Essence of theNae'blis
byPgX27
- Views
- 0 views
- Favorites
- 0 favorites
AI summary
Lets you wield the True Power in nigh-infinite amounts with no downsides and no connection to the Dark One, despite it being far more destructive and harder to control than the One Power, with the option of showing the saa or burning eyes at will and of granting the True Power to others in whatever quantity, with or without the drawbacks, revocable at any time. You also receive a Forsaken's immortality without the Dark One owning your soul: you stop aging at your prime and are resurrected if killed, returning in your own body — a gift you can extend to others, bringing them back whole even from balefire. Optional additions include an improved Cour'souvra mind trap usable without Shayol Ghul, a Sakarnen-equal Sa'angreal for the True Power that also shields you from its drawbacks in any shape you choose, twenty loyal Gray Men with the knowledge to make more, eight Draghkar, three Gholam, ten Darkhounds led by one of the Superior Breed who can create more from wolf souls, and a Fist of 150 Trollocs with never-failing equipment plus fifty breeding females.
Generated précis — the sections below are the author's original text.
Effects
30You may remake yourself however you want.
You can now wield the True Power, without any downsides or connections to the Dark One, in nigh-infinite amounts, having been granted essentially unlimited access to the True Power. The True Power is vastly more destructive and violent to control compared to the One Power. Weaves of the True Power can destroy Cuendillar, an indestructible material that normally is strengthened by whatever tries to destroy it, and can allow its wielder to do things the One Power can’t, like allowing them to fly. You are as skilled and knowledgeable in it’s use as Ishamael/Moridin, and even have some abilities even he didn’t know the True Power granted.
You can at will make your eyes take on the Saa, or even the burning eyes.
You can also grant others the ability to use the True Power, of whatever amount you so want, and you can choose if they are protected from the downsides or not. You can take this back at any time you want.
You now receive the immortality of a Forsaken, without the connection to the Dark One, like him owning your soul. You don’t age beyond your prime, and if you are killed, then you will be resurrected. Unlike the Forsaken, your resurrections bring you back to your own body, fully healed and whole, and can even come back from balefire and any other forms of death.
You can give others the same immortality of the Forsaken, halting their aging and allowing you to resurrect them if they are killed. They will come back in their own body, fully healed and whole, and can even come back from balefire and any other forms of death. You can take back the immortality at will.
Optionally, you may receive an improved Mind Trap. A mindtrap, known in the Old Tongue as a Cour'souvra, is a device used to trap a channeler's soul, constructed out of crystal and wire. It usually only possible to activate it in Shayol Ghul, using the blood and saliva of the channeler, due to the malleability of reality there. This one has been improved, allowing it to be activated anywhere and trap the soul of anyone, not just channelers. Using a cour'souvra, the victim's soul is trapped, which the victim can feel, and know when someone is touching it. The holder of the person's cour'souvra has complete control over that person. Should the cour'souvra be crushed, that person will become a mindless puppet, subject to the will of the one who crushed it. Should the Mind Trap be crushed, then you will receive a new, empty one the next night. Channeling in the presence of the cour'souvra in which you are trapped is very painful; the nearer, the greater the pain. You can choose how painful it is to channel near the Mind trap, from excruciating to nothing. You are able to release someone from their Mind Trap whenever you want, and are able to make more new ones.
Optionally, you may receive a Sa'angreal equal to the Sakarnen, that works for the True Power. It not only increases the amount of True Power you can wield, it also protects you from the drawbacks of wielding it. It can take any shape you want it to take, chosen when you take this Essence.
Optionally, you may receive Twenty irrevocably loyal Gray Men, with the knowledge and ability to create more.
Optionally, you may receive Eight irrevocably loyal Drakhar.
Optionally, you may receive Three irrevocably loyal Gholam of whatever gender you want.
Optionally, you may receive a pack of ten Darkhounds, lead by one of the Superior Breed, all of which are capable of making more Darkhounds by twisting the soul of a wolf. This twisting, done by another Darkhound, transforms the wolf soul into a Darkhound with no memories of its prior life, which will serve you just as loyal.
Optionally, you may receive one irrevocably loyal Fist of Trollocs, numbering at 150 beings, all coming fully equipped with weapons and armor which never needs replacement. This also comes with an additional 50 Trollocs that are all female and capable of breeding new Trollocs and even the rare Myrddraal for you, all of which will be irrevocably loyal to you.
Optionally, you may receive ten irrevocably loyal Myrddraals. They all come with the traditional Myrddraal armor, cape and weapon, all of which never needs replacement.
Optionally, you may receive 100 trained and battle ready Dreadlords that are irrevocably loyal to you. Most of them are of average strength, but one of them is equal to Demandred and takes on the role of leader for the group.
Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can even choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.
Berelain.
Elmindreda "Min" Farshaw.
Elayne Trakand.
Aviendha.
Lanfear.
Graendal.
Semirhage.
Isendre.
Halima Saranov.
Melaine.
Birgitte Silverbow.
Morgase Trakand.
Any other character from the WoT universe.
Optionally, you may at any time choose to take a one way trip into the WoT Universe, or a variation of it. This can be any alternate universe, like a fanfic or a universe made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.
- Categories
- supernaturalsocialcombatspiritualutility
- Traits
- immortalityresurrectioncompanionsdurabilityflightgender change
- Keywords
- leadershipsoul manipulationdarknessarmordestructionhealingweapons