Essence of theDragon Rider
byPgX27
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AI summary
Lets you remake yourself as any Inheritance Cycle species including a dragon or an Elven-Human like post-Blood-Oath Eragon, toggle away medieval squalor, and protects your True Name so nobody can control you with it without permission you can revoke. You have prodigious talent for swordsmanship and magic surpassing Eragon and Galbatorix combined, optionally with Eragon and Murtagh's actual skill and the Way of Knowing, and your magic matches your dragon's colour and exceeds your race's average — and rather than an education in the Ancient Language you receive two boons: casting nonverbally with ease and none of the usual dangers, using imagination and will instead of words, and mastery of magic's mental aspect for touching, controlling and shielding minds and opening yourself to everything nearby. Optional additions include mastery of wards, elven magic-singing with a superb voice, the space-warping spell for a pocket storage dimension, the Energy Shaft that pierces most wards, and a spell that lets you move as though time were stopped by locally altering the vibration of matter.
Generated précis — the sections below are the author's original text.
Effects
52You may remake your body however you want, and can even change your species to any Inheritance Cycle species (outside of the God thing). Yes you can be a Dragon if you want to. You may also be an Elven-Human like Eragon became after the Blood-Oath Celebration.
You are able to make the negatives of a medieval world, such as Hygiene, smell, sanitation and etc. not exist for you and everyone around you. This is an effect you can toggle at will. This will work in a way you prefer, even retroactively. People will have white, clean teeth, it won’t smell like a shithole unless the place is known for it, people will be clean and not smell like they haven’t bathed in a month, etc. Or you can make the effect only around you and those close to you, making people around you slowly become cleaner with better hygiene while near you, while bad smell and dirt is still there, but lessened in your surroundings. Or maybe some other way.
Your True Name is protected, meaning that no one can use it to control you unless you allow them to, and even then you can take back that control anytime.
You have a prodigious talent for both Swordsmanship and Magic, surpassing both Eragon and Galbatorix combined in talent.
Optionally, you may become as skilled and experienced with swordsmanship as Eragon and Murthag combined. You would also have mastered the “Way of Knowing”.
Your Magic takes the same color of your dragon, and you have more than average for your race.
You have not received any education when it comes the Ancient Language, knowing no words other than the ones you knew from before. Instead, you have gained two boons:
You are capable of using magic nonverbally with ease, and without any of the dangers usually found by doing so, such as errant thoughts disrupting your spell casting and being locked into a spell. This allows you to cast any spell using your imagination and will, a skill you are highly experienced in it, finding it both intuitive and easy. You will never make a mistake when casting like this, and any other negatives of nonverbal magic doesn’t happen to you. You already know how to store and draw magic in/from gems.
You have mastered the Mental aspect of magic. The uses of mental powers includes touching minds with other beings or animals, taking control over these minds and protecting yourself from the same. You are also able to open your mind to everything in the immediate area, allowing you to sense an incoming attack, and by keeping a connection between you and your opponents, you can predict their next attacks. As you have mastered it, you are able to create illusions so real they can cause physical effects on the target and affect surroundings as if they were reality.
Optionally, you may choose to become a master of wards.
Optionally, you have learned and mastered the ability to sing magic like elves. This also grants you an incredible singing voice and the skill and experience of the best elven singer.
Optionally, you may have been taught the Space Warping spell, which allows the person who casts it to create an invisible pocket of space to store objects in.
Optionally, you have been taught the spell known as the Energy Shaft. When casting this spell, you raise your hand and summon your magic. A crackling shaft of destructive energy will then shoot from your palm. The attack is so strong, it can pierce most wards and wipe out entire groups of spellcasters maintaining those wards, and when it hits its target, they die instantly. This does however take a lot of magical energy to cast.
Optionally, you have been taught and have mastered a spell which allows you to move as if time is stopped. This is the ability to manipulate apparent time by slowing down or speeding up the vibrations of matter locally. Which requires an ungodly amount of skill, energy, and understanding, though you are able to use it instinctively. The spell takes a lot of energy to use, and even the most powerful of elves could only keep it going for a maximum of twenty seconds before stopping it, unless they had some additional store of magic.
You can grant others the ability to use Alagaesian magic.
Optionally, you may become a master of the mental power known as “Taking Energy”, where you enter the mind of whoever or whatever you want to take energy from and drain it out. You can either use the energy to cast a spell immediately, or transfer it into your body or another receptacle, such as a gem, for later use. There are some drawbacks to using it effectively however:
The flow of energy is relatively slow and thus not an efficient way to kill an enemy in combat.
Because it is a mental power and relies on breaking into an enemy's mind, anyone trained to defend themselves against a mental attack can block the drain.
There are also wards that, while not protecting people's minds, could prevent their energy from being drained from their bodies.
Optionally, you may become a master of the incredible Magic power known as “Element Assimilation”, which allows you to absorb energy from natural forces. This allows you to draw energy from any natural force, such as fire or light, which you can then use to either fuel your own reserves or transfer it into your body or another receptacle, such as a gem, for later use. You are especially proficient in Heliomancy, which makes you able to draw power from the sun, from both heat and light. You can draw energy from heat, kinetic energy, currents, etc. You can even enchant items to draw upon and store energy similar to how you can do yourself. This is a technique unique to you and cannot be taught to or learned by anyone else. You have an instinctive mastery over this and are highly experienced in its intuitive use, being completely in control both consciously and subconsciously.
As a dragon rider, you of course get your very own Alagaesian Dragon as your partner. A bond is created between the two of you, symbolized by the gedwëy ignasia on one of your palms. Your bond grants you eternal life akin to the elves, while enhancing both your magical and physical abilities, and an mental connection that melds your minds on a basic level, binding them for life in the most enduring relationship that can possibly exist. Their gender, personality, color and appearance is up to you, and you can choose whether they are built for speed and grace like Saphira or pure power and strength like Thorn, or something else. They will be irrevocably loyal to you. You may choose how old they are, if they are newly hatched or a few years already, even being able to choose to make your Dragon the same size as Shruikan while still having the same amount of control over their body as if they had grown into it over time. Uniquely, your dragon can change their size at will from the size of a house-cat to their full size, their weight changing alongside them, allowing the cat sized dragon to stay on your shoulder then transform into the mountainous size they will eventually reach.
Optionally, you may choose to become a Pseudo Shade. Instead of having been taken over by the spirits, you have shattered and absorbed them, making them a part of you. This may be symbolized by turning your eyes crimson, which you can make glow at will, though this is completely optional and is your only visual effect of having turned into a pseudo-shade. Doing this has granted you their immense physical abilities, including supernatural strength, speed, stamina, pain tolerance, as well as unmatched senses. And due to your increase in strength and stamina, you also have a vastly increased amount of magical energy. Thanks to you absorbing the spirits, your mental powers have also been improved greatly. This has increased the force of your mental attacks and has made your mental defenses nigh-unbreakable, only being broken if you are against someone like Galbatorix with all of his Eldunari to help him, and even he would struggle a bit to break through them. They are also always active, allowing you to open your mind without leaving it vulnerable to an enemy's mental attack.
You have to consciously lower your shields for someone to enter. But the greatest gift of becoming a Pseudo-shade is that you have inherited their resistance to death. You can therefore only be killed by being stabbed through the heart: otherwise, you will merely be temporarily disembodied and will reappear elsewhere in spirit form before returning to your physical form, fully healed.
You are able to turn others into shades, either turning them into complete shades where they become irrevocably loyal to you, or into pseudo shades where they gain the equivalent of the Shade option above.
Optionally, you may become a Smith of equal skill, knowledge and experience as Rhunon, which includes her magical skills. You gain all her knowledge when it comes to crafting and magic.
You have the ability to turn others into Dragon riders, conjuring Dragon Eggs that will hatch for whomever it is you wish it will hatch for. The dragon that hatches will be one that fits the rider, from color to gender. You can also make eggs that hatch into wild dragons.
Optionally, you may receive a beautiful black book, which contains all the knowledge the Dragon Riders and the Elves accumulated over time, including their magical knowledge. Simply reading this book will allows you to learn about the Ancient Language and anything else a Dragon Rider should know. It also includes the name of the Ancient Language, should you search for it. The book has an index which helps you find whatever it is you seek.
You also get your very own Dragon Rider Sword, which will have the same color as your dragon. It has been made similarly to how Rhunon made her Rider Swords, both being made of brightsteel and with the same magic woven into the sword. It will never break, rust nor blunt, and is tailor made for you, with the right length, weight and balance to feel like both a part of and an extension of yourself. It also comes with a beautiful gem set into the hilt that matches the color of the blade, and that can hold a near endless amount of energy.
You also have a beautiful saddle made for your dragon. It fits perfectly, no matter how large your dragon becomes, and will always be completely comfortable to sit in. it will also be a great boon during battle, preventing dislodging and other maladies.
Optionally, you may receive a large Seed that when planted grows into a large, beautiful elven treehouse made for a Dragon Rider, being the size of a mansion, with space for your dragon, plumbing, being fully furnished and enchanted with magical versions of modern commodities. When you wish, you can make the house turn into a seed again so that you can bring it with you.
Optionally, you may receive your very own Tinkledeath, also known as Albitr, a formerly unique weapon owned by Angela the Herbalist. It is a sword made out of "neither metal nor stone" and is sharp enough to easily slice through anything that is not literally indestructible. It has a scabbard made out of the same material, which prevents it from cutting through the scabbard.
Optionally, you may receive your very own Dauthdaertya, a weapon forged using forgotten incantations as well as with materials that the elves no longer remembered how to manipulate. Merely holding the Dauthdaertya makes you completely immune to Magic and Dragon Fire, all without halting your own use of Magic or fire. Your Dauthdaertya is of your own design, being whatever bladed weapon you want it to be (sword, knife, spear, halberd, etc) with whatever appearance you want it to have. It is incredibly sharp, capable of easily piercing even the hardest of dragon scales, yet completely unbreakable. It has the exact length, weight and balance to feel like an extension of yourself, as if it was made specifically for you. The Magic negating effect allows it to ignore any magical defense. You don’t have to hold it to get the anti magic effect, it only has to touch you in some way. Doesn’t have to be skin contact.
Optionally, you may receive your own version of the Belt of Beloth the wise. It is a long, black and blue sword belt made of cloth threads woven together in an interlocking pattern that depicts a coiling Lianí Vine. When you pull on a tassel at the end of the belt will reveal twelve diamonds. Four of the stones are black, four are white and the remainder are red, blue, yellow, as well as brown. These gems can contain literally infinite amounts of magical energy, and is enchanted in such a way as to prevent others from sensing the Magic inside it unless they are wearing the belt.
Optionally, you may receive a flask of never-ending Faelnirv. Faelnirv is an elven drink tasting similar to mulled cider mixed with mead. It is made from distilled elderberries and spun moonbeams. A strong man can travel for three days on naught else then Faelnirv.
Optionally, you may receive a necklace that prevents others from scrying whomever wears it. It does take the energy from the wearer necessary to prevent the scrying.
Optionally, you may receive a beautiful Sapphire Ring that constantly absorbs tiny amounts of energy from the surroundings, which is then stored as Magic which you can access. It can hold literally infinite Magic, and the reservoir of Magic it contains cannot be sensed by anyone other than you. It will return to your finger if lost or stolen, and cannot be broken or destroyed.
Optionally, you may receive a pocket dimension you can enter and exit at will, containing a mine with endless amounts of Brightsteel ore and beautiful jewels and stones perfect for magic. You can bring others with you, and the dimension have a house and tools for miners you can leave in the dimension.
Optionally, you may receive an endless amount of Fairth slates, allowing you to summon one whenever you want one. You will also become incredibly skilled at making Fairths, both real ones and fake ones from your own imagination.
Optionally, you may receive Ten irrevocably loyal elven companions. You may design them however you want, Their gender, personality and appearance is up to you, and even exactly how romantically and sexually experienced they are. You may also choose what kind of relationship there is between you and them.
Optionally, you may receive Ten irrevocably loyal dwarven companions. You may design them however you want, Their gender, personality and appearance is up to you, and even exactly how romantically and sexually experienced they are. You may also choose what kind of relationship there is between you and them.
Optionally, you may receive Ten irrevocably loyal Urgal Kull companions. You may design them however you want, Their gender, personality and appearance is up to you, and even exactly how romantically and sexually experienced they are. You may also choose what kind of relationship there is between you and them.
Optionally, you may receive one irrevocably loyal werecat as your companion. You may design them however you want, Their gender, personality and appearance is up to you, and even exactly how romantically and sexually experienced they are. You may also choose what kind of relationship there is between you and them.
Optionally, you may receive one irrevocably loyal Shade as your companion. You may design them however you want, Their gender, personality and appearance is up to you, and even exactly how romantically and sexually experienced they are. You may also choose what kind of relationship there is between you and them.
Optionally, you may receive Ten irrevocably loyal and obedient Razacs to serve as your tools. Two of them will evolve into Letherblaka.
Optionally, you may receive an Eldunari as a companion. An Eldunari contains the mind, soul and magic of the dragon, even beyond the death of the dragons physical body. It can only communicate through mental contact, but can aid you by providing both council/advice, and an immense amount of Magic that you can use. This Eldunari is from an old Dragon Rider’s dragon, and is incredibly wise and filled with knowledge. The perfect teacher for a new Dragon Rider and their Dragon. The Eldunari is irrevocably loyal, seeing you and your dragon as it’s hatchlings.
Optionally, you may receive 1000 “empty” eldunari, granting you access to the magic and mental strength of the eldunari without needing to enslave or force the Dragons. This is an immense amount of power, more than the amount both Galbatorix and Eragon had after Vroengard combined. Uniquely, only you can access these Eldunari, though you can grant others the ability to access them as well.
Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.
Arya.
Trianna.
Islanzadí.
Any other character from the Inheritance Cycle universe.
Optionally, you may at any time choose to take a one way trip into the world of Inheritance Cycle, or a variation of it. This can be any alternate universe, like a fanfic or a universe made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.
- Categories
- supernaturalmagictransformationcombatutility
- Traits
- companionsskill masterygender changecraftingdurabilitysummoningillusions
- Keywords
- dragonleadershipspace manipulationastral projectionenergy manipulationgrowth potentialimmortalityimmunitypocket dimensionresurrectionshapeshiftingstealth