Essence of theNurgalite
byNeondagger
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AI summary
Starts you at the strength of a weak champion of Nurgle and grows your power through actions that cause or venerate death, rebirth, decay, disease, despair and destruction, as well as through others' prayers and offerings, with anyone offering their soul bound to you for a small constant stream of power. You can host every disease, parasite and plague while deciding how much of that shows on your body, suffering no ill effects beyond appearance, receive a cauldron for brewing the worst diseases imaginable, and gain supreme control over disease, plague and pests — putting illnesses into remission, curing them, or accelerating them in others or yourself — with such creatures adoring you where they can and the Warp spawning lesser beings of your concepts around you that persist after you leave. You can grant blessings making chosen followers pseudo-immortal with lesser versions of your abilities, permanently binding their souls to you, animals included, create demon weapons once enough demons serve you and eventually weapons of condensed disease that bind to and grow with their wielder, bring the Warp into existence tied to you where it did not exist, remain immune with your converts to all of Chaos's negative effects, and receive a private domain suited to your tastes.
Generated précis — the sections below are the author's original text.
Description
By consuming this essence you gain powers akin to that of Grandfather Nurgal.
Effects
19While you will not start out as strong as Nurgal and instead you start as strong as a weak champion.
Actions that cause or venerate death, rebirth, decay, disease, despair, and destruction will increase your power.
Getting others to pray or make offerings to you or your domains/concepts also grants you power getting them to offer their soul to you will bind them to you and grant you a constant but small stream of power.
Your demons can still pray and make offerings but obviously cannot offer their soul.
While you can host any and all diseases, parasites/pests, and plagues you may deicide how that is displayed in/on your body if at all, you may allow mutations from your infections either way you will not be negatively affect beyond appearances.
You are given a pot from which you may grow and churn out the worst diseases imaginable, essentially its plague alchemy.
Lower end beings associated with your concepts will be spawned around you via the warp, they do not de-manifest when you leave and will go about their business as a creature of your domain.
You are granted supreme control over diseases, plagues, and parasites/pests if they are capable of it they'll feel a supreme affection for you, this also means you can put things into remission, remove or cure them, or enhance/speed them up in others or even yourself if you wish.
You may spread your 'blessings' to your chosen making them pseudo-immortal and allowing them a similar but far lesser version of your abilities, this also permanently binds them to you by the soul making them loyal to the death and beyond, this turns them into demons of the Warp.
This also includes animals, especially those who fall into one of your concepts.
Once you have enough demons in your domain/service you may make demon weapons, weapons possessed by a demon which grants them special abilities or qualities.
Once you are strong enough you may make weapons made of condensed disease, these bind to the soul of the wielder and grow with them like a parasite.
If the Warp doesn't exist where you are going it now does and it's tied intimately to you as the first of your kind.
Ether way if it existed prior or not you and those you convert are immune to negative effects of chaos, everything from curses to spontaneous happenings that would negatively affect you, insanity from looking at another Chaos god's Domain or your own existence/domain and underlings, accidently wondering into a black hole, etc.
You also receive a domain that fits your tastes and powers, this domain is only accessible to you, your chosen, and those amenable to you and your goals/powers.
You may with the right amount of time or offer steal other Chaos god's, champions, demons, or followers even soul bound ones.
You are unable to be tricked or trapped for prolonged periods inside or outside of the Warp.
No matter your form you give off the air of a calm and caring person.
You may travel to and from the 40k verse bring with you anyone/thing you wish with you.
- Categories
- supernaturalcombatinfernalmagicspiritual
- Traits
- companionsdivine powerimmortalityimmunityresurrection
- Keywords
- demoncursedivine magicemotional controlleadershipsoul manipulationplaguesweapons