatible with Humans of all races by default, and are especially compatible with you in particular.

  • You also gain the ability to make and customize AGS, fully mechanical robots that are produced via mundane, though advanced, 2100s technology. Some elite AGS, such as the dragon-like Glacias, are preprogrammed with usage of Origin Dust, but most are incompatible and must be redesigned at your leisure.

  • This would be pointless without the facility to use it in, however, and thus, you gain a facility large enough to house a full battalion of people, not including support staff.

  • This facility includes a set of 10 cloning vats, each one taking anywhere from a week to a month to produce a single genetically-engineered Bioroid. Customizations can be done at any point within the growth cycle, but may postpone it if done late-stage depending on the modifications. Small changes like hair color can be solved in a manner of hours, major changes like bone structure modifications take days, and a complete redesign to a different bioroid will almost reset the timer.

  • You have your own private suite, fitted to your specifications. One of the items is a personal Cloning Vat, pre-loaded with your genetic data and connected to your soul via Essence fiat. Upon your untimely death, your consciousness will be put into the bioroid's body and the vat shall open. This Cloning Vat is automated and, while it can be edited, cannot only be stopped by intentionally preventing the machine from triggering and deactivating the many, many failsafes. In the event that the Bioroid inside is incomplete or missing, the machine can store your soul theoretically indefinitely until it is completed.

  • The bioroids also have a barracks for their sleeping needs by default, though there do exist private rooms that are capable of housing an equal number of bioroids if they each have two other roommates. Upgrading the facility is possible, but must be done manually.

  • The facility possesses an Origin Crystal Farm, allowing you access to a self-renewing source of Origin Dust. You possess knowledge on how to manufacture the Origin Crystal form, allowing you to turn Origin Dust into crystals for mass production.

  • The facility possesses a Hydroponics Lab, allowing you to grow enough fruit and vegetables to feed your entire facility. It also possesses a trio of Flash Cloning vats with the encoded DNA of livestock, allowing you access to meat, fish, and other foods. Flash Cloning vats are inferior versions of Cloning Vats, able to produce a fully-grown cow in 2 hours. This results in a clone with a lower lifespan, however, and cannot be used with Bioroids, humans, or permit customization in any way. Certain bioroids, such as the Elven Forest Ranger, are capable of increasing the Hydroponic’s labs output.

  • The facility possesses a Garage, allowing you to manufacture vehicles and goods via technologies you have found. This garage is capable of housing a multitude of vehicles, and initial loadout can be adjusted to fit other technologies or Essences as you see fit.

  • Finally, the facility holds a vast RTG decay reactor, able to produce 5 MW- more than enough electricity for your fully-operational facility via usage of capacitors and batteries. This can likewise be updated with other technologies, and requires no maintenance unless damaged. It is also contained within it’s own, nearly-indestructible, lead-lined room, preventing escape of radiation in all but the most dire of circumstances.

  • You possess the Bioroid Conversion Device, a device that is capable of introducing Origin Dust to any human and rendering them able to utilize it by transforming them into a bioroid. You can choose how the powers manifest- from summoning armor, to compatibility with certain machines, to magic of a specific element- or they can do it themselves. This can be adjusted according to your will.

  • Optionally choose to enter the war against the Iron Parasites and rebuild humanity upon their defeat. Reinforce your pelvis in preparation for the resurrection of Mankind, you will need it.

Categories
supernaturaltechnologymagiccombatitems
Traits
cloningcraftingdurabilityresurrectionsummoning
Keywords
dragonpossessioncreationsoul manipulationvehicles
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