Essence ofBlasto+
byNeondagger
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AI summary
Makes you a bio-tinker initially focused on plants, fungus, cloning, weaponisation, organic-inorganic fusion and hybridisation, with room to add specialisations, experiments that succeed more often with less waste, and creations that are loyal to the core — accepting even a death sentence from you gladly. Your potential and creative intuition exceed Blasto's, who in canon was working toward a pseudo-Endbringer, and you receive a pack of minion monsters of your own design who can be granted powers drawn from any source you have studied, so exposure to Naruto might give some of them chakra and bloodline limits. Your pack lives in an unbreachable pocket dimension starting 81 km across — an ever-growing ocean and chain of islands and continents, stocked with homes, hotels and permanently stocked bars, rich in plant and animal life and resources — you can grow your horde by breeding or creating more, you and all of them are blanks to precogs and immune to Master and negative Trump effects, and you may travel to and from Worm and any other world you can reach even where the source says the trip is one-way.
Generated précis — the sections below are the author's original text.
Description
By consuming this Essence, you gain powers akin to that of Blasto from Worm.
Effects
13You have become a bio-tinker and while you may start off primarily focused on plants, fungus, cloning, weaponizing, inorganic and organic fusion, and hybridization you may grow your specialties by studying other tinkers, geniuses, and talents.
Your experiments are more likely to succeed with fewer failures or wasted materials.
Things/beings created by you are loyal to the core and even if you decide to kill them will gladly accept your wish seeing you wishes, life, and enjoyment as the most important things in their life.
Your power naturally has even greater potential than Blasto your creative intuition more powerful blasto in cannon was once working on a pseudo-Endbringer and was hinted at actually being able to complete it, you can do so with ease once you get going.
You also get your own pack of minion monsters created to fit your design and can be bestowed powers by you with a little modification and study of other sources of powers be it parahuman or otherwise.
The powers your pack can be granted can be anything you know of or interact with after some study and brainstorming, so for example if you know of Naruto, a few may develop Chakra and gain bloodline abilities or special techniques, the same goes for Jujutsu Kaisen or Hunters x Hunter or DxD or Danmachi.
You may travel to and from your pack's hide away, an unreachable, unbreachable, Pocket Dimension which starts out 81 km wide and long.
This pocket dimension is an ever growing ocean and string of islands, and continents which will also grow with time and increased members with a series of homes, bars(always stocked), and hotels and whatever else you and your group may reasonably want/need.
The islands, continents, and ocean are always plentiful of both plant and animal life of your preference and other resources.
You will find it easy to manage and grow your hoard either through cultivating them internally via allowing them to breed, if you made them capable, or creating more, this means you can easily keep the peace between creatures you made that might otherwise, and naturally tear each other to shreds.
You and all your hoard, powered or not, are blanks, to post/precogs, and immune to master and negative trump effects, any shards, or similar powers, that infect or attach themselves to you or your sentient hoard members will simply dominate the shard disconnecting it from the network, the bonded can then work up from what the shard gave them to its full power, you may even start your own network if you wish once the shards have budded enough or enough have triggered and the shards dominated.
You may travel to and from the world of Worm and any other world you have access to, even if the source says one way.
Your powers and those of your creations are safeguarded from theft or suppression.
- Categories
- utilitycosmicmagiccompanionscreation
- Traits
- pocket dimensionspace manipulationimmunity
- Keywords
- leadershipplant control