Essence of theButcher+
byNeondagger
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AI summary
On death you take over your killer's body — or the nearest person if they are too distant or already dead — while still gaining their powers, and you can deliberately spare allies or chosen individuals. The voices of those you have subsumed live in the back of your head, silenceable at will and unable to lie to you or refuse a question, and every power gained this way carries over at full strength between bodies, with similar powers amplified and fused while remaining separately usable if you prefer. Subsumed minds become submissive stores of ideas and memories, taking a body leaves you free to keep its appearance, restore your own, or cherry-pick features, and you gain a subtly fanatical, violence-prone gang who develop powers drawn from anything you know of, live in an unreachable 81 km pocket dimension of growing ocean, islands and continents stocked with life, homes, hotels and bars, and — like you — are blanks to precogs and immune to Master and negative Trump effects.
Generated précis — the sections below are the author's original text.
Description
By consuming this Essence, you gain power akin to that of the Butcher from Worm.
Effects
15When killed you will take over the body of your killer or if they are too far/already dead the next nearest person, though you may still get their powers, however you can willfully avoid allies/select individuals if you so choose unlike the original which simply becomes a voice in the back of the mind of their killer/possessed person.
You get the the voices in the back of your head, you can silence them whenever you want, also they cannot lie or refuse to answer to you when asked for information.
All powers gained through this are kept at full power even when you move bodies and powers of similar type have their powers amplified and fused, though you can still choose to use them as separate powers EX. You gain two Teleportation powers, one is plain Teleportation over long distances and the second has shorter range but has an explosive arrival effect results in a long distance Teleportation with an explosive arrival with a slight increased rang and blast.
The minds of those you subsume become submissive and easily suppressible ideas and memory tanks.
When take over a body you have a few options to go from there you could simply go about your business in their body, have the body return to look/feel like your own, or take specific things from them and make an amalgamation of bodies, but not in a flesh blob sort of way, this includes hair, skin, and eye color this also applies to sex, build, and genetic dispositions and physiologies.
You also get your own gang that are subtly fanatical towards you and your goals however they are highly disposition towards violence and have a tendency to develop powers of their own and if they feel it'll benefit you more they may try to kill you and in turn become apart of you, a great honor in their eyes, when you subsume them, unless you order them otherwise.
The powers your gang can have or develop can be anything you know of or interact with so for example if you know of Naruto, a few may develop Chakra and gain bloodline abilities or special techniques, the same goes for Jujutsu Kaisen or Hunters x Hunter or DxD or Danmachi.
You may travel to and from your gang's hide away, an unreachable, unbreachable, Pocket Dimension which starts out 81 km wide and long.
This pocket dimension is an ever growing ocean and string of islands, and continents which will also grow with time and increased members with a series of homes, bars(always stocked), and hotels and whatever else you and your group may reasonably want/need.
The islands, continents, and ocean are always plentiful of both plant and animal life of your preference and other resources.
You will find it easy to manage and grow your gang either through cultivating them internally or recruiting, which will cause those born or recruited to gain that same subtle fanatical mindset as the others.
You and all your gang members, powered or not, are blanks, to post/precogs, and immune to master and negative trump effects, any shards, or similar powers, that infect or attach themselves to you or your gang members will simply dominate the shard disconnecting it from the network, the bonded can then work up from what the shard gave them to its full power, you may even start your own network if you wish once the shards have budded enough or enough have triggered and the shards dominated.
You may travel to and from the world of Worm and any other world you have access to, even if the source says one way.
If you so wish you may inherit all the powers of the original butcher from the series or you may roll a die the number it lands on will be the number of powers you may pick/make to become your own and start you out.
Your powers and those of your creations are safeguarded from theft or suppression.
- Categories
- utilitycosmicsupernaturalcompanionsmagic
- Traits
- teleportationpocket dimensionspace manipulationcraftingimmunity