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Essence of theShadow Monarch

byPgX27

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AI summary

Starts you as an E-rank Hunter — already well above peak human — with the Shadow Monarch's limitless potential and a System combining Solo Leveling's and The Gamer's, taking the benefits of both with none of the drawbacks and customisable further within those bounds, your main class being Player and your secondary Shadow Monarch. Killing enemies grants experience and levels, each level raising every stat by one and giving five points to spend across Strength, Agility, Endurance, Sense and Intelligence, with Sense granting hearing sharp enough to catch heartbeats and cameras at range, night vision and a sixth sense, while titles from notable feats grant further bonuses — you start with Triumphant over Adversity, adding 1% to your stats for every 1% of missing health. Passive skills include Gamer's Mind for immunity to mental impairment and Gamer's Body for videogame logic, HP and a composite MP pool substituting for any energy type; ordinary items gain supernatural properties for you and your party, sleep fully restores health, mana and status, and repeating any action enough times creates a skill for it.

Generated précis — the sections below are the author's original text.

Effects

7
  • You start out at the level of an E-rank Hunter, which is already high above peak human. But you have the limitless potential of the Shadow Monarch and the System which will help you reach that potential.

    • The System:

      • Combines the one from Solo Leveling and the Gamer, having all of the benefits of both with none of the negatives. If there is something missing or someway you would have made the system differently, as long as it is still related to either the Solo Leveling System or the Gamer system, you may change the system below.

    • Main Class:

      • Player.

    • Secondary Class:

      • Shadow Monarch.

UpgradesLevel:

  • After killing enemies, you gain experience. With enough experience, you gains a level. A level increases all of your stats by 1, as well as giving you 5 to spend as you wish.

  • Stats:

    • Numbers represents your power. They can be increased with stat points, which you get from quests and level ups.

    • Strength:

      • Increases physical strength, speed, and durability by bettering the user's muscles.

    • Agility:

      • Increases the user's perception on time and thought speed, allowing them to see enemies on your level in slow-motion.

    • Endurance:

      • Increases your health, resistance to status effects and stamina.

    • Sense:

      • Increases the 5 senses to the point that you can hear other's heartbeat and the sound of cameras from tens of meters away, see in the dark as if it was the day, smell as well as canines and likely many more. Also gives a sixth sense that allows one to detect others' life energy and mana, to the point that you could fight someone who was invisible, soundless and had no smell. Can also feel emotions like bloodlust.

    • Intelligence:

      • Increases mana and regeneration of it, as well as the effectiveness of spells.

  • Titles:

    • Certain feats and achievements can give you a title, which gives you boosts depending on the achievement.

      • Triumphant over Adversity:

        • Stats increase proportionally to missing health, resulting in a 1% stat increase for every 1% HP missing.

        • You start out with this title.

  • Passive skills:

    • Gamer’s Mind:

      • Grants immunity to mental impairments, from your own emotions to mind manipulation and more.

    • Gamer’s body:

      • Allows your body to work by videogame logic, allowing you to level up, better train with weights strapped to your body, have your body unchanged despite being heavily damaged (Such as punching a hole in him) and not needing to eat and sleep.

      • HP:

        • Short for Health Points/Hit Points, it represents how much damage you can take before dying. All damage done to your body disappear, instead decreasing your HP.

      • MP:

        • Standing for Mana Points/Magic Points, it is the cumulative energy within you. It is akin to a "composite" energy, being composed of mana, ki, chakras and other versions of it. It can be used as a substitute for skills that would require another type of energy.

ItemsConsumable Items:

  • Even items that are normal gain some supernatural properties if you (or those in a party with you) consumes them. Even bread can heal health, and medicines take effect immediately.

  • Sleeping:

    • After sleeping, all negative status effects, as well as all health and mana, wil be restored.

SkillsSkill Creation:

  • Repeating actions enough times can create a skill specific to them, acting as a passive stat amp that allows you to do them more effectively, faster and more naturally. It can be an overly specific skill like dishwashing to an overly broad one like crafting.

  • Minimap:

    • A minimap modeled after a road map, it allows the location of enemies (red dot) and allies (blue dot), alongside many other benefits.

  • Auto-Translation:

    • Translates the language others talk to one you can understand and vice-versa.

  • The great sorcerer Kandiaru's blessing:

    • Immune to all poisons, diseases and negative status effects. Also increases longevity to eternal youth.

  • Active Skills:

    • Observe:

      • Can see the HP, MP, race, gender, status (Continuous and passive effects, from bleeding to immunity to certain powers), emotions and a description of whatever you observe.

    • ID create and escape:

      • You can create instant dungeons at will.

      • They are all time slowed, allowing you to spend a week inside a dungeon while only a day pass on the outside.

    • Party:

      • You can create a party, and invite others into it, allowing them to obtain all of the game mechanics, except Gamer's Mind. Also has several other perks, such as notifying when a party member gets attacked, allowing long distance communicate, making EXP gains shared and more.

  • Arise:

    • Extracts a fallen enemies shadow, creating a copy of them. You are guaranteed to succeed in extracting a shadow. If certain conditions are met (like the shadow not wishing to die), the shadow will start out stronger.

  • Shadow Storage:

    • Can store shadows in an actual shadow (Be it yours or someone else's), allowing you to summon certain beings at any time. Killing the shadows will merely incapacitates them.

  • Shadow Swap:

    • Swaps places with a summoned shadow. Has no cooldown.

  • Shadow Preservation:

    • You are able to preserve your shadows in storage and monitor them by perceiving their senses.

DomainsDomain of the Monarch:

  • This allows the user to spread their shadow over an area of a few dozen meters squared. Any summoned shadow will gain 50% increase in all stat.

  • Ruler's Authority:

    • You are able to move and control objects via telekinesis. This is an incredibly versatile skill and it costs no mana at all to use.

  • Shop:

    • This is a shop where you can sell items obtained from slain enemies for gold, and buy several items like healing potions, mana potions, weapons, armor and several others.

    • You can by anything from any universe you have been in, but as a start, you only have the ability to buy things from the world of Solo Leveling for now.

    • You can also use any other money you have to purchase in this shop.

ItemsInventory:

  • Limitless inventory space. Cannot hold anything living. Items are kept in stasis, keeping them eternally as fresh as when it was stored.

  • You can automatically teleport things within it and summon from it on thought. You can also equip items directly from it.

ItemsItem equip function:

  • You have two sets of equipment sections. One which you actually wears, one where you can "equip" an item without actually wearing it, gaining all the effects it would have (From status effects to simply blocking attacks), without actually wearing them.

  • Auto-loot function:

    • Will automatically loot any being you killed.

  • Relationship system:

    • Shows your relationships.

    • Affection meter:

      • Shows the level of people’s affection towards you.

      • Can level up and become Love Meter for those who love you.

    • Loyalty meter:

      • Shows how loyal someone is to you. At 100, they are irrevocably loyal to you.

    • Obedience meter:

      • Shows how willing someone is to follow your orders. At 100, you can ask them to cut their throats and they will do it without second thought.

  • Crafting System:

    • Allows you to craft objects instantly and more effectively as long as you have the resources needed.

  • Daily Quest:

    • 100 push ups.

    • 100 sit ups.

    • 10km rum.

    • Rewards:

      • Full recovery.

      • 3 stat points you can put in whatever stat you want.

      • Random thing.

        • Creates a random junk item, like pens and umbrellas. They, however, seem to come somewhat in handy eventually.

    • You are able to double it everyday and thus get other rewards.

      • 200 push ups.

      • 200 sit ups.

      • 20km run.

    • Reward:

      • Full recovery.

      • 3 stat points to all your stats.

      • Random thing.

      • Random Box.

    • You also have the penalty quest for if you don’t do the quest:

      • Survive 4 hours in the worm place.

      • However if you succeed in killing all the worms, you won’t receive the penalty any longer.

  • Gacha function:

    • Every month, you receive 1 gacha, which you can exchange into one of the bellow.

    • Blessed Box:

      • Gives you something you want.

    • Cursed Box:

      • Gives you something you need.

    • Random Box:

      • Gives you something random. Works similar to a Gamer’s Gacha, and can give you anything across the entire Omniverse. (Does not give you corns of sand or anything useless like that, but can give Beings, artifacts or anything that can be useful or be found interesting).

  • At will, you may take on the form of the Shadow Monarch, giving you access to all of Ashborns immense power.

  • You have the Black Heart of the Shadow Monarch, fully assimilated into you, granting you 100.000MP in addition to your own mana. It will never try to reincarnate it’s former self into you.

  • You have several items you start out with:

    • Demon King’s longsword:

      • Rarity: S-Rank.

      • Type: Longsword.

TechniquesAttack +350

  • A longsword once used by Baran. Has a second effect called Storm of White Flames, which summons a lightning storm which travels forwards within a certain area and damages anything in its path.

  • Orb of Avarice:

    • Rarity: A.

    • Type: Magic Item.

    • It’s a Orb made from the blood of the high-demon Vulcan.

    • The Orb will empower the wielder’s magic and increase the destruction caused.

    • Effect ‘Desire for Destruction’: Your magic damage is doubled.

  • Kamish’s Wrath:

    • Rarity: ??

    • Type: Dagger.

TechniquesAttack +1500

  • A pair of beautiful daggers forged from the fang of the dragon Kamish. They are mana-sensitive, meaning that their power aligns with their user's strength stat, and also allow their user to alter their weight however they please.

  • Endless Flask of Holy Water of Life:

    • Rarity: S.

    • Type: Consumable.

    • Will heal any and every illness. It is a divine potion filled with a powerful magic to cure every sickness.

  • Cup of Reincarnation:

    • Rarity: ??

    • Type: Magic Item.

    • The Cup of Reincarnation allows its user to rewind time in their current universe. Additionally, it can carry with its user anything that did not exist in the chosen time. The user and those who travel with them will retain their memories from the future they leave.

    • This one, unlike the original one, can be used as many as you want.

  • You have two Rune Stones containing different skills you can receive if you want:

    • Stealth:

      • Allows you to completely camouflage yourself with your surroundings and hide all traces of presence, essentially turning yourself both physically and magically invisible. No one can find or sense you while this is active.

    • Dragon’s Fear:

      • Makes you able to release a mana-infused shout from your soul that drives anyone weaker than you into a state of intense despair and panic.

  • Optionally, you may receive the Blood-Red Commander Igris, the knights and mages as your Shadows.

  • Optionally, you may receive Tank and the other bears as your Shadows.

  • Optionally, you may receive Iron as your Shadow.

  • Optionally, you may receive Tusk and the orcs as your Shadows.

  • Optionally, you may receive Kaisel as your Shadow.

  • Optionally, you may receive Beru and the ant colony as your Shadows.

  • Optionally, you may receive Min Byung-Gyu as your shadow.

  • Optionally, you may receive the Giants as your Shadows.

  • Optionally, you may receive Greed as your Shadow.

  • Optionally, you may receive Kamish as your Shadow.

  • Optionally, you may receive Bellion as your Shadow.

  • Optionally, you may receive the entirety of the Shadow Monarch’s shadow army.

  • Optionally, you may choose to receive any of the following people as your companions (not Shadows). You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters, but they will all be irrevocably loyal to you.

    • Cha Hae-In.

    • Lee Joo-Hee.

    • Sung Jin-Ah.

    • Choi Yoo-Ra.

    • Han Song-Yi.

    • Yoo Soo-Hyun.

    • Park Hee-Jin.

    • Esil Radiru.

    • Gina.

    • Laura.

    • Kanae Tawata.

    • Any other character from Solo Leveling.

  • Optionally, you may change your appearance into whatever you want. Optionally, you may take on the appearance of Sung Jin-Woo.

  • Optionally, you gain an effect which makes it so that the more powerful you get, the more attractive you will become. Your body becomes more defined, your face changing in shape to match the ideal of your sex. Of course, this is subjected to diminishing returns, so there will be a point where even huge increases in power leads only to barely noticeable changes. You will never change in a way that you will find unappealing.

  • You are also now capable of turning others into Awakened, granting them Magic and turning them into a Hunter. The class they get will depend on their personalities, but you get to choose their potential, from E to National Level Hunter. You can also take this gift away at will.

  • Runes are normally dropped by slaying powerful monsters, and when they are broken by a Hunter, they will gain a single skill from the enemy who had dropped them. This is usually a rare event that only happens from the act of killing of Magical Beasts, but you get these runes from basically any enemy that you slay, giving you a skill based on the being you killed. Although just like when it comes to slaying Magical Beasts, this dropping is not guaranteed in all cases, if the being you slay doesn’t have any interesting skills or something. If you don’t want to use them yourself, you can give these runes to anyone with magical aptitude, in which they will gain the skill.

  • You are able to create a System for others, allowing them to use it to reach their potential as they level up. As the Administrator of this System you can at any point seal or take the powers that the system have accessed. You can permanently separate them from The System once they have matured enough with their powers without them losing their powers.

  • Optionally, you gain the ability to grant Magic to worlds. This will cause some people to Awaken into Hunters, and will make Gates start spawning. It will however not increase like they did in Solo Leveling and will never go beyond the level of how it was before the increase in Higher Ranked Gates. This means that the S rank Gates will only spawn very rarely.

  • Optionally, you may choose to receive the full power of the Shadow Monarch, Ashborne, at once when you ingest this Essence.

  • Optionally, you may at any time choose to take a one way trip into the world of Solo Leveling, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
magicutilitysupernaturalsocialknowledge
Traits
system interfacesummoningcraftingresurrectionimmunitystealthcompanions
Keywords
leadershipdemondragonillusionslanguage comprehensionregenerationsuperhuman strengthwealthcursedivine magicdurabilityenhanced senses
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