Essence of thePower Thief
byMonx999
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AI summary
Lets you steal powers, abilities and skills through the merest touch, while making your own immune to theft, copying, negation, nullification and weakening. You can pull powers apart into their component pieces and recombine them into new ones, copy rather than steal — including copying your own so you can dismantle them without loss — and eventually steal at range given the right powers, with no limit on how many you hold, all individually toggleable so awkward ones stay off until wanted. Nothing you take will forcibly mutate you or reject you, and obvious detrimental drawbacks are fixed on acquisition, such as a healing power that would otherwise generate cells uncontrollably; taking a power also brings its owner's knowledge and skill with it, and you may optionally start with up to 25 powers of any scale, from speed reading to reality manipulation.
Generated précis — the sections below are the author's original text.
Description
By drinking this Essence, you gain the following benefits:
Effects
11You gain the ability to steal powers, abilities and skills, this only requires touch and even a brush of flesh is more than enough.
You are immune to having your own powers, abilities and skills stolen, Copied, negated, nullified or weakened.
You have the ability to pull powers, abilities and skills apart into their base parts and can combine them into new powers, abilities and skills.
You have the ability to copy powers instead of stealing them, you can also copy your own allowing you to take the apart without losing them.
With the right powers this can be upgraded to be able to steal from afar.
You have no limit on how many powers you have.
You can activate and deactivate any powers you gain, keeping more annoying or hindering powers off when not needed.
Your powers will never forcibly mutate you unless needed and such powers will always be deactivated by default.
None of the powers you take will cause any difficulties or reject you, more so any abilities you take will have obvious detrimental drawbacks fixed, like a healing power constantly generating new cells when you don't need them, or a power that allows you to read minds at the cost of slowly frying your brain, however without a proper upgrade power, minor drawbacks and limitation will not be fixed.
Optionally, you may start with up to 25 different powers, there is no limit to the power scale of these powers meaning they could be anything from a simply quick reading power to outright reality manipulation.
When you take a power you do not just take the power but also the owners knowledge and skills with that power.
- Categories
- utilitytransformation
- Traits
- unlimited growthimmunityreality warpingskill masterytelepathy
- Keywords
- growth potentialgame mechanics