Essence of theStreet Pass
byquestionable taste
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AI summary
Turns every hundred steps you take — or rapid hand-shaking — into a Coin that can pay the cost of any one thing, whether the price of a private jet or the mana for a spell. Once per day, each person who passes near you contributes something: a hero identical to them but skilled with sword and shield and wielding magic suited to them, absolutely loyal to you; a mental puzzle piece that assembles into a picture that person has seen; a spaceship part shaped by their favourite colour that generates surplus energy when idle; a magical seed that grows into a low-maintenance flower with abilities drawn from them; a map piece for adding rooms, monsters, treasure and magical effects to a building; a piece of bait irresistible to a specific kind of creature; a weapon based on their hobbies that is devastatingly effective however impractical; and a personalised vehicle reflecting their personality and skill. You can also take over part of any group whose leader you defeat in combat or an agreed challenge, gaining subtle influence equivalent to theirs.
Generated précis — the sections below are the author's original text.
Description
By drinking this essence that tastes of nostalgia and shaking a portable game console you gain these benefits.
Effects
16Every 100 steps you take produces a single Coin, which may be spent to pay the cost of any one thing, such as the cost for a private jet or the mana cost to cast a spell. You can alternatively generate coins by shaking your hands rapidly rather than walking.
Once per day a person that comes within a short distance of you, creates a hero that is absolutely loyal to you. These heroes are identical to the person in all respects except they are skilled with a shield and sword and know a type of magic based on that person's favorite color and what it means to them. Each time a hero is summoned it's improved in some way. These heroes flee and disappear upon taking a serious injury or running out of energy.
Once per day a person that comes within a short distance of you, creates a mental puzzle piece in your mind. You can focus on mental puzzle pieces to turn them into parts of a picture that person has personally seen. Once a puzzle's picture has been finished it can be made into a physical jigsaw puzzle that can be displayed and the pieces will never fall out unless you allow them too. You may cause these puzzles to change and become real time video feeds of the pictures subject and touch a picture to teleport to what the picture is based on.
Once per day a person that comes within a short distance of you, gives you part of a spaceship. The effects of a person's ship part is based on their favorite color and what it means to them. Ship parts when not in use produce a form of excess energy that improves the abilities of other ships it's attached to. Should you ever require crewmates to fly the ship, new ones will automatically be summoned to assist you.
Once per day a person that comes within a short distance of you, grants you a magical seed packet. These seeds once planted into dirt begin to grow rapidly into a flower that requires minimal effort to care for. These flowers possess abilities based on the person they came from and may be bred to produce new effects.
Once per day a person that comes within a short distance of you, grants you a map piece. Map pieces may be used to create rooms and renovations inside a building. These rooms may be filled with monsters, treasure and magical effects based on the person. Buildings expanded by this effect are spatially warped to be bigger on the inside.
When you beat a person who leads a group in combat or an agreed upon challenge, you may take control of a portion of that group from them. This control varies from group to group and is a subtle influence that is equivalent to the leader's control over the group.
Once per day a person that comes within a short distance of you, gives you a piece of bait that is extremely distracting to a specific type of creature.
Once per day a person that comes within a short distance of you, grants you a weapon based on their hobbies, similar hobbies empower and give extra energy to weapons. weapons are super effective in combat no matter how impractical they should be and can use their own energy to perform special moves related to what they are, stronger moves requiring more. You may choose for any physical damage you would take to instead be absorbed by a weapon draining some of its energy.
Once per day a person that comes within a short distance of you, grants you a personalized vehicle. These vehicles are influenced by their personality. Vehicle quality is based on the person's own abilities and their ability to make or drive said vehicle.
Once per day a person that comes within a short distance of you, grants you stocks. These stocks act as influence over an already existing or newly created business. These stocks can also be used as normal stocks if you so choose and any problems that would be caused by suddenly creating them is prevented.
Once per day a person that comes within a short distance of you, grants you a piece of food. These are always that person's favorite. Food quality is based on the person's skill at cooking. good ingredients may provide magical effects such as healing or giving permanent boosts to someone's capabilities.
Once per day a person that comes within a short distance of you, creates an explorer that's absolutely loyal to you. These explorers are identical to the person in all respects except they are skilled at wilderness survival and exploration. Explorer's can be sent to conduct a search for something and you will automatically learn any knowledge they do and may retrieve any item they find while exploring.
Once per day a person that comes within a short distance of you, creates a Canon ninja that is absolutely loyal to you. These heroes are identical to the person in all respects except they are skilled in all things a ninja of both the real and fantasy variety would find useful. You may summon canons which these ninja are shot out of at will.
All things granted by this essence are stored in a pocket dimension and may be pulled out any time.
Note: Once per day, refers to the person not the power. Each power can trigger as many times as you walk near a person in a day.
- Categories
- utilityitemsmagiccombattechnology
- Traits
- skill masterysummoningcraftingflightpocket dimensionspace manipulation
- Keywords
- leadershipteleportationvehiclescreationweaponssustenancecombat skill