Essence ofRetroactive Effects
byNefarious
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AI summary
Lets any other Essence or ability you have gained before or after this one act, at your discretion, as though you had always possessed it, so a 1000x learning booster would raise all your skills to the level they'd have reached if you'd had that boost from birth. It does not change the past but reshapes you and your abilities according to that 'what if', so passive growth powers grant a massive boost on acquisition and stacked effects compound — an essence granting ten years of weapons experience alongside another that compresses decades of learning into a year multiplies out accordingly. Powers granting points or charges give you everything you would have accumulated since birth, unspent, unless the resource has a hard cap; only what is actually possible is granted, so an essence that supplies an energy source without instruction yields a larger pool and faster regeneration plus whatever techniques you could reasonably have picked up, and you can exempt any skill or ability you'd rather leave untouched.
Generated précis — the sections below are the author's original text.
Description
A thermos filled with your favourite drink (you get to keep the thermos but the effect of the Essence is nullified after your first drink so it's just a regular beverage).
Effects
7By drinking this Essence any other Essence/ability you drank/gained before or drink after this can, at your discretion, act as if you always had it.
For example: If you have an Essence/ability that boosts your learning by a 1000x then all your skills will be raised to a level as if you had the effects of this boost from birth.
This does not change the past but changes you or your abilities according to the 'what if' scenario if you had your abilities all your life. This will allow passive growth powers to grant you a massive boost upon gaining them or improve skills granted by Essences if you also acquired any enhanced learning or skill-enhancing abilities.
For example: An Essence grants you 10 years of experience in all weapons but also grants you the ability to learn decades of worth of information in a year or another ability allows you to learn what would take a lifetime in minutes then that 10 years of experiences will be adjusted to be 10 years of experience of someone with those enhancements.
For powers that grant resources like points/charges, unless your resource is unable to grow past a certain limit, you will get all the points/charges you would have gained from birth but unspent/unused.
This only grants what's possible, however. So if an Essence only grants you an energy source without proper instruction then at most you will gain any techniques you could have reasonably picked up and a bigger energy pool and/or energy regeneration rate. If it's possible for you to have found proper tutelage or inspiration then the abilities you will gain will be much better.
You can choose which abilities/skills don't get affected by this so if you want your singing boosted but not your drawing skills then you can have it that way.
- Categories
- utilitysocial
- Traits
- regeneration
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- game mechanicsresources