Essence ofShadowflesh and Phylacteries (based on Beastly from the Indulgence CYOA)
byNeondagger
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AI summary
Gives you two powers: creating phylacteries from anything that was once capable of moving on its own — plants, cars, trains and stranger things included — and generating Shadowflesh. Phylacteries are destructible but, so long as one remains intact, emit a thrum every second that restores both them and you to perfect condition, while you and they continuously produce Shadowflesh that can perfectly imitate the materials your phylacteries are made from. Shadowflesh is moulded by your will using the biologies and structures your phylacteries provide, can be mixed from several sources for easier hybridisation, is effectively indestructible since attempts to destroy it only grant it new forms, remains under your control at any distance since it is still you, can be switched between living and inert at will so a dead Shadowflesh being can simply be revived, and reproduces the equipment and possessions of anything you convert; you are immune to negative manipulation and may travel the Omniverse freely.
Generated précis — the sections below are the author's original text.
Description
By consuming this Essence, you have gained two powers, Phylactery creations and the ability to generate Shadowflesh.
Effects
11Phylacteries can be made from any previously animated thing, described as anything that could move on its own (this includes things like plants, cars, trains, and less traditional things), but you will find that the larger a thing you are trying to convert is compared to you the slower the conversion is, additionally with time and experience the previously animated requirement will start to fade.
Phylacteries are not indestructible but every second, provided there is at least one phylactery intact, they unleash a thum that restores them, and you, to perfect condition.
You, and your phylacteries, generate a constant stream of shadow flesh, which can perfectly immitate the materials its phylacteries are made from, unless you will it to stop at which case it will be stored in the phylacteries/you until you release it, the shadowflesh has a heavy preference for whatever their phylacteries were made from.
Shadowflesh is easily molded by your whims taking the biologies/structures you gain via your creation of phylacteries and shaping them, it will be difficult at first to change things into something alien to them, a shark made of shadowflesh will be difficult to change into something resembling human biology but with persistence and experiments you'll manage just fine.
You can mix Shadowflesh from multiple sources allowing for easier changes/hybridization.
Shadowflesh is also, in a sense, indestructible as even attempts to break it down, or destroy it, will simply result in it gaining access to more forms, being burnt allowing it to gain access to ash, smoke, and other byproducts, being eaten will result in it corrupting the consumer as its integrated into its host.
You can freely control all shadowflesh, as regardless of distance, its still you and being you allows you to know your location in relation to yourself at any time.
Your shadowflesh can be converted to living to dead/inert (waiting to be used) at any time so even if a shadowflesh being dies, and is not restored by the thum, you can simply return it to life.
Should you convert something that has equipment or is wearing/carrying items at least semi-regularly, you will be able to produce those item and equipment as well everything from tools, cloths, drugs, weapons, to armor, etc.
You are immune to negative body, mind and soul manipulations.
You may freely travel the Omniverse at will, bringing with you anyone or anything you wish.
- Categories
- utilitycombatcreationitemssurvival
- Traits
- durabilityimmunity