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Essence ofBarrow/Lost Garden+

byNeondagger

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AI summary

Grants Barrow's power to spawn an enchanted forest whose claim never fades, giving you an ever-growing territory (expanding up to ten miles) where you control and shape terrain, plants, mushrooms and fungus into houses, traps and more, grant special properties to anything that grows there, eventually influence the weather, and once you have claimed city-streets' worth of land, raise a flying island that travels at 100 mph without disturbing its contents. You receive the powers of the Lost Garden's members: Venus, disintegrating biological matter on contact (toggleable) and absorbing a fraction of the strength of whatever you eat, growing with use; Cactus, switching off touch and pain in yourself or temporarily in others to allow full-strength exertion without protecting the body from the resulting damage; Rose, possessing plants that grow stronger and progressively resemble you the longer you inhabit them; Chrysanthemum, finding shelter and evading detection and tracking with an innate sense of obstacles and sight lines that dodges most wide-area attacks and nullifies most information-gathering; and Lotus, splitting yourself into two timelines that everyone remembers while all damage and death within them simply cease to exist. Your powers and creations are safeguarded from theft and suppression, you and they are immune to pre/post-cognition, masters and negative trump effects, and you gain a cult's worth of followers who tend to have or develop powers of their own.

Generated précis — the sections below are the author's original text.

Description

By consuming this essence you gain powers akin to that of the members of the Lost garden.

Effects

20
  • First of all you have the a power similar to Barrow's, spawning an 'enchanted' forest, however unlike the original your claim over the land doesn't fade away leaving an ever growing forest territory however your territory won't expand in areas(up to 10 miles) that you are away from, your area of effect is a 5 feet from your body, this will grow with time.

  • This allows you to control and manipulate the terrain and plant life, including mushrooms and fungus, you may make houses traps and various other odds and ins.

  • You can grant special properties to plants/fungus/mushrooms that appear due to your power, what you can do/grow will expand with time.

  • Over time you will be able to effect the weather of your territory.

  • You have affected city streets worth of land you may make a flying island this will be able to travel 100 miles per hour without disturbing its contents however while doing so it won't expand your area until you land.

  • You receive the powers of Barrow Venus, meaning you can disintegrate biological matter on contact and you gain a fraction of the power/strengths of anything you eat, the more you use this power the more it grows, you can turn off the disintegration effect at will.

  • You receive the powers of Barrow Cactus, meaning you can turn off your sense of touch and pain, you can also temporarily grant this ability to others this lets you and them use their full strength however this doesn't protect you body from damages caused by said strength usage, after some usage and coming to understand your power can gain a minor regeneration to handle the strain, which you may also share.

  • You receive the powers of Barrow Rose meaning you can possess plants and when you do so, they gradually take on your form, the longer you stay in a particular plant, the stronger it gets, It also begins to look more and more like you, this shared state is a double-edged sword as the mental feedback from damage is also increased, as you use this the power will grow allowing the plants you possess to take on special properties or abilities.

  • You receive the power of Barrow Chrysanthemum; this lets you find shelter and evade detection even from detection or tracking and gives an innate sense of obstacles and sight lines, this lets you avoid most wide-spread attacks, It also nullifies most other information powers in a wide area when you concentrate, It can muddle people's perceptions, including their sense of direction, provided you use this power enough to master it you can unlock unknown functions.

  • You receive the powers of Barrow Lotus, meaning you can split yourself into two, this is similar to coils ability but everyone you interact with will also remember both timelines and any damage, harm, or death caused in this time will simply cease to exist, as you use this power your time limit will extend and the number of copies/timeliness made will increase.

  • Your powers and those of your creations are safeguarded from theft or suppression.

  • You and your creations are immune to post/precogs, masters, and negative trump effects.

  • You will receive a cults worth of loyal followers dedicated to you and you alone these followers tend to have powers of their own or develop them while with you.

  • The powers your cult can develop can be anything you know of or interact with so for example if you know of naruto a few may develop chakra, and even fewer may gain bloodline abilities or special techniques, the same goes for jujutsu kaisen or hunters x hunter or dxd or danmachi.

  • You may travel to and from your cult's hide away, an unreachable, unreachable, Pocket Dimension which starts out fifty miles wide and long.

  • This pocket dimension is an ever growing ocean and string of islands, and continents which will also grow with time and increased members with a series of homes, bars(always stocked), and hotels and whatever else you and your cult may reasonably want/need.

  • The islands, continents, and ocean are always plentiful of both plant and animal life of your preference and other resources.

  • You will find it easy to manage and grow your cult either through cultivating them internally or recruiting, which will cause those born or recruited to gain that same cultist mindset as the others.

  • Any shards, or similar powers, that infect or attach themselves to you or your cult members will simply dominate the shard disconnecting it from the network, the bonded can then work up from what the shard gave them to its full power, you may even start your own network if you wish once the shards have budded enough or enough have triggered and the shards dominated.

  • You may travel to and from the world of worm and any other world you have access to, even if the source says one way.

Categories
magiccombatcosmicsupernaturalutility
Traits
companionspocket dimensionspace manipulationflightimmunityregenerationtime manipulation
Keywords
leadershipplant controldamage
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