Essence ofMortal Kombat 11
byPgX27
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AI summary
Lets you remake yourself as any Mortal Kombat race including Elder Gods and Titans, master any fighting style in the franchise, design your own fatalities, and optionally take the combat skill, talent and knowledge of any character — Sub-Zero's ninjutsu, Erron Black's gunslinging — fatalities included. Optional powers include chi manipulation to enhance your strikes, descent from an ancient Mediterranean warrior cult wielding Green Energy, Cryomancer ice generation and control, the Dualist variation switching between Light and Dark forms to heal or harm, Nightwolf-level shamanism drawing on spirit animals, and rebirth as a Wraith wielding Netherrealm shadow or a Spectre wielding hellfire — in both cases free of any forced master. You also wield the Osh-Tekk power to draw strength and healing from sunlight, project beams of solar fire and imbue your weapons with it.
Generated précis — the sections below are the author's original text.
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37You are free to remake yourself however you want, even changing your race into any race from the world of Mortal Kombat, even that of the Elder Gods or Titans.
You may choose to be a master over any fighting style from Mortal Kombat. You may design your own Fatalities.
You may choose to receive all the skill, experience, talent and knowledge of any character from Mortal Kombat when it comes to combat and fighting skills, from Sub-Zero’s ninja and combat skills to Erron Black’s gunslinging.
This includes their Fatalities.
Optionally, you know how to manipulate chi, the life energy of a martial artist. By channeling your chi, you can use it to enhance the power behind your physical strikes and make them strong enough to send other combatants flying.
Optionally, you are now, somehow, a descendant of an ancient Mediterranean cult who where bred as warriors for the gods and that possessed a power beyond that of mortals in the form of a Green Energy. The energy can be used in a variety of different ways, from creating destructive orbs of energy, create energy weapon constructs, generate protective forcefields, infusing bullets and weapons with the energy and fire energy beams from your eyes or any other part of your body. But the easiest is to infuse your body to increase your power. This energy is powerful enough to oblitirate entire cities with ease, as well as being potent enough to allow you to fight on equal terms with the Elder God without the Elder God being able to injure you, and it becomes even more powerful when used to protect those you love. You have full control over this energy and can use it at will.
Optionally, you now wield the power of the Cryomancers, an exiled Edenian race possessing the ability to generate and control ice. You may choose to be a descendant of this race or not, but no matter what you possess the innate ability to manipulate ice. Your skill and ability at this surpasses even Sub-Zero.
You now wield the power of the Osh-Tekk, a race possessing the ability to draw power from sunlight to strengthen yourself and heal your wounds, while also being able to use it to directly harm enemies in beams of solar fire or even imbue your weapons with for more damage. You may choose to be a descendant of this race or not, but unlike them you are not physically weakened when deprived of sunlight.
Optionally, you may receive the ability to wield the Dualist variation, which allows you to switch between Light and Dark forms to heal or harm.
Optionally, you may choose to be a Shaman equal to Nightwolf, granting you access to a host of supernatural powers using your shaman magic, while also enabling you to imbibe on the power of spirit animals to increase your own physical abilities or give status ailments to your enemies.
Optionally, you may choose to be a Wraith, a being who has previously died only to be resurrected as an inhuman warrior. Thanks to your resurrection, you are able to wield Shadow powers from the Netherrealm. You are not forcefully bound to any master and are free to follow your own will.
Optionally, you may choose to be a Spectre, a being who has previously died only to be resurrected as an inhuman warrior. Thanks to your resurrection, you are able to wield Hellfire from the Netherrealm. You are not forcefully bound to any master and are free to follow your own will.
Optionally, you may choose to be a Revenant, a being who has previously died only to be resurrected as an inhuman warrior. Thanks to your resurrection, all of your former abilities are amplified. You are not forcefully bound to any master and are free to follow your own will.
Optionally, you may choose to receive the power of Soul Stealing. Unlike Shang Tsung, you don’t have to take souls to replenish your lifespan. You can however use the souls of others to increase your lifespan, as well as to to increase your own power. Thanks to your ability to absorb souls, gain the ability to shape-shift into the people whose souls you have taken. The change is more than skin deep as you have access to their memories, fighting prowess and powers as well, though you can also siphon abilities and permanently gain them should you want to. Your soul stealing ability is so potent, you can rob billions of souls from an entire realm with a hand motion.
Optionally, you may choose to be a powerful Sorcerer, surpassing even Shan Tsung in your power, skill and knowledge.
Optionally, you may choose to become a Cyborg. How much of you that is turned into cybernetics is up to you, from full body replacement to partial. You keep your soul no matter how much of you is cybernetic.
Optionally, you may choose to be a fixed point in time, making you imperviousness to death. You recover from all manner of wounds, even fatal ones, within a matter of minutes, if not seconds, alongside an immortal lifespan. You can die thousands of times, and will come back each time, stronger and wiser.
Optionally, you may be able to emit a 'force rejection field' around you, which causes projectiles in particular to fly right through you like air.
Optionally, you may have been exposed to a magic-heavy atmosphere, granting you superhuman speed. You are is able to move at such blinding speeds you are among the fastest beings in the world of Mortal Kombat.
Optionally, you may receive the powers and abilities of any other member of the Mortal Kombat universe.
Optionally, you may receive a pair of electronic gauntlets that greatly enhance your physical strength and can fire plasma energy, shotgun rounds, machine gun rounds and rockets. You also receive augmented digitized leg additions which work in unison with your gauntlets. They increase your kicking power and lower body mobility, allowing you to deliver several high speed energized kicks in an instant. Your set augments your physical melee by channeling energized currents through your limbs.
Optionally, you may receive a a mobile sentry gun known as BUD-E armed with a cannon chambered in .50 caliber rounds that can switch between semi auto and automatic fire mode.
Optionally, you may receive an Arsenal containing all the weapons and equipment of all the known characters from Mortal Kombat, that is not mentioned elsewhere in this Essence.
Optionally, you may receive the The Dragon Medallion, a powerful artifact that enhances its owner's powers to a greater power level. This one enhances all your powers without the cost of causing you to age faster. You are able to use it to it’s full potential without needing any of the strength and discipline normally required to control the medallion's power.
Optionally, you may receive Kronika’s Hourglass, a special relic that is the is the focal point of time, allowing whomever owns it to alter time and space itself, plan or alter course history, create alternate timelines, see events that have transpired or are transpiring at any point in time and space, bring those in the past to the present and even rewind the entire universe back to the moment of creation. You don’t need to empower yourself to wield it, being able to use it however you want with no personal cost, as this Hourglass itself always contains all the temporal energy it needs to work. You also have Kronika’s Crown (which you may redesign however you want) that allows you to control and wield the Hourglass wherever you are, as well as feeding you the knowledge necessary to use the Hourglass. You can use the Crown's true power without any strain on yourself, and will find all your powers increases exponentially. All realms and worlds you are in, have been in or are connected, are tied to the Hourglass, allowing you to manipulate them.
Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can even choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.
Cassie Cage.
Sonya Blade.
Sonya Blade (Young).
Kitana.
Jade.
Sindel.
Frost.
Jacqui Briggs.
Skarlet.
Any other character from the Mortal Kombat universe.
Optionally, you may at any time choose to take a one way trip into the Mortal Kombat Universe, or a variation of it. This can be any alternate universe, like a fanfic or a universe made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new of you own design.
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- combatsupernaturalmagicutilityitems
- Traits
- resurrectiontechnologyflightskill masterysuperhuman physiquetime manipulationcompanions
- Keywords
- superhuman speeddemondragonimmortalityleadershipperfect healthcombat skillsoul manipulationweaponselemental powerscreationdamagefire