Essence ofCode Vein
byNeondagger
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AI summary
Lets you become either a revenant — with a body you can redesign at any mirror without anyone noticing, and which survives even having its heart destroyed without ashing — or one of the Lost, canon or custom, with either form enhanced beyond the norm and immune to losing your mind or memories to Code Vein's immortality or mutations. You gain access to every blood code in the game including cut-scene ones plus the ability to create your own, all non-blood-code abilities such as the successors' and the queen's, supernatural control over the miasma and the thorns of judgment down to targeting specific people, and the power to restore the minds of those you spend time with or defeat. You can travel beyond the barriers containing Code Vein bringing anyone with you — respawning inside unless you plant mistles outside, which purify their area, repel the Lost and aragami and serve as fast-travel points even for non-revenants — carry an infinite item pocket space, receive all research on the Lost, revenants and horrors, heal, awaken, corrupt or destroy blood springs and mistles by your presence, grow your regeneration charges with use, and travel to and from Code Vein at any point in its timeline with any companions you like.
Generated précis — the sections below are the author's original text.
Description
By consuming this essence you become a creature that imbodies the small section of the God Eater world that makes up Code Vein.
Effects
16You may become a revenant, which offers body redesign, which you may change at any point by visiting a mirror, no one will be able to tell you changed anything unless you want them to, even if your heart were to be destroyed you wouldn't be ashed you'd merely reform as usual you may share this ability with those you befriend/choose.
On the other hand you may choose to become a Lost, a revenant that has lost their humanity and mutated into something inhuman, you may become any of the Lost mentioned or shown in the game or create a custom form.
Regardless of the form you take you will have access to all blood codes shown in the game even if it was a cut scene as well as create your own.
You also have access to all non-blood code related special abilities such as those of the successors or the queen.
Whichever form you take will be enhanced beyond the norm and you will never have to fear losing your mind or memories to the immortality of Code Vein or the mutations.
You may restore the minds of those you spend time with or defeat in combat.
Inversely you also have supernatural control over the miasma, and the thorns of judgment, and are able to target specific people with it.
You may travel outside the barriers the contain Code Vein, bringing with you anyone/thing you wish with you should you/they die you will simply respawn inside the barrier unless you create mistles outside of it.
The mistles will have a similar effect outside the barriers as the do within, namely purifying the area and pushing away the Lost, and aragami in this case, and act as fast travel points, you may bring non-revenants with you through the mistle fast travel.
You have access to a pocket space that carries an infinite amount of items, weapons, and gear.
You receive a copy of all research pertaining to the lost, revenants, the horrors as well as other little lore bits that some might wish to have.
Your mere presence will heal/awaken/corrupt/destroy blood springs and mistles depending on your desires and form.
While you start out with a small pool of regeneration charges that heal only certain amounts of health both will grow in quantity and quality with time/use.
You may travel to and from the world of Code Vein at your leisure.
You may take anyone or thing you wish with you to and from the world of Code Vein at any point in the timeline.
You may take any character(s) shown or talked about as a companion regardless of your form.
- Categories
- utilitycombatitemssurvivalcosmic
- Traits
- companionsimmortalitypocket dimensionregenerationspace manipulationtime manipulation
- Keywords
- game mechanicsarmorbarrier creationcreationdestructionhealing