(version)Essence of the Reincarnation God
byMrMalinco
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AI summary
Makes you a God of Reincarnation whose primary power is sending people into other universes without their needing to die first — removing them from their old life counts as an ending and placing them in a new one as a beginning — initially limited to your homeworld but expanding as your might grows. You choose the destination world, from generic medieval fantasy to a lewd version of an established setting, whether they are reborn or simply placed there, and if reborn, the family and the age at which they become self-aware, and you can meet them beforehand in your own inviolable, continent-sized dimension, disconnected from time and space so you can enter and exit anywhere and anywhen, where your divine power is greatly amplified and your reincarnators' powers are switched off by a built-in safety, though nothing created inside persists outside it. You craft powers and benefits for your reincarnators, from magic affinities to full levelling systems, limited in strength by your own might, along with items, knowledge, plot armour and protagonist luck, and you are obliged to grant each one some benefit, however modest.
Generated précis — the sections below are the author's original text.
Description
By drinking this Essence you become a God of Reincarnation.
Effects
40Will you be benevolent, rewarding the deserving with their powerfantasys, or punish your enemies with hellish worlds?
Your primary power consists of reincarnating people into other universes. They don't have to die for you to do so. No Truck-kun needed.
Taking them out of their normal lives is considered the ending of a life and sending them to a new journey is considered the beginning of a life, thus fulfilling the aspect of reincarnation.
In the beginning, you're limited to picking people from your homeworld, but with time and growing might, who knows how far your influence will reach.
What world you're going to put them into is up to you. They can be anything from a generic medieval fantasy to a lewd version of an established setting.
You also decide if the reincarnator will be born anew or simply placed into the world. If born into the world you need to decide the life they were born into and at what age they will become self-aware.
When reincarnating someone you can decide if you want to meet them before sending them on their journey. This meeting will take place inside your dimension.
The dimension is inviolable to anyone but you or those with your permission, disconnected from time and space, has the size of a large continent and can be designed to your liking.
Inside it, you're vastly more powerful than normal, boosting your divine powers to a higher level. This allows you to change the rules of reality and more.
Benefits of any kind, that were created in it, cannot persist outside of it though. From it, you can monitor all your reincarnators on their adventures and the worlds you can affect.
In it, all powers of your reincarnators will simply stop working due to a built-in safety switch.
As a result of its disconnect from time and space, you and others can enter and exit it from anywhere and when to anywhere and when. This also allows for jumps in time while monitoring.
You possess the ability to craft powers and other benefits for your reincarnators. These powers can be anything from simple magic affinities to overpowered leveling systems not native to the world.
Their strength, however, is somewhat limited to your might. Don't expect to be able to grant powers capable of altering worlds at the beginning. Not that this is a hindrance in most universes.
You can grant a myriad of benefits like; items, knowledge or plot armor and protagonistic luck.
When reincarnating someone you are obligated to give your reincarnator some sort of benefit. It doesn't have to be overpowered.
The reincarnator can receive goals to reach, from you. They don't need to know it came from you or even that they have one at all, for that matter. Note that reincarnators aren't obligated to fulfill these.
You can alter, remove and add goals at your discretion. The rewards can be determined by you but are limited by your power to influence the world of the reincarnator.
Giving to the reincarnator directly, in the form of an item, knowledge, ability or similar is always possible.
Whenever one of them reaches a goal you get a copy of their current abilities, proficiencies, skills, etc. This will also enhance all your aspects proportionate to the achievement reached.
You can visit your reincarnators in their sleep or while they're praying to you. They will be transported to your dimension during this time.
If one of your reincarnators dies, they will be put before you so you can decide if they will be reincarnated again, go back to their homeworld at the moment they (were) left or move on to the afterlife.
It is common courtesy to leave this decision to the reincarnator. If their homeworld happens to be mundane their powers will be severely limited. You decide of this meeting is remembered.
Your body is no longer made of flesh and bones but a primordial force, for the lack of a better word. As a newborn god, your physical attributes are ten times grader than the hight of your previous species.
You don't require any kind of sustenance and will never grow tired, mentally or physically. After all, those aren't real muscles under your "skin".
Of course, you are also immortal and can shapeshift into any form up to ten times larger or smaller than your previous species.
Divine energy which is used to create "miracles" runs through you. In the beginning, these are rather small feats like creating shields that can stop rockets or shooting lightning that can destroy tanks.
Fully depleted, it takes about an hour to regenerate. This is the only action that can exhaust you.
Any damage that destroys less than 30 percent of your body is quickly healed. Should you be killed, you will simply reconstruct in your dimension. A god of reincarnation can't be dealt with for good.
As long as you wish to live that is.
These are all just the basics stats of a newborn. Expect them to rise quickly, with the right approach.
Your soul fused with the very force you're made out of and hence cannot be targeted by soul damaging attacks.
Furthermore, you also possess a mind that would have been considered supergenius before your godhood. It's most notable feature is the ability to split into countless independent processes.
This allows you to monitor all your reincarnators simultaneously while plotting your next adventure. Due to this, it is impossible to mind read, manipulate, control or even attack you.
It would be like trying to destroying an ocean by vaporizing a single drop of water.
Another benefit of being a reincarnation god is the omniversal encyclopedia. It is a resister of all available worlds to reincarnate into and their information.
This includes powerlevel, noteworthy abilities, lore, dangerous individuals and much more. In what form you gain this wonder of knowledge is up to you.
Lastly, you wouldn't be able to call yourself a god of reincarnation if you couldn't reincarnate yourself. By doing so you cannot grant yourself benefits you couldn't replicate otherwise.
You keep all your godly powers, should you so desire and can stop the adventure at any time to return to your normal self.
All of this cannot be suppressed, copied, altered, nullified, negatively affected, etc.
- Categories
- supernaturalcombatmagicdivineutility
- Traits
- resurrectiongodhooddivine powercraftingimmortalitymiraclesregeneration
- Keywords
- divine magicdemonshapeshiftingskill masterysuperhuman strengthtelepathydamagedestructionarmorcreationelemental powerssoul manipulation