Essence ofKate Daniels
byPgX27
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AI summary
Lets you remake yourself as the living embodiment of any quality you choose, and introduce magic into any world you enter, which then Shifts between technology and magic over centuries as in Kate Daniels — while you can use both regardless of the Shift and even combine them. You were trained from birth by Voron as either a better Kate Daniels or a better Hugh d'Ambray, with optional Andrea Nash-level marksmanship, toggleable pain and discomfort without the usual drawbacks, your own Slayer/Sarrat sword needing no feeding or maintenance, and faith that can never alter you negatively, so godhood carries no risk to your thoughts or actions. Optionally you become an Heir of Shinar with the abilities of Kate, Roland and Erra — immense magic cloaked beyond any magical sense, optional access to Roland's magical genius and Erra's physical might, and an infinite lifespan with control over your apparent age — and you also gain Saiman's fluid shapeshifting, Jotun power over frost, cold and ice with great physical might, Aesir magic including runes and Norse sorcery with innate mastery of smithing and sailing and no divine drawbacks, magically potent blood and near-shapeshifter-fast regeneration.
Generated précis — the sections below are the author's original text.
Effects
39You may remake yourself however you want. Pick something that you want to embody, and you will become the living physical definition. Handsome, Smoldering, Dangerous, Beautiful, Sex-on-legs, Sharp, Seductive, Powerful, or anything else.
You are able to introduce Magic into any world you are in or about the enter. This will work the same way it does in the Kate Daniels universe, where you will have a time of several centuries where the world Shifts between Technology working and Magic working. It comes in waves, without warning, and vanishes as suddenly as it appears. When magic is up, planes drop out of the sky, cars stall, electricity dies. When magic is down, guns work and spells fail. It's a volatile, screwed-up world. Magic feeds on technology, gnawing down on skyscrappers until most of them topple and fall, leaving only skeletal husks behind. Monsters prowl the ruined streets, werebears and werehyenas stalk their prey; and the Masters of the Dead, necromancers driven by their thirst of knowledge and wealth, pilot blood-crazed vampires with their minds. You will also have Flares, which are periods where Magic comes in incredible amounts close to what will happen when magic finally settles. Unlike in the Kate Daniels universe, when magic finally settles in, one can still use and develop technology. It will just be unusable during the period of Shifts.
You are able to use both magic and technology no matter what world you are in, and no matter what period in the Shifts it is. You are also able to combine technology and magic.
You have been trained form birth by Voron, in one of two ways. You are either a better, more skilled version of Kate Daniels, or a better, more skilled version of Hugh d’Ambray. One trained to be capable of fighting and slaughtering their way through an entire army just to kill the leader, the other trained to lead an army from the front. One a one-man army and the ultimate weapon, the other the ultimate general tactician and strategist. Your skill and ability will never grow worse, only ever improve.
Optionally, you may also be as good a sharpshooter as Andrea Nash, a virtuoso with any long range weaponry.
Optionally, you become able to toggle your sense of pain and discomfort. This comes with none of the Downsides of not feeling pain or discomfort.
Optionally, you may choose to receive your very own Slayer/Sarrat sword, only made specifically for you so that it feels like an extension of yourself. It doesn’t need to be fed anything, nor does it need any other maintenance.
You never have to fear godhood, as Faith will never alter you in any negative way. Any negative effects and consequences won’t happen to you. Your thoughts and actions will still be your own. While you can still exist in reality permanently, you won’t have Godly power if magic is low.
Optionally, you may choose to become an Heir of Shinar, a Sharrum/Sharratum, giving you all of the abilities of Kate Daniels, Roland/Nimrod and Eahrratim. You may choose if you are related to them and in which way.
You have an immense amount of magic at your disposal, but you can hide it at will so that not even the greatest of magical senses can find it, your cloak impenetrable. You are akin to an Elder Power, without the need for strong magic to exist.
You may choose to have the magical ingenuity of Roland, his sheer genius and talent when it comes to magic.
You may choose to have the physical capabilities of Erra, though her impressive stature is optional.
Your lifespan is infinite, being semi-immortal. In time you will learn to choose what physical age your body appears as.
You are able to solidify and control your blood in a variety of different ways, from an indestructible yet flexible skin-tight armor, to weapons. You can even forge items out of your blood, infusing them with your magic to give them certain abilities and capabilities. Your magic fuels your blood, meaning you never will find yourself bleeding out unless you have run out of magic. Your blood is also a powerful magical resource, capable of creating powerful wards and be used for incredible magic. You have intuitive mastery over this power, so you don’t struggle with it like Kate Daniels did, and you are able to bleed at will without any pain or discomfort.
You are able to bond people by blood to you. They will gain eternal youth for as long as you live, alongside increased physical and magical abilities, though you may choose if they receive this or not, and in how great of a degree. In turn, those that are blood bonded to you become unable to betray you and cannot disobey a direct order.
You are able to turn others into Vampires, mindless and rabid undead beasts of incredible physical capabilities and a never-ending thirst for blood. Vampires you turn don’t suffer from any weakness of the sun. You are able to control hundreds of them at a time with absolute control and precision, even able to set them on auto-pilot while you do your own thing.
You are able to claim any magically unclaimed land. This is done through a ritual you know, in which you creates a spear of blood suffused with magic. As you release the magic, a crimson light is released in which claims all the land that the light touches, a claiming pulse. The farther the light touches, the more land you claim, so it’s best done from a high vantage point. Whenever you claim land, you become more powerful by its magic, increasing your capabilities. It also allows you to both feed and drain energy, life and magic to and from the Land and it’s inhabitants. You can use this for many different purposes, the most basic being to invigorate or heal the land. You don’t suffer from the Shar, a compulsion that drives one that has claimed land to claim more and more land. You are able to claim in smaller quantities without the need for the ritual.
You can give others the ability to control Vampires, turning them into Masters of the Dead. They will however never reach your level of power and control, but can come very close.
If you are an Heir of Shinar and has the power of something else, like the Wild of a Shapeshifter or something from outside the world of Kate Daniels or something else, then your magic will entwine and empower each other, turning you from a magical nuke in power to a supernova of magical power and ability. All your powers and abilities are enhanced and empowered, amplified due to your nature and blood intertwined with your magic. This also allows you to still use true magic even though you are a were-shapeshifter or something else. You gain all the benefits of being a hybrid, and none of the potential downsides.
You also have any other abilities not mentioned here.
Optionally, you may choose to be a Shapeshifter of whatever kind of Wereanimal you want. You have already mastered the third form, also known as the Warrior Form, being as skilled in using it in combat as the greatest Render.
You may choose to become a First like Curran, making you stronger, faster and more powerful, alongside giving you complete intuitive and natural control over yourself and your shapeshifting, without the need for the iron-willed control of other shapeshifters. You will never go Loup, and neither will any you turn, though they won’t be Firsts. As a First, you have a true connection to the Land, surpassing any others and making nature work alongside you instead of against you. It also makes it so that your claim takes precedence over any others. Not only that, it makes other shapeshifters instinctively see you as their leader, being drawn to you. They won’t obey your orders unless you show them you are able enough, but once you show yourself the strongest then you can lead even the largest pack.
You also get any other benefits and powers of a First not mentioned above, like their connection to the Wild.
You know how to make Panacea, a substance that helps shapeshifters from going Loup and most other problems that comes from the Lyc-V. The Panacea you can create is 100% pure and removes all risks in their entirety.
Optionally, you may choose to become a natural and immensely talented healer like Hugh D’Ambray, with the skill and knowledge needed to use it, but without the downsides like the compulsion to heal. This allows you to heal anything except death, as long as you have enough magic. It also gives you an inherent regeneration factor of incredible ability, as your magic will begin to heal you by itself. It also has a side effect of granting you even more inherent magical power, which you can use to increase the power and effect of any spells or magic you wield by spending more magic than necessary.
Optionally, you may choose to be a descendant of Loki and Aesir, granting you the powers of Saiman, though you may choose if your Jotun side or your Aesir side is strongest. If your Jotun side is strongest, you will gain the form of an Ice Giant, while if your Aesir side is strongest, then you will gain the form of a Demigod essentially.
Ice Giant base form:
A Jotun, an eight and a half feet tall ice Giant. Your enormous back knotted with hard clumps of muscle beneath skin so white and smooth, it seems completely bloodless. Coarse hair falls down your back in a long blue-green mane. A fringe of hair trails the vertebrae of your spine, disappearing into ragged pants of wolf fur. Piercing eyes, a distant pale blue, yet lit from within with power like two chunks of ice that somehow stole the fire of a diamond. You have the face of a fighter carved with exacting precision by a master sculptor: terrifying, forceful, arrogant, and touched with cruelty. You eyes sit sunken deep into their orbits, guarded by a thick ridge of blue eyebrows. Your cheekbones pronounced, your nose wide, and the line of your jaw so strong you can bite through bones with little effort.
Demigod base form:
You become tall, perfectly proportioned, and muscled like a God/curved like a Goddess.
Golden radiance seems to illuminate your skin from within. Your hair, a deep gold streaked with either hints of red, hints of silver or hints of white, falls without a trace of a curl. Your face becomes angular, yet masculine/feminine, and your grin has a mordant edge sharp enough to draw blood, yet being mouthwateringly attractive.
Your eyes become either orange, blue or green:
Radiant, blazing orange, streaked with pale green that almost looks like the crystals of ice growing on a window during a freeze.
Or.
Piercing blue eyes, pale blue, yet lit from within with power like two chunks of ice that somehow stole the fire of a diamond.
Or.
Radiant, brilliant green, streaked with pale blue that almost looks like the crystals of ice growing on a lake during a freeze.
Or.
A combination of the options above.
PowersPowers:
You receive the powers of Saiman, shapeshifting, allowing you to shape yourself like clay, just like Saiman, though more fluid.
Another power you gain is the power over frost, cold and ice, alongside incredible physical might, thanks to your Jotun heritage.
You also have the powers of an Aesir, granting you immense magical powers, the ability to use runes and other types of Norse magic, alongside an inherent mastery over smithing and sailing. Your divinity will never have any negative effects on you like they usually have in the world of Kate Daniels.
Your blood is incredibly magically potent, and your regeneration almost were-shapeshifter fast.
Optionally, you may become a Theophage, without the fear of having to lose yourself should people begin to worship you, or any other negative consequence of divinity.
This happens in one of two ways:
1.
You are merged with a Low-ranked deity, like Deimos or Eshu or something else. Your humanity and the Divinity of the god/goddess has merged inside you, with the Human part being in control. This grants you the abilities and powers of the god/goddess, alongside superhuman physical capabilities. It also grants you transformation, in which you take on the Divine form of your god.
2.
You have somehow managed to gain divinity yourself, either by consuming divine beasts, being worshipped by a large amount of people or some other way.
This has changed you in a number of ways.
You have become physically perfect, in a way you would except from divinity yet in a way you would find appealing.
Your power has increased greatly, from your physical capabilities to your magical abilities.
A shapeshifter might find their animal form gaining wings or antlers or some other changes, like a size increase, color change or all of them together, alongside vastly increased power.
If you use a Miracle, then you lose your divinity. You will keep certain advantages and certain physical changes you received, but lose every shred of divinity you have, as you are not a true God, but a Theophage.
You also get any other benefits and powers of a Theophage not mentioned above.
You have mastered ten Power Words, which are magical commands that are ancient, potent, and dangerous. To use a single word takes a lot of magic, yet their results are nigh absolute, as long as your will is strong enough or your magic powerful enough. To know a Word is to own that word completely, and once you make them yours, they belong to you forever. You don’t suffer any drawbacks from making a Word yours, never having to fear dying from acquiring a new word should you come across one. These are the words you know:
Aarh: Stop.
Ahissa: Flee.
Amehe: Obey.
Dair: Release.
Hesaad/Hessaad/Hessad: Mine.
Karsaran: Break/Shatter.
Osanda: Kneel.
Senehe: Protect.
Tervan: Kill.
Ud: Die.
Optionally, you may receive your very own Lair like Neig, a pocket reality inside a fold in space and time, though with all the benefits with none of the drawbacks. Inside here, you have omnipotent power, and can enter and exit it at will without fear. You may modify this power however you like, from if you must bind others to your realm for them to be their physically, or if you can just bring them in as you want.
Optionally, you may receive ten ancient vampires to control. These have no minds, unlike ordinary vampires, so unless they are piloted, they won’t do anything. Due to their age, they are far stronger and faster than ordinary vampires, yet due to their unique mindlessness, they are incredibly easy to control. They are also sunlight proof, unlike normal ancient vampires.
Optionally, you may receive your very own Pack, similar to Curran’s. Thousands of shapeshifters of many different animal clans all now follow you, irrevocably loyal. You may design this pack however you want.
Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can even choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.
Kate Daniels.
Andrea Nash.
Rowena.
Alice Lennart.
Keira Shrapshire.
Lorelei Wilson.
Desandra Kral.
Aurellia Sunny.
Dali.
Myong.
Erra.
Rene Benoit.
Suliko.
Janice (were-jackal).
Any other character from the Kate Daniels universe.
Optionally, you may at any time choose to take a one way trip into the Kate Daniels Universe, or a variation of it. This can be any alternate universe, like a fanfic or a universe made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.
- Categories
- magicsupernaturalutilitycombatdivine
- Traits
- godhoodshapeshiftingskill masterytechnologycraftingregenerationsuperhuman physique
- Keywords
- leadershipsuperhuman strengthwealthcharismacompanionsdivine magicdurabilityeternal youthflightgrowth potentialimmortalityintelligencemiracles